![]() |
Originally posted by zig Nintendo also knows the casual gamer (their main market) will not pay all that just to play online. Like it was stated earlier, xbox owners are generally more "hardcore" gamers and are willing to pay more to play online. |
Originally posted by joshhinkle It's a win-win situation for Nintendo. |
Well, even if online gaming is a success, Nintendo still has the capability to join in on it. Developers (at least some) will still develop online games for the cube, the more systems their game is on, the more money they make.
|
Nintendo is not in a win-win situation. It is most definately in a win-lose situation.
If online gaming flops... IF? It won't. People want on-line gaming, its only a matter of making it profitable for companies. EA not charging for its servers makes it a money losing venture, since they have to run the servers and also dont charge. The Xbox method at least takes off the cost of servers from the publishers and puts it on Microsoft, while also allowing extra charges for content by the publishers.. The Xbox method is the ONLY way to make big time online gaming work. Anyone in college knows this, as everyone in college (at least the 40,000 students at U of I Champaign/Urbana), broadband is awesome and basically all college kids have it. Its in the dorms, its in the fraternities, its in the apartments. It is also getting cheaper and cheaper in homes, with DSL/Cable costing $30-40 a month now, compared to the dialup cost of $20-$25 for AOL or the like. PS2's online system won't work, its a stop gap measure. They will definatley go with Microsofts approach on PS3. Nintendo, in my opinion, wont have another system after gamecube, and will most likely go the way of SEGA. -Jim |
Exactly what Zig said.
If online gaming takes off, all Nintendo has to do is put out some killer online games and they'll be in the thick of it. Something like a Mario Kart Online would catch them up to Sony and MS in no time, if online gaming takes off and they decide to jump into the fray. That's why I say its a win-win situation. Personally, I have no interest in online gaming and hope it never becomes more than online modes in some games and an online only game like FFXI here and there. |
I also don't want online gaming on my console. If other people do, good for them, as long as it doesn't affect me. It just doesn't interest me.
Broadband, at least in my area, is becoming more expensive and less reliable as more and more people decide they want it. A lot of people decide to go back to dial-up after trying broadband. And I don't see Nintendo giving up on making new consoles until they're forced to. They're in 2nd place, so I don't see that happening either. |
Nintendo is very profitable. The GBA is a huge cash cow, and nearly every first party game they put out sells over a million copies and sells a bunch of hardware too.
Nintendo will always have a console out IMO. |
Originally posted by YujiNaka Nintendo, in my opinion, wont have another system after gamecube, and will most likely go the way of SEGA. -Jim Nintendo has taken a very smart approach. They realize online gaming is still in its infancy and not worth investing millions on, but they have left the option open if it catches on. Let Microsoft take the risks and dump millions on it. I'm doubting it will make much of an impact for any of the consoles, but time will tell. Socom likes pretty interesting and I might break down and try online gaming with the PS2. I also like the free game for the PS2, Twisted Metal Black online. The free game for the Xbox does not interest me at all. I doubt I would ever want to play Revolt online or anywhere. If its the same RC racing game that was on the Dreamcast I will pass. |
Originally posted by CreatureX Disturbing Xbox Live news coming out of Japan. It looks like we were wrong about paying only one fee to MS to use Xbox Live. Sega plans to charge their own fee, on top of the Xbox Live fee, for playing PSO on Xbox Live. :down: We'll have to wait and see what Sega plans for North America, but this does confirm that third parties can add their own fees to their Xbox Live games. :down: 2. PSO is bundled with the Japanese XBox Live package. The only way Sega could make any money was by charging consumers a monthly fee. The North American version will be sold seperately. |
Originally posted by joshhinkle Exactly what Zig said. If online gaming takes off, all Nintendo has to do is put out some killer online games and they'll be in the thick of it. Something like a Mario Kart Online would catch them up to Sony and MS in no time, if online gaming takes off and they decide to jump into the fray. That's why I say its a win-win situation. |
Originally posted by zig And I don't see Nintendo giving up on making new consoles until they're forced to. They're in 2nd place, so I don't see that happening either. |
Nintendo is in second place in worldwide sells, which is the only number that matters as that reflects a console makers total sales/profits.
As for your other post, if Nintendo decides to go online if the X-box and PS2 are profitable online, they will be successful as long as they have killer first party online games. People will be willing to pay for them, plus theres a bunch of people (casual gamers) who only own gamecubes, so that's another market they can dip into. At any rate I don't see them bothering as Online gaming isn't going to be a huge success this generation. Companies will be lucky to break even IMO. MS is only projecting 50,000 users in the first year. They'll be lucky to get that IMO, and that's not going to entice Nintendo to enter the fray. |
Originally posted by joshhinkle Nintendo is in second place in worldwide sells, which is the only number that matters as that reflects a console makers total sales/profits. |
Originally posted by joshhinkle theres a bunch of people (casual gamers) who only own gamecubes, so that's another market they can dip into. At any rate I don't see them bothering as Online gaming isn't going to be a huge success this generation. Companies will be lucky to break even IMO. MS is only projecting 50,000 users in the first year. They'll be lucky to get that IMO, and that's not going to entice Nintendo to enter the fray. |
I'm too lazy to search for it, but I believe the last world wide numbers I saw were posted here a while back.
