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Old 03-13-17, 11:50 AM   #126
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

The only thing I've gone to YouTube for was the Twin Shrines. Once I saw the solution I felt pretty stupid for not understanding the clue the shrine gives
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Old 03-13-17, 12:40 PM   #127
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Jumping off of Sterling's review, would anything be lost if this game gave you unlimited stamina, and weapons that didn't break?

Serious question.

Constantly staring at that stamina wheel really detracts from the game. As for weapon breakage, if they never broke, you would just keep dropping under-powered weapons as you found stronger weapons anyways, and it would make you use your better weapons, instead of like it is now, where you use the better weapons sparingly because you're afraid they'll break.

The game is long/big enough - they did not need these mechanics to make it even longer.

Spoiler:
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Old 03-13-17, 12:45 PM   #128
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Agreed. "Breakable weapons" is, in my humble opinion, the fucking worst.
Stamina... ehh. I get it. I don't like it, but I can deal. Fuck breakable weapons though.
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Old 03-13-17, 02:18 PM   #129
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

It's hilarious how the amiibos that work with this game are suddenly all sold out and going for crazy amounts of money. If nintendo were smart (they're not), they would put out box-sets of the old amiibos that work with this game.
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Old 03-13-17, 02:54 PM   #130
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Weirdly, I'm in favor of both stamina and breakable weapons. If weapons are unbreakable, there'd be a tendency to find a weapon that works great for you and never use anything else (or have a small rotation). Destructible weapons force you to vary your play style, experiment more, improvise more on the fly, and approach things more strategically. As far reserving high level weapons because you don't want them to break...I prioritize but don't limit myself. The good stuff lasts a long while, and a weapon as good / better than the one you have in your hands is usually right around the corner anyway. I can't even carry all the high-ish level weapons I've found along the way. Constantly having to drop stuff to make room, and that's okay too. I will say that pausing the action to switch weapons -- repeatedly in some encounters -- can be a drag, and I'd still even say that Witcher III did it better where weapons degrade, are more consistently/easily repairable, and can be broken down to make new stuff. At the same time, quality weapons are way more abundant here, so...not quite apples to apples.

There's an element of problem solving / puzzle solving / experimentation to a lot of the exploration, and unlimited stamina would kill that dead. I have to admit that I'm pretty far into the game and have almost never found myself fundamentally limited by the amount of stamina I have. (I mean, I've certainly run out many, many times, but there hasn't been a situation where I couldn't work around it so far.) I did one upgrade at the very beginning and did a second this weekend, prioritizing hearts instead. The only thing I'd tried to access and couldn't with the first stamina upgrade was the labyrinth at the top-right of the map, but I could get it after a second. If I'd taken a stamina elixir or a speed boost, I wouldn't have even needed to do that.

On paper, I'd hate limited stamina and destructible weapons, but in practice, they really haven't been an issue for me.
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Old 03-13-17, 03:02 PM   #131
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Really good Breath of the Wild podcast done by The Ringer network's Achievement Oriented podcast.
Almost makes me want to go out and buy a Switch.

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Old 03-13-17, 03:12 PM   #132
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Yeah stamina is crucial to the way they designed this game, I don't see it working as well if you could scale any mountain, cross any river and run circles around every enemy with no penalties.

The breakable weapon thing is an annoyance but I can understand that decision as well, even though I'd argue that the weapon designs aren't varied enough to truly make you feel like you're experimenting. I mean if you like one handed swords you'll be stocking up on one handed swords. They should have absolutely separated the tools from the weapons, though, I have no idea why you'd want an axe that breaks.
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Old 03-13-17, 07:36 PM   #133
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

For me, the biggest "screw this" is not being able to climb when it rains. The blood moon seems like it can be kind of buggy (got three in one night!), but that's not too big a deal.
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Old 03-13-17, 07:44 PM   #134
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

So are all weapons breakable? Or do some dungeons have like permanent weapons
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Old 03-13-17, 07:52 PM   #135
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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So are all weapons breakable?
All except one, from what I understand, although I haven't gotten the weapon in question yet, and it apparently has its own limitations.
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Old 03-13-17, 09:21 PM   #136
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

I guess that is pretty cool to have a different system than just upgrade to the next best thing after x amount of time.
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Old 03-13-17, 09:47 PM   #137
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Does not break:
Spoiler:
[IMG] photo IMG_1854.jpg[/IMG]
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Old 03-13-17, 09:59 PM   #138
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

So how bout this coming to Xbox One...
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Old 03-13-17, 10:42 PM   #139
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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So how bout this coming to Xbox One...
It came out the same day as the Switch version:

Spoiler:
Plug the HDMI cable from Switch dock into XBox One HDMI in. Go to One Guide and enjoy Zelda on the XBox One.
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Old 03-14-17, 12:16 AM   #140
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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Old 03-14-17, 03:10 AM   #141
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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I was looking for a fishing pole but then realized I can just bomb the shit out of them
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Old 03-14-17, 08:00 AM   #142
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Fishing is one of my small gripes with the game. They went so far with everything else, why not just give us a fishing pole to relax with?

I'm probably 60-70 hours in at this point. Finished 3 of the Beasts and am now just exploring and filling in side stuff I haven't completed yet. So much to do.
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Old 03-14-17, 08:57 AM   #143
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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Originally Posted by parrotheads4 View Post
Does not break:
Spoiler:
[IMG] photo IMG_1854.jpg[/IMG]
correction: does break.
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Old 03-14-17, 09:46 AM   #144
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

BTW, what's the preferred order of tackling the beasts? I've already done the Zora one. Is there one I should do next, or does it not really matter?
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Old 03-14-17, 09:50 AM   #145
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

It doesn't matter, as far as I can tell. I would suggest the Bird race next, only becuase the bonus you get for completing is useful while doing other things (as is the Zora revive).
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Old 03-14-17, 12:01 PM   #146
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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BTW, what's the preferred order of tackling the beasts? I've already done the Zora one. Is there one I should do next, or does it not really matter?
I did the Gerudo desert one next.
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Old 03-14-17, 12:31 PM   #147
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Quote:
Originally Posted by emachine12 View Post
It came out the same day as the Switch version:

Spoiler:
Plug the HDMI cable from Switch dock into XBox One HDMI in. Go to One Guide and enjoy Zelda on the XBox One.
is this true or just a joke?
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Old 03-14-17, 01:05 PM   #148
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

Ffs.
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Old 03-14-17, 01:08 PM   #149
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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Old 03-14-17, 01:15 PM   #150
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Re: The Legend Of Zelda: Breath Of The Wild (March 3, 2017 - Switch/Wii U)

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is this true or just a joke?
He's fucking with you dude. Xbox won't see this one until at least 2018 since Nintendo made a deal with themselves for exclusivity the first year of release.
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