Video Game Talk The Place to talk about and trade Video & PC Games

Best PS2 4-player games? What's your top 5?

Old 07-24-02, 11:15 AM
  #1  
DVD Talk Ultimate Edition
Thread Starter
 
Join Date: Jan 2002
Posts: 4,293
Best PS2 4-player games? What's your top 5?

They're sure few and far between ... good ones, at least. I picked up Barbarian hoping that it'd be a fun 4-player romp, but after trying the single-player mode, I'm more than a bit dubious.

So what's good? I want games where 4 people are playing simultaniously (not in turns, a la Hot Shots). I want fairly simple games, where people can pick up a controller and play competantly right away (no 10-minute lessons in how to play). Genre doesn't matter.

Opinions?
mgbfan is offline  
Old 07-24-02, 12:26 PM
  #2  
Senior Member
 
Join Date: Jan 2002
Location: Orlando
Posts: 484
#1. Time Splitters. 4player fun with up to 16(?) bots. Golden Eye on Crack.

#2. Tekken 3, fun if everyone can play well.

#3. Dead or Alive 2, Fun even if everyone doesn't play well. One 4 player board tho, suck.

#4. Madden, up to 16 players on one PS2. (I think, we only got up to 8 before my living room was full and ran out of beer)




Thats about all I've played.
BrinStar is offline  
Old 07-24-02, 01:16 PM
  #3  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
I thought you could only hook up 2 controllers to the PS2... one if you intend to use the DVD remote kit. Are these 4 person games for people who have 2 PS2s and 2 copies of the game? Or is there some sort of adapter you can buy extra?
Trigger is offline  
Old 07-24-02, 01:38 PM
  #4  
Retired
 
Join Date: May 1999
Posts: 27,449
There's an adapter of the Playstation 1 and 2 called the Multitap that lets you hook up four controllers.

Just another way Sony sucks money out of consumers by requiring them to buy an accessory rather than building 4 controller ports on the system.
Josh H is offline  
Old 07-24-02, 01:56 PM
  #5  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Josh Hinkle
Just another way Sony sucks money out of consumers by requiring them to buy an accessory rather than building 4 controller ports on the system like Nintendo does. Nanny nanny boo boo, stick your head in doo doo.


Sorry, couldn't resist.
Trigger is offline  
Old 07-24-02, 03:15 PM
  #6  
DVD Talk Ultimate Edition
Thread Starter
 
Join Date: Jan 2002
Posts: 4,293
I've heard good things about Timesplitters. Think I'll add it to my want list. It's not as slow-moving as 007 or Unreal Tournament, is it?
mgbfan is offline  
Old 07-24-02, 03:57 PM
  #7  
DVD Talk Limited Edition
 
dvdsteve2000's Avatar
 
Join Date: Feb 2000
Location: Home of the 2009 Stanley Cup & Vince Lombardi trophy!!!
Posts: 6,117
dvdsteve2000 is offline  
Old 07-24-02, 04:27 PM
  #8  
Senior Member
 
Join Date: Jan 2002
Location: Orlando
Posts: 484
Nope, no where near as slow as 007. Didn't play Unreal on console.


Its alot more... disorganised.
But for drunken video game night the only thing that can top it is NFL Blitz on Dreamcvast.



Time Splitters has a MOUTIAN of stuff to "unlock" in the game. More so than 007 even.

I've gotten about 85% of the stuff and only about 10% of the "cheats" unlocked so far and Time Splitters was the first game I got for PS2 (back when it first came out).
BrinStar is offline  
Old 07-24-02, 04:44 PM
  #9  
DVD Talk Limited Edition
 
Join Date: Apr 2000
Location: Earth
Posts: 5,865
Originally posted by Josh Hinkle
There's an adapter of the Playstation 1 and 2 called the Multitap that lets you hook up four controllers.