They were way ahead in Japan, a good chunck ahead in Europe and Austrailia, and trailing like you said here. It balanced out to them being ahead overall, but not buy a huge margin. I did see some numbers on the gamers.com boards that show that the X-box has sold better here than the GCN since the price drops (though the PS2 is still killing them both) so the X-box might have moved ahead. At any rate, the GCN should be flying off shelves for the rest of the year. ED has turned out to be a big surprise. The great reviews will sell a bunch of systems. RE sold some systems. Mario, Metroid and RE0 will sell a bunch of systems. It's tough to argue that the GCN won't be securely in second place by years end. But then again all three systems are here to stay, so who cares? |
Originally posted by joshhinkle MS is only projecting 50,000 users in the first year. They'll be lucky to get that IMO, and that's not going to entice Nintendo to enter the fray. Microsoft is projecting "tens of thousands" which is anywhere from 20,000 to 90,000 at launch in late 2002. By the end of 2003, they are projecting "hundreds of thousands" which could be anywhere from 200,000 to 900,000 users. Also by 2007, they expect to have 10 million online users. And a little extra factoid: MS is launching the XBox Live service with the capacity for 600,000 users. |
Originally posted by Tamrok Nintendo will be far behind Microsoft and even Sony in garnering a large online user-base. That translates directly to lost sales which is money that Nintendo cannot recoup. They will face an uphill battle trying to win converts from Microsoft and Sony's networks. . If they put out some first party online games, they'll catch up in no time IMO. Besides, even if online gaming takes off (which it won't IMO) MS is only estimating 50,000 users in the first year. That's not a lot of ground to make up. If they put out an online Mario Kart, they'd get a bunch of subscribers in no time. They don't really have to win over people from MS and Sony, they just need to get the loyal Nintendo fanbase in to Online gaming. Like I said, there's a bunch of people out there that only own a GCN (or an X-box, or PS2) as casual gamers usually only have one console. If they get those people online with a Mario Kart calibur game, the gap will be closed. Anyway, we'll likely have to agree to disagree as I'm not wasting anymore time arguing the point as I really don't give a crap about online gaming or how each system fares at it. :D |
Here are some numbers from back in May.
Worldwide Units shipped: 1) PS2- 30 million 2) GCN- 4.5 million 3) Xbox- 3.5 million Source: Gamepro |
That's what I thought the numbers looked like. In that case MS hasn't caught up yet, because the sales disparity since the price drop isn't 1 million plus, but rather 115,000. Below are the numbers I got off the egm board at gamers.com. I'm not sure the exact period these numbers are for either. The poster cited gaming age:
PS2: 510,000 GBA: 313,000 Xbox: 226,000 GameCube: 111,000 |
Originally posted by Tamrok Nintendo will be far behind Microsoft and even Sony in garnering a large online user-base. That translates directly to lost sales which is money that Nintendo cannot recoup. They will face an uphill battle trying to win converts from Microsoft and Sony's networks. . Top Selling PC games of 2001: 1 - The Sims - Electronic Arts 2 - RollerCoaster Tycoon - Infogrames 3 - Harry Potter and the Sorcerer's Stone - Electronic Arts 4 - Diablo II: Lord of Destruction - Vivendi Universal 5 - The Sims: House Party - Electronic Arts 6 - The Sims: Livin' Large - Electronic Arts 7 - The Sims: Hot Date - Electronic Arts 8 - Diablo II - Vivendi Universal 9 - SimTheme Park - Electronic Arts 10 - Age of Empires II: Age of Kings - Microsoft 11 - Black & White - Electronic Arts 12 - Frogger - Infogrames 13 - Roller Coaster Tycoon: Loopy Landscapes - Infogrames 14 - Command & Conquer Red Alert 2 - Electronic Arts 15 - Backyard Basketball - Infogrames 16 - SimCity 3000 Unlimited - Electronic Arts 17 - Backyard Baseball 2001 - Infogrames 18 - Age of Empires II: The Conquerors - Microsoft 19 - Max Payne - GodGames 20 - SimCity 3000 - Electronic Arts source: NPD Games Domain As you can see, even in the online friendly PC market, the majority of the top sellers are "non-online" games. This is where Nintendo is coming from with their online strategy. But then again, here is the latest from IGN CUBE: As far as online goes, Nintendo has admitted that Mario Kart would be the perfect product to test the waters there. However, it has also stated numerous times that it has no interest in completely pursuing the online model at this point as it hasn't proven profitable. Talks with some other Nintendo developers, however, tell a different story -- one in which the company is in fact secretly working with several online projects behind the scenes, and has a solid strategy in place. Right now it's all speculation, but I honestly do believe that when Mario Kart finally is unveiled, it will somehow be linked to Nintendo's online plans. |
If online gaming takes off, all Nintendo has to do is put out some killer online games and they'll be in the thick of it. |
To me as a GCN owner, it's sucky that Nintendo is so afraid of going Online. An Online versus mode in WaveRacer or Smash Bros. would probably made me keep those games instead of selling them out of boredome. If they wise up and see that gamers enjoy gaming Online they will need time to release Online games.
|
Gallant, I'm sure they are already researching what they need to do get online started. Read the quote from ign.cube posted by CreatureX above.
They aren't just saying screw online gaming and waiting to see what happens. They're getting prepared, and if it takes off they'll be ready relatively quickly. Given the igncube info mentioned above, and some other stuff I've read, I bet Mario Kart will be ready to go online when it's released -- if online gaming is doing well and they think it will be profitable that is. If it hasn't taken off, they'll just scrap the online mode. |
Originally posted by CreatureX Lost sales? What are you talking about? |
Originally posted by joshhinkle Anyway, we'll likely have to agree to disagree as I'm not wasting anymore time arguing the point as I really don't give a crap about online gaming or how each system fares at it. :D |
| All times are GMT -5. The time now is 05:27 PM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.