Wolfenstein:Enemy Territory free download
#1
DVD Talk Limited Edition
Thread Starter
Wolfenstein:Enemy Territory free download
I recently downloaded Return to Castle Wolfenstein: Enemy Territory and though others may be interseted. This was originally an expansion pack to RTCW, but is now available as a free, standalone multiplayer game. I'll post some thoughts on it once I try it out.
It can be downloaded at
http://www.fileplanet.com
It can be downloaded at
http://www.fileplanet.com
#8
DVD Talk Legend
Originally posted by Dr_Evil
I could never get this working. I get an OpenGL error every time I try to start it. Oh well.
I could never get this working. I get an OpenGL error every time I try to start it. Oh well.
#9
DVD Talk Limited Edition
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Originally posted by Trigger
Why are you using openGL? Do you have a Voodoo card still?
Why are you using openGL? Do you have a Voodoo card still?
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Originally posted by Trigger
Why are you using openGL? Do you have a Voodoo card still?
Why are you using openGL? Do you have a Voodoo card still?
#14
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Originally posted by Trigger
No - OpenGL or DirectX should be the choices.
No - OpenGL or DirectX should be the choices.
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on some servers, the load screen gets garbled, but I haven't had much problems otherwise (Radeon 97-- Pro here, 3.2 Catalyst drivers).
On another note, does anyone know how to change the colors within your name? On RTCW, it used to be something like SHIFT-F6 (^) and then one of the numbers to select a color - but that doesn't seem to work here. I know others can do it, becuase I've seen a rainbow of names from others.
Oh, and my name is goatweed - I haven't found a server to call "home" as of yet
On another note, does anyone know how to change the colors within your name? On RTCW, it used to be something like SHIFT-F6 (^) and then one of the numbers to select a color - but that doesn't seem to work here. I know others can do it, becuase I've seen a rainbow of names from others.
Oh, and my name is goatweed - I haven't found a server to call "home" as of yet
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try the ND80 USA servers great servers great people, he has 13 RTCW and ET servers online with diff maps and rotations
www.nd80usa.net
you can edit your cfg file (use notepad) in the profiles or etmain directory with ^number to generate different colors, or you can DL the Wolf Name Generator and create a new cfg
www.nd80usa.net
you can edit your cfg file (use notepad) in the profiles or etmain directory with ^number to generate different colors, or you can DL the Wolf Name Generator and create a new cfg
#18
DVD Talk Legend
Originally posted by rayw69
RTCW is programmed using OpenGL. There is no DirectX "choice." Anyhow, I was merely pointing out that if you were associating Voodoo cards with a particular API, it would obviously be Glide.
RTCW is programmed using OpenGL. There is no DirectX "choice." Anyhow, I was merely pointing out that if you were associating Voodoo cards with a particular API, it would obviously be Glide.
Here's a link to a solution to the OpenGL error problem.
#19
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Just wanted to keep the record straight.
nVidia's first DirectX cards were the Riva and Riva 128. The Rage cards were ATi.
The primary API for Voodoo and Voodoo2 cards was Glide. It was proprietary to 3dfx and it was quite popular. There were dozens of games that exclusively supported 3D hardware acceleration on Glide and it was actually the most popular API for 3D games in its time. 3dfx only grudgingly supported OpenGL because it negated this advantage. So if any API is to be associated with 3dfx hardware, it's Glide.
Nowadays, Glide is long gone, and most all cards have both OpenGL and DirectX drivers. Games support one of the two or both. John Carmack uses OpenGL so any Doom/Quake game and the games derived from their engines (like RtCW) will use OpenGL.
Anyway, as for the game itself, I'd be all over it if it weren't for the fact that I'm engrossed with Planetside right now.
nVidia's first DirectX cards were the Riva and Riva 128. The Rage cards were ATi.
The primary API for Voodoo and Voodoo2 cards was Glide. It was proprietary to 3dfx and it was quite popular. There were dozens of games that exclusively supported 3D hardware acceleration on Glide and it was actually the most popular API for 3D games in its time. 3dfx only grudgingly supported OpenGL because it negated this advantage. So if any API is to be associated with 3dfx hardware, it's Glide.
Nowadays, Glide is long gone, and most all cards have both OpenGL and DirectX drivers. Games support one of the two or both. John Carmack uses OpenGL so any Doom/Quake game and the games derived from their engines (like RtCW) will use OpenGL.
Anyway, as for the game itself, I'd be all over it if it weren't for the fact that I'm engrossed with Planetside right now.
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I've only experienced one crash (GF 3) with the game so far and I have been playing it way too much.
It's the best free game I've ever played. I'd recommend it to anyone who likes squad based combat.
It's the best free game I've ever played. I'd recommend it to anyone who likes squad based combat.
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Originally posted by McHawkson
And be sure you're on No Friendly-Fire!
I hate when they gets in the way and got killed by me and they filed complaint against me.
And be sure you're on No Friendly-Fire!
I hate when they gets in the way and got killed by me and they filed complaint against me.
I have that complaint pop-up disabled myself as it seems a waste of time.
#24
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The complaint pop-up can be helpful against genuine hooligans, but it is annoying when there's an accidental situation and you get dinged. Just tonight some idiot was hanging out in the spawn area killing the team repeatedly with a flamethrower.
#25
DVD Talk Legend
Gah - I meant Riva, don't know why I said Rage... I've owned nearly every video card since they started making them. I know Voodoo and glide go hand in hand... I've had 3 different Voodoo cards - I should know. I don't know, maybe my head's in my butt. :/ My memory is telling me that there weren't as many glide games on the market as there were supposed to be and that opengl was preferred... maybe that was later. Anyway - Voodoo cards still made opengl games look great - superior to DX at the time. Their opengl drivers are what's causing this error people are having with this game though. You're right about John Carmack though and the whole glide/opengl thing was switched in my head at first or something and I spaced about this game's engine for some reason. I don't think I've been firing on all 8 cylinders lately.