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Star Wars: Galaxy of Heroes (iOS & Android)

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Old 04-14-16, 07:40 PM
  #1376  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Phasma went from being the last toon I killed when facing an enemy squad to priority #1. Holy crap, when everyone on the other team gets advantage now it's a nightmare. You basically need to stun or ability block her with your first turn or you're losing 2 or 3 characters before you get to go again. At least it feels that way anyway.

I didn't bother getting her because I always thought she was overrated and really only seemed useful as a leader (plus she's available to borrow from literally 9 out of 10 friends) ... but now I guess I'm the fool. If she gets her special off its almost unfair. I guess I know where all my GW tokens are going for the foreseeable future.

But with that said, I was still able to finish GW after the update. Thank god for Poggle and his ability block and pretty much always going first.
Old 04-14-16, 08:17 PM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

I feel so out of the loop. I play my little Star Wars game and it turns out there's this whole other Guild thing going on. Please let me know what I can do to be helpful.
Old 04-14-16, 08:23 PM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by DVD Josh
Another interesting thing - leader abilities max at 7, not 8. The others go to 8.
This is a red herring. It's not "leader abilities" that are maxed, but rather those that need to go beyond level 80. I have a strong suspicion that, once the level cap is raised to 85 or 90, you'll see those become available again just the same way that "max XP" goes away.

For instance, Mace's leader ability (Vaapad) can go to level 8 when he reaches level 80. His unique ability (Shatterpoint) is maxed because it needs to go to level 82.
Old 04-14-16, 09:09 PM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by pinata242
Did the STR challenge change today? I auto'ed mine 5x this morning with no problem.
It changed with the in=game update pushed out in the afternoon Pacific time. The tier 3 is harder than the tier 4 was this morning.
Old 04-14-16, 09:29 PM
  #1380  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Yikes. Guess I shouldn't rely on any auto-winning any more. That sucks!

Spoiler:
Old 04-14-16, 09:37 PM
  #1381  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by 19K
Phasma went from being the last toon I killed when facing an enemy squad to priority #1. Holy crap, when everyone on the other team gets advantage now it's a nightmare. You basically need to stun or ability block her with your first turn or you're losing 2 or 3 characters before you get to go again. At least it feels that way anyway.

I didn't bother getting her because I always thought she was overrated and really only seemed useful as a leader (plus she's available to borrow from literally 9 out of 10 friends) ... but now I guess I'm the fool. If she gets her special off its almost unfair. I guess I know where all my GW tokens are going for the foreseeable future.

But with that said, I was still able to finish GW after the update. Thank god for Poggle and his ability block and pretty much always going first.
At least I made a right decision getting her. And I'm glad to hear you could finish GW after the update. I've been concerned about that.

I'm pretty bummed that they've chosen to release all these great events that require a wide breadth of characters to even participate in. I've been playing for over a month and have about 15 characters, several at 7 stars, but I can't play the Ewok challenge or the one for the guilds. I mean, c'mon, throw the newer players a bone...

Last edited by JuryDuty; 04-14-16 at 09:44 PM.
Old 04-14-16, 09:46 PM
  #1382  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

They did. You can spend $25 on Ewoks (iOS only).

EA patiently awaits your thanks...
Old 04-14-16, 09:50 PM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

I'm trying really hard not to uninstall this game and demand a refund based on fraud. But I will see if additional tuning changes are in the works first but if this is the game now, I just can't.
Old 04-15-16, 12:02 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Wow, the game play feels VERY different after that update. Feels like no one is doing damage but they sure are taking it! Plus, now with the shields or whatever they're called, you NEED the full five minutes in Arena.
Old 04-15-16, 03:27 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

The game is definitely very different now .. and much harder!

Thanks EA :P
Old 04-15-16, 05:32 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by story
Wow, the game play feels VERY different after that update. Feels like no one is doing damage but they sure are taking it!
100% agree. It feels like they screwed up the math as far as damage output. I've tried today's AGI challenge numerous times to no avail so far... all 5 of my characters focusing fire on one stupid drone and couldn't kill it before Savage Opress takes multiple turns literally wiping out the whole squad. It's ridiculous how ineffective everyone's attacks seem to be. It seems like they do hardly any damage at all.

I used to be able to auto fight these challenges. Today I tried auto and had toons dying in the 2nd round. That has NEVER happened, even with characters 10 levels below... nevermind 2-3 levels above. It shouldn't be this difficult to kill the early round scrubs.

Last edited by 19K; 04-15-16 at 05:41 AM.
Old 04-15-16, 05:41 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

EA can't leave the game like this ... surely.....?
Old 04-15-16, 06:27 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

The AGI challenge is better than the STR one but still really hard.

Helps to run Barriss as lead for the constant heals. Also really helped to have Daka for stuns and PTL to block SO's specials. Still though I feel like there's a certain degree of luck.

The real problem with these challenges are two fold:

1) If you are going to make them this hard, they should drop more of the hairdryers. Getting only 2 out of 5 is bullshit.

