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Old 05-08-17, 09:00 PM   #26
gerrythedon
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

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Old 08-25-17, 08:49 PM   #27
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

No thoughts on the beta? I like going back to boots on the ground, but the lack of customization is bugging me a bit. I miss the pick 10 system.

Also, the maps just seem "off" to me. Can't put my finger on it though.
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Old 08-25-17, 10:01 PM   #28
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

Quote:
Originally Posted by JTH182 View Post
No thoughts on the beta? I like going back to boots on the ground, but the lack of customization is bugging me a bit. I miss the pick 10 system.

Also, the maps just seem "off" to me. Can't put my finger on it though.
fuck just saw that trailer again. looks so good. Sept. 1 on One is just MP, correct? there is a SP in this, right?
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Old 08-26-17, 05:51 AM   #29
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

Yeah, just MP. I don't think SP ever gets a beta. Right now it's not even the whole multiplayer, as it seems a lot of things are missing. I already hit the level cap, so hopefully they raise that soon.
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Old 08-26-17, 01:12 PM   #30
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

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Originally Posted by JTH182 View Post
Yeah, just MP. I don't think SP ever gets a beta. Right now it's not even the whole multiplayer, as it seems a lot of things are missing. I already hit the level cap, so hopefully they raise that soon.
thanks. i may jump in just to see how nice and pretty WWII looks. love this era and this looks so pretty. i suck at MP and don't play it ever, but i'll check it out...
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Old 08-26-17, 03:53 PM   #31
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

It's very immersive. Sometimes there will be explosions in that map that aren't from a player and don't hurt you, but it gives the feeling of actually being in a battle.
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Old 09-01-17, 01:10 PM   #32
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

Not sure if there is still interest, but...

I was sent two beta keys for the PS4. Send me a pm, and they are yours

EDIT: And they are gone.
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Old 09-01-17, 08:28 PM   #33
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

Codes have been spoken for

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Old 09-01-17, 10:26 PM   #34
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

I believe I have an extra code for beta on Xbox if anyone wants it. Pm me and I'll try and get it to you sometime tomorrow.
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Old 09-02-17, 10:55 PM   #35
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

gone.
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Old 09-03-17, 12:17 PM   #36
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

Is there a trick to actually getting into a game in the beta? I can't seem to even get into one. Kicked out and stuff. Is there a particular mode that always has a game? I think I tried War...
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Old 09-03-17, 04:58 PM   #37
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

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Old 09-04-17, 08:02 AM   #38
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

I'm glad I checked out the beta. I now have zero interest in the multiplayer. So I'm safe to rent it to play through the campaign.
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Old 09-04-17, 09:53 PM   #39
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

The War multiplayer mode was the best part of the beta.

I enjoyed the gameplay mechanics as it feels more like classic Call of Duty (i.e. COD4), but the maps are designed poorly and the removal of the perk system is beyond stupid.
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Old 09-05-17, 08:51 AM   #40
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

They'll add perks back next time... so there's reason to buy it again

I don't know how I feel about the beta. I had one or two moments of "wow, this is fun" but it was mostly mad-dashing around getting pissed and dying --- a LOT. After playing hours of Rainbow Six: Siege and the calculated, methodical approach to that type of game and then crazy chicken-head running around in WW2, I was left feeling very blah about it.
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Old 09-08-17, 11:04 PM   #41
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Re: Call of Duty: WWII (11/3/17; PC/PS4/XB1)

CoD is influenced way too much by the competitive circuit now where chicken-with-head-cut-off style is the only way to play. I know it's where all the money and popularity comes from, but it sucks. I'm keeping my pre-order for now, but if I'm still enjoying MWR in a couple months I may cancel.

I wish we could go back to the MW2/3, Blops1/2 style. Slightly slower and tactical with places to hide, but still able to run 'n' gun if you want. These games had great scorestreaks too (even customizable like AW was cool).

I also think divisions should be more like Blops3 and IW special abilities, but not as powerful. Then allow for more customization with some version of pick 10. Divisions are way too restrictive right now.
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