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Mechassault Sweet..but room for improvement

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Mechassault Sweet..but room for improvement

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Old 11-14-02, 07:29 AM
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Mechassault Sweet..but room for improvement

Well I spent about 4 Hours on MechAssault last night.
It's a pretty sweet game especially after a couple
of Month's of Driving in a Circle <g>

Here's some of my initial Impressions and Wants.

Graphics are Sweet the game is not 16 by nine nor 480p
but it looks nice on my Widescreen Mits none the less.
I wish there was a way to decrease the intensity of the
HUD as I'm slightly worried about burn in. My mits is
calibrated but this game is so addictive I could see
playing it alot. Sound is also phenominal. The 5.1 Rocks.
In fact this is the 1st time the wife complained my Sub
was rattling dishes !

As sweet as the game is there is room for improvement

1. Needs more mission based elements to Multiplayer
maps. So far its mostly random killing or team
based killing. Where's the Capture the flag, Hold
point or some kind of objective?

2. Needs a better method for Team only chat. Everybody
Hears you unless you hold down the Black button
tuff to do in the heat of battle. Also there needs to
be some method to determine who is talking. And some
method for determinine where some one is. If a team
Member is calling for help there is no quick way to locate
them.

3. If you host a game or join a game for that matter there is no
way to continue to play with the same group of guys after a
session ends. You always get bounced back to the main menu.
There should be a way to just change maps etc and stay in the game
Moto GP can do this.

4. There also needs to be more options for Hosts. Can you kick a problem
Player? I don't thinks so.


Hopefully MS adresses some of these issues with the promised downloads
all in all thou a very nice fun addictive game.
Old 11-14-02, 07:38 AM
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Aha! It's not just me! I agree with your issues 100%. It's early and I'm going to keep playing to see if it grows on me, but I'm kind of disappointed.

I don't get the voice chat being global by default. It's just chaos. You don't know who's talking so it becomes nothing more than a taunting mechanism. Obviously one of the benefits of Xbox Live is the voice chat feature. But if it's only going to be used in this capacity, I really don't see the point.

It should be switched: hold down the black button for global chat, otherwise you only hear your teammates.

It's not a strategy game, but I'd like to be able to have some element of planning. Otherwise it's just a slugfest.
Old 11-14-02, 07:58 AM
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I asked this question like 5 times. Does MA have a co-op mode if it does I'm buying tonight.
Old 11-14-02, 08:27 AM
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It does not have co-op mode.

I'm pretty sure that this game is 480p though I'm not sure about 16x9. The circles look round but I could be wrong.
Old 11-14-02, 09:14 AM
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Thank you
Old 11-14-02, 09:25 AM
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3 doesn't apply to me, that's the only way to communicate in SOCOM so I'm sure getting used to that will be no probably at all.

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