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home game blinds/rounds?

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home game blinds/rounds?

Old 10-18-06, 11:59 AM
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home game blinds/rounds?

what tourney format have you guys found works the best in terms of what the blinds levels should be and how fast they should rise? there will be 6-8 of us. assume we each start with 10000 in chips.

should the blinds start at 25/50? should we also not use the 1 and 5 chips?
Old 10-18-06, 12:12 PM
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http://www.homepokergames.com/setupstructure.php

for a $10-$20 game...I'd probably start with about 50-100 big blinds


I recently played in one that we started with 200 big blinds...and it took about 6 hours. We each started with 10,000 chips...chip values of 50/100/500/1000/10000. Blinds started at 50/50. We did have one rebuy though, so that is probably why it took longer and there were 20 or so people playing. Blinds went up every 15 minutes starting with 50/50, 50/100, 100/200, 150/300, 200/400, 300/600 etc.. We basically made it up as we went along and it forced action at the final 3 because the blinds were so high.
Old 10-18-06, 01:10 PM
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i want the games to take around an hour or so...that way we get more games in and people dont have to wait as long when they get knocked out. its a friendly game. buy ins are only 5 or 10 bucks.
Old 10-18-06, 08:45 PM
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Originally Posted by atari2600
i want the games to take around an hour or so...that way we get more games in and people dont have to wait as long when they get knocked out. its a friendly game. buy ins are only 5 or 10 bucks.
An hour is only like 20-25 hands.
Old 10-18-06, 09:03 PM
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Originally Posted by Jeremy517
An hour is only like 20-25 hands.
Use two decks, designate a dealer. You can get 50 hands an hour easy.
Old 10-18-06, 10:32 PM
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Are you kidding? Easy?

Even with that setup, you're lucky if you get 30. Maybe you get 50 if your group has a VPIP of 20%, but there is no way that most home games will get anywhere near that.
Old 10-19-06, 10:24 AM
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Originally Posted by Jeremy517
Are you kidding? Easy?

Even with that setup, you're lucky if you get 30. Maybe you get 50 if your group has a VPIP of 20%, but there is no way that most home games will get anywhere near that.
I'm just sharing from my experience.

~50% of the hands don't see flops. These hands last about 30 seconds.
~25% of the hands don't go past the flop. These hands last about 30s to 1 minute.
~25% of the hands go to turn/river. These can last 1-2 minutes maybe. Rarely more than that.

Most home games are $10~$20 buy-in. People generally don't sit there mulling over a decision.
Old 10-20-06, 12:03 PM
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on the homepokergames.com link above i have a question in the rules:

http://www.homepokergames.com/setupp....php#showcards

SHOWING CARDS - JUST SHOWING ONE
In informal games, a player is sometimes allowed to show only one card to take down the pot. For example, if the board is JJ882, then he would show a J to indicate he had the nut full house, assuming it is good enough to win the pot. In formal games, you must show both cards in order to win the pot.
showing a J doesnt necessarily mean he has the best hand, right? someone could beat him holding 88?
Old 10-20-06, 12:44 PM
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Most home games go fucking long because it turns into a god damn sewing circle and there's always 1-3 guys who aren't paying attention. This is why I hate playing with my friends.
Old 10-20-06, 12:46 PM
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Originally Posted by atari2600
showing a J doesnt necessarily mean he has the best hand, right? someone could beat him holding 88?
Right, he doesn't have the nuts. But, as the quote says, he has the nut full house which will win 99%+ of the time on that board.
Old 10-20-06, 12:52 PM
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Originally Posted by atari2600
on the homepokergames.com link above i have a question in the rules:

http://www.homepokergames.com/setupp....php#showcards



showing a J doesnt necessarily mean he has the best hand, right? someone could beat him holding 88?
That's true, but in that case it'd be no different than showing one of the mucked cards. Just showing a J should be good enough to prove it is the winning hand unless someone has the quad 8s in that case.
Originally Posted by El Scorcho
Most home games go fucking long because it turns into a god damn sewing circle and there's always 1-3 guys who aren't paying attention. This is why I hate playing with my friends.
Total agreement here. I once had to tell a guy to put the fucking 360 controller down until he was out of the game. If I didn't consistently win one of our two monthly games and finish in the top 3 in the other, I wouldn't go as much either :P

For our blinds, we typically just use 1-unit chips, regardless of color. Start with 100-150 depending on number of players and the blinds are 1/2, 2/4, 3/6, 5/10, 10/20, 20/40, 30/60, 50/100, etc... We only added the 3/6 levels this last time and it worked out ok. We "color up" at the 10/20 and 100/200 levels.
Old 10-20-06, 12:54 PM
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Originally Posted by El Scorcho
Most home games go fucking long because it turns into a god damn sewing circle and there's always 1-3 guys who aren't paying attention. This is why I hate playing with my friends.
Push the game along. Tell the guy not paying attention that it's his turn. If anyone is not at his seat come his turn, then his cards are mucked. If anyone takes too long and someone puts him on the clock, then he gets 30 seconds. On paper, it sounds like a Nazi camp, but in reality, it makes the game much more lively and forces EVERYONE to pay attention.

