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Flay 05-26-02 05:20 PM


Originally posted by s}{ammer


Tamrock, I was saying that it doesn't make sense for the third parties to make online games for the xbox if they will not get any money off it whereas they can make more money selling to Sony's larger user base and getting the fee's themselves.

It's a trade off. Instead of dedicating the time and money it takes to have an online service, they are able to direct those resources to create more games.

agent2099 05-27-02 02:34 AM


Originally posted by s}{ammer



Tamrock, I was saying that it doesn't make sense for the third parties to make online games for the xbox if they will not get any money off it whereas they can make more money selling to Sony's larger user base and getting the fee's themselves.

I didn't know that 3rd parties didn't make any money when the games are $50 a pop. I hope you realize that "online play" is indeed a selling point to consumers.

ScandalUMD 05-27-02 03:47 AM


Originally posted by V-ism


If it doesn't use the hard drive, it would suck, because eventually there will be a bug with something and they have no way of fixing it. And they can never add new features to the game unless they release another addon disc which will cost people money to purchase, and most likely painful disc swapping. All MMORPG's need the hard drive. Square won't go bankrupt because of the hard drive. The people that really want to play it will understand that they need to get a hard drive.


Well, there won't be enough people who really want to play it to support Square's significant investment. If Sony wants to get a user base for the hard drive, they'll have to literally give the thing away the way Nintendo did with the rumble pack and the RAM expansion for N64. If Square hopes to make money off of the people who are willing to pay a subscription fee AND are willing to spend $120 on the hard drive and the network adapter, I wish them good luck. They will need it.




The PS2 is very capable of this. FFXI downloads patches through Square's Playonline service whenever one is available when you log on to the game. And in the future, they can add new areas to the world, or even new classes or races, and it will be easy to download them into the hard drive. Again, this is expected for all MMORPG's. Everquest on the PC alone has downloaded over 100 patches since it has been released several years ago. I'm sure Sony will support the downloading of patches for any of their games that utilize the hard drive.

Well, I don't see the PS2 hard drive selling very well. No peripheral ever has. I'd say you can stack your PS2 hard drive next to the 32X, the Sega CD, and the Nintendo 64DD. It's pretty hard to even get developers to support the PS2 multitap. I can't imagine them supporting the hard drive. And I can't imagine the casual audience who buys games based on TV commercials ever biting for the HD peripheral.

I know I have no plans to buy it. If developers want to make a game that will require post-release downloads and support, they should probably consider developing for the XBox, although Microsoft is fragmenting the XBox market with XBox Live.

I can't tell whether XBox Live or PS2 Hard Drive users will be a smaller market. It's too close to call.

ScandalUMD 05-27-02 03:52 AM


Originally posted by Flay


It's a trade off. Instead of dedicating the time and money it takes to have an online service, they are able to direct those resources to create more games.

Other than the massively multiplayer developers, most game companies don't host a terribly intensive online infrastructure. They have a router for the server browser or the matchmaking service, and when the game starts, a host system takes the role of game server, and the players disconnect from the matchmaking software.

For many RTS games, where permanent game servers aren't maintained, the server duties can even shift from one computer to another, midgame, if the current server drops.

Unfortunately, the Microsoft Live concept rules out the possibility of free person-to-person online gaming.

Trigger 05-27-02 06:10 AM

I don't even want to play games online with other xbox owners - especially if they're gonna have a headset and will be able to talk to me... like I really want to hear some snotty little 12 year old telling me to "back da **** up, yo" in some homeboy dialect with his voice altered by the headset. I also resent the idea of having to pay extra when I'm already paying for my connection and I already paid for an xbox. Don't they have enough of my money? :p

Flay 05-27-02 07:53 AM


Originally posted by Trigger
I don't even want to play games online with other xbox owners - especially if they're gonna have a headset and will be able to talk to me... like I really want to hear some snotty little 12 year old telling me to "back da **** up, yo" in some homeboy dialect with his voice altered by the headset.
You will have the ability to mute anyone you choose, even your own teammates.

Also, you will be able to keep a buddy list of people. Make your selection criteria by maturity.


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