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Old 08-12-14, 09:09 AM   #26
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re: Rise of the Tomb Raider (Xbox One now, PS4 on 10/11/16)

Originally Posted by Decker View Post
This seems to be Microsoft's new strategy for exclusivity : Why establish your own gaming studios that will employ hundreds which can churn out exclusive IPs for your brand (like Uncharted, inFamous, God of War, Gears of War or Halo) when instead you can just throw lots of money at another huge company like EA or Crystal Dynamics and just keep them from bringing their already-in-development games to other gaming platforms? Why create when you can extort instead?
While I agree with this sentiment, they're also kind of stuck. Maybe they are working on building their own studios to make games(doubtful, but you never know...), but with the way MS works (see: inefficiently, in nearly every department), maybe they can't get anything out there for a few more years. Buying 3rd party exclusives is literally their only way to remain competitive at this point in time.

I'm not saying it's right, but what else would we expect them to do right now?
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