The One/Only Nintendo DS Discussion Thread Part VI: No Lame Subtitle
#126
DVD Talk Godfather
Originally Posted by UncleGramps
True. I guess in my mind it's closer to Super Metroid than Metroid because of the map feature. In Metroid you're sort of on your own, which is why I didn't beat that game until a few years ago, and even then I needed a FAQ because of the similar, non-descript areas.
#127
DVD Talk Limited Edition
I never once drew a map out for any game. I just memorized the location of everything in Metroid, along with all of the passcodes for Mike Tyson's Punchout, etc.. It still surprises me to this day that I can remember many of those.
#130
Senior Member
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From: SF Bay Area
Originally Posted by Michael Corvin
The good ole days of graph paper. A mapmakers friend. Those days were great. 

#131
DVD Talk Godfather
Originally Posted by Bob330i
Oh yeah, did that for Castle Wolfenstein and Wizardry series. Ah memories.... 

I didn't so much with metroid like my previous post implies, but Bard's Tale is a classic game that had to be mapped.
#132
Originally Posted by Michael Corvin
I didn't so much with metroid like my previous post implies, but Bard's Tale is a classic game that had to be mapped.
It was awesome and completely reminded me of the college days when we all kept our meticulous notes and maps secret from people because if you knew how to run a certain item (ah, crash running... those were the days) it had to be kept secret or the market dropped. I also had lists of what all players had certain high level equipment so i could cast detect item to see how many were currently in the game. Then i checked to see if those players were in the game. If i was ever off by 1 then i knew the monster had loaded the item.Sometimes i miss those times.
#133
Guest
Don't know if this has been posted or not
http://www.gamasutra.com/php-bin/new...hp?story=12842
Chris
March 15, 2007
Nintendo DS Browser Coming To U.S. June 4
Representatives from Oslo, Norway-based developer Opera Software have officially announced that the Nintendo DS Browser, the handheld port of its bespoke product, will be coming to North America on June 4th.

Already available in Japan for nearly a year, and across Europe since October 2006, the Nintendo DS Browser, powered by Opera's web browsing technology, offers two rendering modes for surfing from the Nintendo DS.
Browsers can use the fit-to-width mode, originally created for mobile phones, which displays the contents of a page in a single column stretched top to bottom across the DS' two screens.
They can also use the DS mode, which puts a zoomed out view of the website on the bottom screen along with a movable thumbnail to change the zoomed view being displayed above.
No further pricing information or details has yet been announced for the browser, including whether or not the North American release will see the two versions released in other territories to support both the standard DS and the DS Lite's different Game Boy Advance slots.
Nor has any company yet come forth with plans to offer a content filtering system for children as was announced for the DS Browser in Japan.
POSTED: 07.07AM PST, 03/15/07 - Brandon Boyer
Nintendo DS Browser Coming To U.S. June 4
Representatives from Oslo, Norway-based developer Opera Software have officially announced that the Nintendo DS Browser, the handheld port of its bespoke product, will be coming to North America on June 4th.

