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Forza Horizon 2 (XB1, 360) - Fall 2014

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Forza Horizon 2 (XB1, 360) - Fall 2014

Old 06-02-14, 08:07 AM
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Forza Horizon 2 (XB1, 360) - Fall 2014

Via IGN:
It’s time to crank up the stereo and hit the open road once again, as Microsoft has announced Forza Horizon 2, the next installment in their flagship racing series. Forza Horizon 2 is in development for Xbox One and Xbox 360 and due for release this fall.

The racer follows 2012’s critically acclaimed franchise spinoff Forza Horizon for Xbox 360 and 2013’s frontline Xbox One launch game Forza Motorsport 5. Development is being handled primarily by Horizon 1 studio Playground Games, though the team is collaborating closely with the Motorsport team at Turn 10 Studios; the two teams share a technology pipeline as well as select key personnel.

“[Turn 10 and Playground] share this belief that we can create a true home for racing fans on Xbox One,” said Horizon 2 creative director Ralph Fulton.

In making the leap to Xbox One, Forza Horizon 2 will include hundreds of cars, according to Playground Games, headlined by the 2015 Lamborghini Huracán. A long-awaited weather system will also make its Forza debut, while Forza 5’s Drivatar system is also being adapted for Horizon 2.

As for the game’s setting? Contrary to recent rumors, it won’t take place in the bayous of Louisiana. Instead, the game will take place in gorgeous Southern Europe, leading to, in Fulton’s words, “incredible diversity” and “amazing vistas.” Music will again play a big part in the game, and a music festival will be the central event around which the game’s activities revolve.

Extensive improvements and features are in store for Horizon 2, which IGN will showcase throughout June as part of our brand-new IGN First initiative. We traveled to Playground Games in the UK and brought back a (metric!) ton of content that we’re excited to share with you all month long, including tomorrow’s full preview of our hands-on time with the game.


I really wish this wasn't cross-gen.
Old 06-02-14, 09:22 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Gotta give all the 360 owners something to play this fall I guess.
Old 06-02-14, 09:50 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Don't care if it's cross-gen or not.

Old 06-02-14, 09:55 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Fuck, I really want to play that, but I don't want to buy an XB1 just yet. I'm sure the 360 version will be fine, but knowing there is a better version out there sucks . Forza Horizon was one of my favorite games in 2012.
Old 06-02-14, 10:31 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

HUNDREDS OF CARS!!! OMG GUYS! HUNDREDS!

Anyway, I'll probably get this. I didn't put enough time into Forza Horizon, but I enjoyed it when I did.

Then again, maybe I won't, since my damn wheel isn't compatible. Blah.

I just realized it's being released on Xbox 360 as well, that's odd. I wonder if that means they are using a modified Forza Horizon engine (which was a modified Forza 4 engine), instead of the Forza 5 engine.
Old 06-02-14, 11:04 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

I didn't really like Forza Horizon much (though I did like getting it for $15 about 6 weeks after launch). Not sure if I'll pick this up or just rent it.
I did like Forza 5 a lot, but did feel nickle and dimed to death with that game - so skimpy with the tracks. Hope they learned their lesson since then.
Old 06-02-14, 01:09 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Originally Posted by flashburn
I just realized it's being released on Xbox 360 as well, that's odd.
I think that speaks to what they expected Forza 5 to sell when it was only released on XB1. The install base just isn't there yet.
Old 06-02-14, 01:16 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

The 360 version is being developed by a different team. The Xbox One version is using a modified Forza 5 engine, so no worries on the X1 version being downgraded due to cross generation.
Old 06-04-14, 12:15 PM
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Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

FORZA HORIZON 2: RESOLUTION, FRAMERATE, MUSIC, & MORE DETAILED

1080p / 30fps
Double the wubs

Drivatars
“A super cool nuance of this, which is one of the organic things that just comes out of systems that are as complex as Drivatars, is that if your friend has found a secret collectible, or maybe even a Barn Find that you haven’t, sometimes you can just follow where he’s going. And because his Drivatar is driving where he has been, he can lead you to a collectible or a secret that you haven’t even found."
Old 06-04-14, 12:34 PM
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Re: Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

Have they tweaked Drivatars since Forza 5? I never played it, but everything I heard about Drivatars was negative.
Old 06-06-14, 11:17 AM
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Re: Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

<iframe width="560" height="315" src="//www.youtube.com/embed/yRRpfbqWNTI" frameborder="0" allowfullscreen></iframe>
Old 06-06-14, 03:49 PM
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Re: Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

*Cough*
Old 06-06-14, 09:31 PM
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Re: Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

Weird.
Old 06-09-14, 09:00 AM
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Re: Forza Horizon 2 -- Xbox One and 360 -- Fall 2014

Originally Posted by MoviePage
Two threads merged. Thanks.
Old 06-09-14, 12:36 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

I dunno. With the way Forza 5 had half the game hidden behind paywall's I'm reluctant on this one already.
Old 06-09-14, 01:14 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

September 30th.
Old 06-24-14, 01:02 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Originally Posted by discostu1337
The 360 version is being developed by a different team. The Xbox One version is using a modified Forza 5 engine, so no worries on the X1 version being downgraded due to cross generation.
Looks like they are actually different versions of the game. I guess I will be skipping the 360 version after all and I'll wait until I eventually get an XB1.

http://www.polygon.com/2014/6/23/583...e-than-on-xbox
Old 06-24-14, 02:50 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Any word on the paywall situation?
Old 06-24-14, 03:09 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

What's the paywall situation?
Old 06-25-14, 08:52 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Originally Posted by chuckd21
What's the paywall situation?
Like with Forza 5....how they micro-transactioned the game to death and you had to pay for just about everything. Does that apply here as well? For example, will they ask me for an additional $19.99 USD to unlock the Bugatti Veyron?
Old 06-25-14, 09:17 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Originally Posted by starseed1981
Like with Forza 5....how they micro-transactioned the game to death and you had to pay for just about everything. Does that apply here as well?
Not at launch, but it sounds like it could happen down the road (geez, no pun intended).

Playground Games' Ralph Fulton said the game won't feature tokens — which can be bought in Forza Motorsport 5 for real money — at launch because developers have designed the game "to be fair, to be fun, to be rewarding."

"That's incredibly important to us," he added. "For that reason, we will launch in September without tokens."
Forza Horizon 2's unlock system, Fulton said, is designed to get drivers trying out new cars very quickly, and premium vehicles are prizes in a wheel-of-fortune type minigame featured in the multiplayer of the original Forza Horizon. Each time a driver levels up he earns a spin on the wheel.
Old 06-25-14, 09:31 AM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Yeah I wouldn't worry. Turn 10 isn't that involved with the Horizon series.
Old 06-25-14, 01:37 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Sweet. Great to hear. Thanks!
Old 09-18-14, 12:04 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Bump for the awesomeness that is the demo, available now.
Old 09-18-14, 12:07 PM
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Re: Forza Horizon 2 (XB1, 360) - Fall 2014

Oh, there is a Forza Horizon 2 thread... cool!

The demo is indeed pretty damn awesome. The first offroad race I did was intense as hell.

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