Just another way Sony sucks money out of consumers by requiring them to buy an accessory rather than building 4 controller ports on the system.
actually, this was probably true more so for the PSX but I've heard that the inclusion of 4 controller ports would mess with the backwards compatibility of the PS2. Not sure if it's true or not. Either way, I think my cube will be the multiplayer machine. I've got 4 controllers for both (although on my PS2 two of them are original dual shocks) but I and most of my friends seem to find the cube controller a tad more comfortable. As far as good 4 player games, NHL 2002, NCAA Football 2002-03, and Agent Under Fire are all pretty good(although the cube version of AUF is superior in almost every respect).
Edit-Quake 3 Arena for the PS2 is pretty good as well. It's not perfect but it's much closer to its PC counterpart than Unreal Tournament is to UT PC. Having said that, I still preferred UT as it's just a more fun game
Cardiff Giant11 is offline  
Old 07-24-02, 04:48 PM
  #10  
Senior Member
 
Join Date: Jun 2001
Location: San Diego to Los Angeles
Posts: 996
well for 4+ player games i would say..

Timesplitters, pretty much what everybody said before

Bomberman Kart - Japanese. Don't know when the USA version will be available but this game is great 4 player racing as well as classic bomberman. There's also different modes of playing, one I really like is where everybody is floating on a small circular island and we try to drive each other off the island, theres powerups and bots as well.

The Weakest Link - PAL converted to NTSC. Played with 7 players and its so fun voting against your friends. This is the UK version so some questions are related to the UK and money is in pounds. Don't know when the USA version will come out. The thing I don't like...You can't skip the part where the host is asking stupid questions on why that person voted against that other person.

This game is not out yet but its called Street Hoopz, similar to NBA Street. I'M really hoping for 4+ player support. Hopefully it's good.
duy37 is offline  
Old 07-24-02, 04:51 PM
  #11  
DVD Talk Special Edition
 
Join Date: Jul 2000
Location: where the meat's at
Posts: 1,643
another vote for timesplitters. this fps is underrated imho. it's fast, the control is crisp and responsive, and it's only about 15-20 bucks now.
Souljahh is offline  
Old 07-24-02, 05:12 PM
  #12  
DVD Talk Limited Edition
 
Join Date: Oct 1999
Location: A suburbČ of Miami
Posts: 5,943
Originally posted by Trigger

Sorry, couldn't resist.
And Microsoft does. And Sega did. It's a valid point to bitch about.
Aghama is offline  
Old 07-24-02, 05:21 PM
  #13  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Aghama
And Microsoft does. And Sega did. It's a valid point to bitch about.
Sure it is... I totally agree and it's why I don't own a PS2 and am instead waiting until the price drops through the floor or the PS3 comes out... but I think it's fair to tease him a little after he used words like "moronic" and "lame" in response to things I've said. At least I was good natured about it. Sheesh...
Trigger is offline  
Old 07-24-02, 05:25 PM
  #14  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Actually - I don't know that it's a valid point to bitch about as in saying that Sony only did it so they could suck extra money out of people with the multitap... it was a design oversight or design flaw more likely than a malicious attempt to screw people out of money. The PS3 is going to have the PSone and PS2 capabilities on one chip and will be backwards compatible and I'd be shocked if it didn't have 4 controller ports. Besides, why would they try to squeeze money out of people over the controller ports when they're going to be able to squeeze tons of money already with their online play.
Trigger is offline  
Old 07-24-02, 05:38 PM
  #15  
DVD Talk Limited Edition
 
Join Date: Oct 1999
Location: A suburbČ of Miami
Posts: 5,943
Originally posted by Trigger
Actually - I don't know that it's a valid point to bitch about as in saying that Sony only did it so they could suck extra money out of people with the multitap... it was a design oversight or design flaw more likely than a malicious attempt to screw people out of money.
I would agree that it probably wasn't so much a way to suck money out of the consumer as it was a cost-cutting measure. But the N64 and Dreamcast both had 4 ports, the N64 being a favorite of multi-gamers, so Sony wasn't ignorant of the fact that 4 player gaming was fairly prevalent.
Aghama is offline  
Old 07-24-02, 05:47 PM
  #16  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Well, perhaps what dfbennett heard is true and it was a limitation they had to accept at the time in order to be able to include backwards compatability for PS1. Who knows... I could ask my friend in Korea who works for SCEA and see if he knows.
Trigger is offline  
Old 07-24-02, 05:51 PM
  #17  
DVD Talk Limited Edition
 
Join Date: Oct 1999
Location: A suburbČ of Miami
Posts: 5,943
My understanding was that they achieved backwards compatability by practically sticking an entire PSX inside. But that could be BS too.
Aghama is offline  
Old 07-24-02, 05:57 PM
  #18  
Retired
 
Join Date: May 1999
Posts: 27,449
The N64 and Dreamcast had 4 ports, and 4 player gaming was a big hit.

