Resident Weasel GC $19.99 at Target
#1
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Resident Weasel GC $19.99 at Target
Quick holiday post. Target has the Gamecube Resident Evil for $20. First time I've seen a GC game for cheap, so I picked it up.
Enjoy!
Enjoy!
#2
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I just picked this up there recently. I see now why everyone bitches about the controls. It's just about the worst control scheme I've ever seen. What the hell were they thinking?
It sure is pretty though. I've been watching my sister-in-law play it late at night with the lights out and the surround sound cranked. Everyone in the room has jumped several times, so it's at least as entertaining as a good horror movie.
It sure is pretty though. I've been watching my sister-in-law play it late at night with the lights out and the surround sound cranked. Everyone in the room has jumped several times, so it's at least as entertaining as a good horror movie.
#5
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Originally posted by Jtnguyen12
Is mean every Target stores have Resident Evil for $19.99 ??
Is mean every Target stores have Resident Evil for $19.99 ??
#6
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Originally posted by focker
I just picked this up there recently. I see now why everyone bitches about the controls. It's just about the worst control scheme I've ever seen. What the hell were they thinking?
I just picked this up there recently. I see now why everyone bitches about the controls. It's just about the worst control scheme I've ever seen. What the hell were they thinking?
#7
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Originally posted by TheMadMonk
Be sure to try control scheme "C" (if you haven't already) It's still not perfect, but is better than the default one.
Be sure to try control scheme "C" (if you haven't already) It's still not perfect, but is better than the default one.
Do all survival horror games control this poorly, or is it just the Resident Evil series? This is the first one I've played.
#8
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Originally posted by focker
I've tried them all and C seems to be the best, but they're all pretty similar. Why can't you just press the stick in the direction you want to move, pressing it down further to move faster?
I've tried them all and C seems to be the best, but they're all pretty similar. Why can't you just press the stick in the direction you want to move, pressing it down further to move faster?
In the RE control scheme, since Up is always forward, if you press UP, you will continue to go in the same direction, no matter how the camera changes on you.
Games that have a more realistic (floating) camera don't have this problem, so it makes sense to use the other control method (you move in the direction you push the stick).
#9
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Originally posted by focker
I just picked this up there recently. I see now why everyone bitches about the controls. It's just about the worst control scheme I've ever seen. What the hell were they thinking?
It sure is pretty though. I've been watching my sister-in-law play it late at night with the lights out and the surround sound cranked. Everyone in the room has jumped several times, so it's at least as entertaining as a good horror movie.
I just picked this up there recently. I see now why everyone bitches about the controls. It's just about the worst control scheme I've ever seen. What the hell were they thinking?
It sure is pretty though. I've been watching my sister-in-law play it late at night with the lights out and the surround sound cranked. Everyone in the room has jumped several times, so it's at least as entertaining as a good horror movie.
RE4 is GC from the ground up, so hopefully it will be designed to have intuitive control and still be scary.
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Originally posted by joeblow69
I think it has to do with the way the camera switches. If you were trying to get from point A to point B by holding the stick UP, and the camera switched angles on you halfway there, then UP wouldn't be the correct direction anymore, you would have to re-orient yourself, then point the stick in the new direction of point B.
In the RE control scheme, since Up is always forward, if you press UP, you will continue to go in the same direction, no matter how the camera changes on you.
Games that have a more realistic (floating) camera don't have this problem, so it makes sense to use the other control method (you move in the direction you push the stick).
I think it has to do with the way the camera switches. If you were trying to get from point A to point B by holding the stick UP, and the camera switched angles on you halfway there, then UP wouldn't be the correct direction anymore, you would have to re-orient yourself, then point the stick in the new direction of point B.
In the RE control scheme, since Up is always forward, if you press UP, you will continue to go in the same direction, no matter how the camera changes on you.
Games that have a more realistic (floating) camera don't have this problem, so it makes sense to use the other control method (you move in the direction you push the stick).
Originally posted by ScandalUMD
The original game was designed for the PS1, when that console only had a D-pad. The control scheme was designed for that. Apparently the designers experimented with a full analog system, but it made it too easy to dodge the zombies. After all, beneath the fancy graphics is essentially the same game. So they stuck with the old controls.
RE4 is GC from the ground up, so hopefully it will be designed to have intuitive control and still be scary.
The original game was designed for the PS1, when that console only had a D-pad. The control scheme was designed for that. Apparently the designers experimented with a full analog system, but it made it too easy to dodge the zombies. After all, beneath the fancy graphics is essentially the same game. So they stuck with the old controls.
RE4 is GC from the ground up, so hopefully it will be designed to have intuitive control and still be scary.
I haven't decided wether or not I'll get used to the controls enough to make it worth it to play. I'll certainly be holding off on the prequel and sequels for now. For $20, I'm still pleased with this purchase.
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Originally posted by Groucho
To date, the only Resident Evil game with with the "Mario" style control scheme is Resident Evil 2 for the N64.
To date, the only Resident Evil game with with the "Mario" style control scheme is Resident Evil 2 for the N64.
#13
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Originally posted by focker
Was it a faithful port (minus the bad control scheme)? I bet I could pick that up cheap.
Was it a faithful port (minus the bad control scheme)? I bet I could pick that up cheap.