for those that have completed Splinter Cell:PT
#3
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I have beat the game twice already, and no there are no bonus materials. I personally liked the ending, but then again I liked the ending of the first game too. My only complaint is that Pandora Tomorrow is even shorter than the first game. Pandora Tomorrow only has 8 single player levels.
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but the online multi-player aspect of the game is what rocks for ppl i guess...so, if you dont have Live, this game will be really short and only worth a rental.
I just got the game and started playing it yesterday. So far, it's fun and I plan on taking my time enjoying it since it's short Perhaps, I'll replay it on hard mode to double my pleasure . Besides, I'm sure there will be downloaded levels in the future(again, Live required) just like the original splinter cell.
after I get reaccustomed to the controls and learn the maps a bit, it's time to hit Live with some ppl.
I just got the game and started playing it yesterday. So far, it's fun and I plan on taking my time enjoying it since it's short Perhaps, I'll replay it on hard mode to double my pleasure . Besides, I'm sure there will be downloaded levels in the future(again, Live required) just like the original splinter cell.
after I get reaccustomed to the controls and learn the maps a bit, it's time to hit Live with some ppl.
#7
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I thought Pandora Tomorrow was more fun than the first game. Pandora Tomorrow also has the better storyline. I too bought it for single player only. I don't like multi-player online games, so I will never play this game online. I still got my $50 worth.
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The ending is even shorter than the first one. It doesn't help that the single player game itself is short and very easy. The levels were good and the graphics and art direction were AMAZING though. But the first has better scripted events and more action.
#9
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my theory of why PT is such a letdown
is that the team spent all their dough on creating those flashy CGI sequences that they didn't having enough left to design more complex levels
I'd rather have the crappy PSX style fmv from the first game than lose out on more levels
is that the team spent all their dough on creating those flashy CGI sequences that they didn't having enough left to design more complex levels
I'd rather have the crappy PSX style fmv from the first game than lose out on more levels