2) They take too long. I cannot imagine doing 15 of these on Sundays. On Auto was one thing.

Essentially, this game became like reading a James Joyce novel -tedious. Games should be fun. This is not.
Old 04-15-16, 06:31 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by DVD Josh
The AGI challenge is better than the STR one but still really hard.

Helps to run Barriss as lead for the constant heals. Also really helped to have Daka for stuns and PTL to block SO's specials. Still though I feel like there's a certain degree of luck.

The real problem with these challenges are two fold:

1) If you are going to make them this hard, they should drop more of the hairdryers. Getting only 2 out of 5 is bullshit.

2) They take too long. I cannot imagine doing 15 of these on Sundays. On Auto was one thing.

Essentially, this game became like reading a James Joyce novel -tedious. Games should be fun. This is not.


Agreed!

F2P is becoming relatively harder by each update...
Old 04-15-16, 08:02 AM
  #1390  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by DVD Josh
The AGI challenge is better than the STR one but still really hard.

Helps to run Barriss as lead for the constant heals. Also really helped to have Daka for stuns and PTL to block SO's specials. Still though I feel like there's a certain degree of luck.

The real problem with these challenges are two fold:

1) If you are going to make them this hard, they should drop more of the hairdryers. Getting only 2 out of 5 is bullshit.

2) They take too long. I cannot imagine doing 15 of these on Sundays. On Auto was one thing.

Essentially, this game became like reading a James Joyce novel -tedious. Games should be fun. This is not.
Agree. Was going to post something similar. I can't do the Tier4 challenges now. Had to drop back down to Tier3. Part of the problem for me may be that I just don't have the credits to level my main team up. I'm level 73 and my best hero team is 68.
Old 04-15-16, 08:06 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by Gooter
Agree. Was going to post something similar. I can't do the Tier4 challenges now. Had to drop back down to Tier3. Part of the problem for me may be that I just don't have the credits to level my main team up. I'm level 73 and my best hero team is 68.
Most of my guys are 70 to 68. Only have qgj at 72 for his leader ability.
Old 04-15-16, 08:22 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by DVD Josh
Essentially, this game became like reading a James Joyce novel -tedious. Games should be fun. This is not.
You're not wrong. I'm going to try and hang in their until guilds are added and see if that makes things better.
Old 04-15-16, 08:27 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

And ... they have reduced the amount of Arena Tokens we used to get per tier by 100!!!!!!!!!!!

Whatta joke!
Old 04-15-16, 08:29 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by meer
And ... they have reduced the amount of Arena Tokens we used to get per tier by 100!!!!!!!!!!!

Whatta joke!
Assuming you play arena at least 3 times you'll those 100 tokens have been moved to the daily reward.
Old 04-15-16, 08:43 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by Groucho
Assuming you play arena at least 3 times you'll those 100 tokens have been moved to the daily reward.
Let's wait and see then .. in another 5 and a bit hours
Old 04-15-16, 09:16 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Looks like you can play the Omega event twice a day on all tiers. The daily event changes at 1pm EST but the tiers reset at rollover. I'm not sure this is as intended so make sure you run through them again for extra creds/mats just in case. Getting another 250k in creds per day will be really helpful.
Old 04-15-16, 09:18 AM
  #1397  
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Until I see some major changes in the quality of the game I'm moving F2P with the exception of the crystal sub. That should give me around 300 crystals a day with arena and other rewards so I can refresh catina once and regular twice.

The ONLY way any game company learns they fucked up is if the revenues drop. I'm sure I'm screwing myself long-term but whatever, a game shouldn't be this frustrating. It's like they put Ninja Gaiden for Xbox on a mobile device.
Old 04-15-16, 09:32 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by DVD Josh
The AGI challenge is better than the STR one but still really hard.

Helps to run Barriss as lead for the constant heals. Also really helped to have Daka for stuns and PTL to block SO's specials. Still though I feel like there's a certain degree of luck.
That's great cuz I have neither one of those characters.
Originally Posted by Gooter
Agree. Was going to post something similar. I can't do the Tier4 challenges now. Had to drop back down to Tier3. Part of the problem for me may be that I just don't have the credits to level my main team up. I'm level 73 and my best hero team is 68.
This is now becoming my main problem also. Working on getting to 1 million credits to promote my GS to 7 stars. however I also need to level up my main squad.
Old 04-15-16, 09:32 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

GW is a good deal harder, and I'm only through node 6. It's amazing to me the devs do not see a problem with your protection dropping but the AI having full protection at the start of a match. Tone deaf idiot motherfuckers.
Old 04-15-16, 09:36 AM
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Re: Star Wars: Galaxy of Heroes (iOS & Android)

Originally Posted by cruzness
That's great cuz I have neither one of those characters.
Another strategy would be to run Phasma lead to get off extra shots and JC and Talia for heals with any other DPS you have.


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