Rarely do our 6-8 people tournaments go longer than 90 minutes. We start with 1000 chips with 10/20 blinds. Blinds go up by 10 chips every 15 min until we get to 50/100, then blinds double every 15 min. We usually just use one deck, but sometimes we two decks and/or we have a designated dealer. With a designated dealer using two decks, we can get in ~50 hands per hour.
Old 10-20-06, 12:58 PM
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Originally Posted by namja
Rarely do our 6-8 people tournaments go longer than 90 minutes. We start with 1000 chips with 10/20 blinds. Blinds go up by 10 chips every 15 min until we get to 50/100, then blinds double every 15 min. We usually just use one deck, but sometimes we two decks and/or we have a designated dealer. With a designated dealer using two decks, we can get in ~50 hands per hour.
Holy crap that's efficient. Last weekend we had 12 players in the first and 10 in the 2nd game and it lasted over 7 hours. We do basically the same chip count and blind structure as you, but we either have a 15-minute timer or every 12 hands (1d12 on the dealer button). Obviously the timer is faster. We always have two decks going and the small blind shuffles for the next hand. Once it gets down to 3-4 people, someone usually steps up and takes over as full time dealer. At least, those of us there to play poker do while everyone else plays video games.
Old 10-20-06, 01:24 PM
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Originally Posted by namja
Push the game along. Tell the guy not paying attention that it's his turn. If anyone is not at his seat come his turn, then his cards are mucked. If anyone takes too long and someone puts him on the clock, then he gets 30 seconds. On paper, it sounds like a Nazi camp, but in reality, it makes the game much more lively and forces EVERYONE to pay attention.
The thing is, the games are typically put together for fun and not so much for the poker aspect. In an 8-10 person table, half the guys have no clue what they're doing (J2 off is as good as AA to them) and if one or two people turn into poker nazis and start spouting obscure "rules" and "calling the clock" then it creates a little bit of tension in the group -- something that's not worth creating over a minor annoyance.

I also hate it that nobody seems to play cash home games. Tournaments are so bad for home games unless you have a big enough tournament where a side cash game can be created after the first 5-6 people are knocke dout.
Old 10-20-06, 07:18 PM
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Originally Posted by namja
Right, he doesn't have the nuts. But, as the quote says, he has the nut full house which will win 99%+ of the time on that board.
true but that seems to be a bad example of "only having to show one card" - i think that should only work if that one card gives you the absolute nuts.
Old 10-20-06, 07:19 PM
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so what percentage of the starting chips should blinds start at? 1%? 5%?

eg if you get 10000 in starting chips, the SB and BB should start at _____?
Old 10-20-06, 07:48 PM
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For mine, I usually go with 1000 chips to start for a 6-8 person game. 15 minute rounds. 10-20, 20-40, 30-60, 40-80, 50-100. Break and color up the red-$5 chips. Then go 75-150, 100-200, 150-300, 200-400. I don't think we've ever gone beyond that, and we're usually finished by the 150-300 point (about 2 hours). Everyone seems to like this format.

Definitely use 2 decks. Makes a big difference.
Old 10-21-06, 01:38 AM
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yeah, got two decks. that format sounds good although i think most people are going to want to use ALL the chips which would give everyone waaaaay more than 1000. i think they see the chips and think "why not use them all? that way we all get more!"
Old 10-26-06, 01:48 PM
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quick and simple poker question:

heads up, who acts first before and after the flop?

i cant remember which (person with button or not) goes first but i am 95% sure that it switches (ie, whoever goes first before the flop gets to go last after the flop).

is that correct? if so, who does act first before and after?
Old 10-26-06, 01:50 PM
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Heads up, Dealer is small blind. First to act before the flop, last to act after the flop. Dealer is "in position" for the hand.
Old 10-26-06, 03:16 PM
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i knew it. i was right. thanks.

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