Already available in Japan for nearly a year, and across Europe since October 2006, the Nintendo DS Browser, powered by Opera's web browsing technology, offers two rendering modes for surfing from the Nintendo DS.
Browsers can use the fit-to-width mode, originally created for mobile phones, which displays the contents of a page in a single column stretched top to bottom across the DS' two screens.
They can also use the DS mode, which puts a zoomed out view of the website on the bottom screen along with a movable thumbnail to change the zoomed view being displayed above.
No further pricing information or details has yet been announced for the browser, including whether or not the North American release will see the two versions released in other territories to support both the standard DS and the DS Lite's different Game Boy Advance slots.
Nor has any company yet come forth with plans to offer a content filtering system for children as was announced for the DS Browser in Japan.
POSTED: 07.07AM PST, 03/15/07 - Brandon Boyer
Chris
#134
DVD Talk Gold Edition
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From: Taxachusetts
Has there been any word on what the DS browser will cost when it hits the States? I'm hoping in the $20 range as I think that $30 and up would be a bit expensive for something that I can do for free on my PSP.
Also, has anyone had a chance to play Spectrobes yet? I'm thinking about picking it up, but after reading the review from IGN I'm a little wary.
Also, has anyone had a chance to play Spectrobes yet? I'm thinking about picking it up, but after reading the review from IGN I'm a little wary.
#135
DVD Talk Godfather
Wasn't it in the $40 range in Japan?
#137
DVD Talk Legend
No way I'm paying $40-$50 (if that's the retail price) for that DS browser.
I also would like to know if Spectrobes is any good.
Originally Posted by PalmerJoss
Also, has anyone had a chance to play Spectrobes yet? I'm thinking about picking it up, but after reading the review from IGN I'm a little wary.
#139
DVD Talk Limited Edition
Yeah I won't be paying much for the DS Browser. It just doesn't seem worth it to me.
#142
DVD Talk Legend
Originally Posted by Josh Hinkle
Yeah, I can't see it being worthwhile. The wii web browser is near unusable.
The DS browser would be worth it to me if I lived near a lot of free wi-fi hotspots. Downtown Burbank has free Wi-fi, but I don't usually hang out there.
#143
Things look like crap, and its annoying to have to zoom in so far and move around etc...makes it a pain to read anything.
Maybe its better on larger TVs. I have a 27" and sit a good 8 feet away, so I have a hard time reading without zooming way in and some sites I can't zoom far enough.
In all it's just like the other channels...useless. I'd rather just sit down at the PC to check the weather (or flip to Weatherscan), news or surf the net.
Maybe its better on larger TVs. I have a 27" and sit a good 8 feet away, so I have a hard time reading without zooming way in and some sites I can't zoom far enough.
In all it's just like the other channels...useless. I'd rather just sit down at the PC to check the weather (or flip to Weatherscan), news or surf the net.
#144
DVD Talk Legend
Originally Posted by Josh Hinkle
Things look like crap, and its annoying to have to zoom in so far and move around etc...makes it a pain to read anything.
Maybe its better on larger TVs. I have a 27" and sit a good 8 feet away, so I have a hard time reading without zooming way in and some sites I can't zoom far enough.
In all it's just like the other channels...useless. I'd rather just sit down at the PC to check the weather (or flip to Weatherscan), news or surf the net.
Maybe its better on larger TVs. I have a 27" and sit a good 8 feet away, so I have a hard time reading without zooming way in and some sites I can't zoom far enough.
In all it's just like the other channels...useless. I'd rather just sit down at the PC to check the weather (or flip to Weatherscan), news or surf the net.
#146
Video Game Talk Editor
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From: Westchester, Los Angeles
For anyone interested, here is my TMNT review: Link
But for those who want the short version:
+ Solid entry into 3D for the turtles on the DS screen, excellent use of depth.
+ Decent storyline
- Single player can be completed in under 2 hours. Difficulty far too low.
- Camera is often troublesome when combined with the jump buttons.
- Combat system is subpar. No targeting control.
- Enemy A.I. is just plain stupid. Boss fights are ridiculously simple.
Skip It.
But for those who want the short version:
+ Solid entry into 3D for the turtles on the DS screen, excellent use of depth.
+ Decent storyline
- Single player can be completed in under 2 hours. Difficulty far too low.
- Camera is often troublesome when combined with the jump buttons.
- Combat system is subpar. No targeting control.
- Enemy A.I. is just plain stupid. Boss fights are ridiculously simple.
Skip It.
#147
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Originally Posted by Flay
For anyone interested, here is my TMNT review: Link
But for those who want the short version:
+ Solid entry into 3D for the turtles on the DS screen, excellent use of depth.
+ Decent storyline
- Single player can be completed in under 2 hours. Difficulty far too low.
- Camera is often troublesome when combined with the jump buttons.
- Combat system is subpar. No targeting control.
- Enemy A.I. is just plain stupid. Boss fights are ridiculously simple.
Skip It.
But for those who want the short version:
+ Solid entry into 3D for the turtles on the DS screen, excellent use of depth.
+ Decent storyline
- Single player can be completed in under 2 hours. Difficulty far too low.
- Camera is often troublesome when combined with the jump buttons.
- Combat system is subpar. No targeting control.
- Enemy A.I. is just plain stupid. Boss fights are ridiculously simple.
Skip It.
#148
DVD Talk Limited Edition
For anyone who hasn't already picked it up, Best Buy has Castlevania: Dawn of Sorrow for $10. It's in the crappy "Konami's Best" packaging, but other than that, same thing. Every store in my area had at least a dozen, so it looks like there was a major restock recently.
#149
DVD Talk Legend
Buy it for $10 and print a new cover. Its an awesome game for $10.
I'm picking up Puzzle Quest this week. Loved the demo. If these guys are smart they will prep an Xbox Live Arcade and PS3 Store version immediately.
I'm picking up Puzzle Quest this week. Loved the demo. If these guys are smart they will prep an Xbox Live Arcade and PS3 Store version immediately.



