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Old 10-27-16, 11:12 AM
  #326  
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Re: Pokemon GO (IOS/Android)

I'm level 23. I was hoping to get more incubators but I don't seem the get them
Anymore when leveling up
Old 10-27-16, 11:43 AM
  #327  
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Re: Pokemon GO (IOS/Android)

131, level 27. My Pokedex shows a total of 149.
Old 10-29-16, 08:22 PM
  #328  
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Re: Pokemon GO (IOS/Android)

Originally Posted by Sgtsnake
I'm level 23. I was hoping to get more incubators but I don't seem the get them
Anymore when leveling up
You will get another one at Level 25 but they just piss me off. I just get a bunch of crap out of them. It's got to be less than a 10% chance of getting something good.
Old 10-30-16, 04:48 AM
  #329  
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Re: Pokemon GO (IOS/Android)

Spent $5 to buy 3 incubators and will probably buy an egg or two. With this event, I ended up walking quite a bit in Long Beach tonight and used an egg to quickly level up as I evolved Pokemon I didn't have. There were easily a couple hundred people playing tonight at The Pike.
Old 11-01-16, 12:28 AM
  #330  
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Re: Pokemon GO (IOS/Android)

Caught soooo many rare pokemon this weekend at The Pike in Long Beach. Easily walked a marathon in 2 days and did some major damage on candy, stardust, and my Pokedex. I am hoping they come out with a new event soon as that was a lot of fun.
Old 11-01-16, 12:56 AM
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Re: Pokemon GO (IOS/Android)

Anyone use a music or radio app over Bluetooth in the car while running Pokémon?

I listen to radio from back home in my car and run Pokémon while I'm driving.

Lately when I do that, the volume from the radio app lowers significantly and it didn't do that before the Halloween update.
Old 11-01-16, 06:07 AM
  #332  
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Re: Pokemon GO (IOS/Android)

The Halloween update is temporary. See if it goes back to normal after it's over (still going!!).
Old 11-01-16, 09:53 AM
  #333  
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Re: Pokemon GO (IOS/Android)

I wish the Halloween stuff would end already, I don't see nearly as many Pidgeys because of it.
Old 11-01-16, 11:35 AM
  #334  
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Re: Pokemon GO (IOS/Android)

Shush!!! I got 52 Dragonite candies, 40 away from a Dragonite!!
Old 11-01-16, 01:35 PM
  #335  
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Re: Pokemon GO (IOS/Android)

I never thought I'd see someone wishing for more Pidgeys. I'll take the variety while we've got it.

The double candy has been really nice, as well, and the Buddy bonus. I walked something like 80 Km with Magicarp to get to 400 candies, then switched over to Snorlax.
Old 11-01-16, 01:49 PM
  #336  
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Re: Pokemon GO (IOS/Android)

I only want more pidgeys because that's mainly what I use to level. And leveling up and holding gyms is all I really care about nowadays. Getting the new ones for Halloween was nice, but I really have no need for anymore useless meowths, ghastlys, etc. Agree though, that the double candy was indeed nice.
Old 11-01-16, 03:25 PM
  #337  
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Re: Pokemon GO (IOS/Android)

Yeah, I get that, but the double candy basically makes Meowths and Gastlys the same as Pidgeys at the moment. I went from 26 to 28 during this event from evolving Halloween stuff.
Old 11-02-16, 02:16 AM
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Re: Pokemon GO (IOS/Android)

Originally Posted by whotony
Anyone use a music or radio app over Bluetooth in the car while running Pokémon?

I listen to radio from back home in my car and run Pokémon while I'm driving.

Lately when I do that, the volume from the radio app lowers significantly and it didn't do that before the Halloween update.
Happened to everyone, sadly. Only annoying thing about the update.

So I think we will be getting another event soon. I am hoping Thanksgiving, but could be Christmas. This game makes about $2 million a day from a report I saw the week before the event. During this event, it made over 100% more in profit with I believe a 3 day gross of over $10 million. For people saying this game is dead, that's far from true with $2 million a day and then a huge increase thanks to the event. I even dropped $5 to hatch some eggs.
Old 11-02-16, 08:56 AM
  #339  
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Re: Pokemon GO (IOS/Android)

Found a couple Charmander nests, was able to get a Charizard finally.

122/129
Old 11-02-16, 01:08 PM
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Re: Pokemon GO (IOS/Android)

Yeah, I finally spent money (although it was google opinion money), $5 to get some incubators. The payout to hatch a semi-rare pokemon was just too great to pass up this week.
Old 11-02-16, 03:13 PM
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Re: Pokemon GO (IOS/Android)

The event finally ended. I was looking forward to getting a little bit more candy from walking while it was still easier.
Old 11-02-16, 11:02 PM
  #342  
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Re: Pokemon GO (IOS/Android)

Originally Posted by whotony
Anyone use a music or radio app over Bluetooth in the car while running Pokémon?

I listen to radio from back home in my car and run Pokémon while I'm driving.

Lately when I do that, the volume from the radio app lowers significantly and it didn't do that before the Halloween update.
I experience the same with podcasts (Overcast app) and earphones.

Damn, being moderately crippled has sucked ... I missed out on a lot. I did manage to snag enough Ghastly and Haunter to evolve a Gengar (or whatever it is), a Cubone into a Marowak, and evolve a Meowth into a Persian.
Old 11-04-16, 09:41 AM
  #343  
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Re: Pokemon GO (IOS/Android)

Just read where they are adding daily updates for catching Pokémon and pokestops

https://www.google.com/amp/thenextwe...?client=safari
Old 11-04-16, 10:09 AM
  #344  
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Re: Pokemon GO (IOS/Android)

http://twitter.com/PokemonGoApp/stat...21140676235265

Professor Willow has discovered that Pidgey & Rattata no longer hatch from Eggs. He also found that Eevee now hatches from 5 km Eggs only.
Old 11-04-16, 06:05 PM
  #345  
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Re: Pokemon GO (IOS/Android)

Hatched a Pidgey yesterday and a Rattata literally 2 minutes ago.
Old 11-04-16, 07:52 PM
  #346  
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Re: Pokemon GO (IOS/Android)

Maybe the next update? I'm hoping it is true since I hate seeing Eevee after walking 10k.
Old 11-05-16, 02:28 AM
  #347  
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Re: Pokemon GO (IOS/Android)

Egg hatches are determined when you spin the stop, not when you hatch.
Old 11-05-16, 11:10 AM
  #348  
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Re: Pokemon GO (IOS/Android)

FastPokeMap shut down I guess Niantic finally find a way to block their access, this sucks as it was a pretty good resource for searching.
Old 11-07-16, 02:24 PM
  #349  
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Re: Pokemon GO (IOS/Android)

And now Pokestops are speed-limited.
Old 11-07-16, 02:37 PM
  #350  
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Re: Pokemon GO (IOS/Android)

I was wondering if that was the case because I have had several tell me to try again later today. Bummer.


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