There is no reason sony shouldn't have put 4 on the PS2. Compatibilty is lame excuse IMO. They could have made it work.

They saw they could cut the costs a little, and also sell an accessory by only putting 2 on it.
Josh H is offline  
Old 07-24-02, 05:59 PM
  #19  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Aghama
My understanding was that they achieved backwards compatability by practically sticking an entire PSX inside. But that could be BS too.
I think that's basically true, but I'm told by an insider that the PS3 will have the PS1 and PS2 on the same chip. He was pretty excited about it, so I figure it's big news? Anyway...
Trigger is offline  
Old 07-24-02, 06:02 PM
  #20  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Josh Hinkle
The N64 and Dreamcast had 4 ports, and 4 player gaming was a big hit.

There is no reason sony shouldn't have put 4 on the PS2. Compatibilty is lame excuse IMO. They could have made it work.

They saw they could cut the costs a little, and also sell an accessory by only putting 2 on it.
Uhh... well I can't speak for the world, but I would think that if you put 4 controller ports on your system, then people are more likely to buy 4 controllers rather than if you put 2 controller ports on your system hoping they will buy 4 controllers and a multitap. I have 7 controllers (all different) for my Xbox - if it only had 2 ports, I'd probably only have 3 or 4 controllers. If they were doing it for the reason you're thinking they did it - it would've been a huge marketing blunder on their part. They could've made more money selling controllers if they had just put 2 extra dead ports just for looks.
Trigger is offline  
Old 07-24-02, 06:12 PM
  #21  
DVD Talk Limited Edition
 
Join Date: Oct 1999
Location: A suburbČ of Miami
Posts: 5,943
Originally posted by Trigger
I think that's basically true, but I'm told by an insider that the PS3 will have the PS1 and PS2 on the same chip. He was pretty excited about it, so I figure it's big news? Anyway...
What I was getting at was that if the PSX and PS2 parts are pretty much seperate, the compatibility problem w/ 4 controllers doesn't hold much water.
Aghama is offline  
Old 07-24-02, 06:23 PM
  #22  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Aghama
What I was getting at was that if the PSX and PS2 parts are pretty much seperate, the compatibility problem w/ 4 controllers doesn't hold much water.
If you were an engineer, what you are saying would actually mean something to me... I'll ask my friend and see what he says.
Trigger is offline  
Old 07-24-02, 07:29 PM
  #23  
DVD Talk Limited Edition
 
Join Date: Oct 1999
Location: A suburbČ of Miami
Posts: 5,943
Originally posted by Trigger
If you were an engineer, what you are saying would actually mean something to me...
You don't need a Master's in EE to figure that if there are essentially two systems sitting in a box, they can be wired to different peripherals. The PSX doesn't even need to know about the other two controllers.
Aghama is offline  
Old 07-24-02, 09:53 PM
  #24  
DVD Talk Legend
 
Join Date: Jul 2000
Location: Arizona, USA
Posts: 23,460
Originally posted by Aghama
You don't need a Master's in EE to figure that if there are essentially two systems sitting in a box, they can be wired to different peripherals. The PSX doesn't even need to know about the other two controllers.
Sorry this thread got spun off topic, but last thing I'll say here is if what you're saying is true, then the PS2 would have to have 6 controller ports - 2 for the PS1 component (which as you say is seperate) and 4 for the PS2 component. It's just something you can't actually know for sure unless you designed it or heard it from someone who did - we can speculate all day long though and your logic path is certainly a possiblilty, but not the only one.
Trigger is offline  
Old 07-24-02, 11:18 PM
  #25  
DVD Talk Gold Edition
 
Join Date: Sep 2000
Posts: 2,917
Re: Best PS2 4-player games? What's your top 5?

Originally posted by mgbfan

So what's good? I want games where 4 people are playing simultaniously (not in turns, a la Hot Shots). I want fairly simple games, where people can pick up a controller and play competantly right away (no 10-minute lessons in how to play). Genre doesn't matter.

Opinions?
I know its PS1, but Crash Team Racing sounds exactly what you're looking for. Tons of fun multiplayer and easy to play. Unfortunately, I think that would require a PS1 multitap?
RJainMJ is offline  

Thread Tools
Search this Thread

Archive Advertising Cookie Policy Privacy Statement Terms of Service

Copyright © 2018 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.