Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
#101
Banned by request
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
I did trade this in. There was nothing compelling enough about it to keep it.
#102
DVD Talk Legend
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
#103
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Didn't watch the video, but is that assuming the single player modes for games like CoD or Battlefield are enough to give that closure? Seems like thousands/millions of folks play that solely for the multiplayer. Not to mention some of the most played games in the world, namely MMO's and MOBA's, don't have an ending and are multiplayer only.
#104
DVD Talk Hero
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Didn't watch the video, but is that assuming the single player modes for games like CoD or Battlefield are enough to give that closure? Seems like thousands/millions of folks play that solely for the multiplayer. Not to mention some of the most played games in the world, namely MMO's and MOBA's, don't have an ending and are multiplayer only.
#105
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
I think if it wasn't for CoD's single-player campaign in the earlier games (CoD2, MW1), the multi-player wouldn't have taken off the way it did. And actually, the way CoD has been diminishing in sales and players these past few years since its peak bears this out as well.
In any case, there's enough examples of multiplayer only or multiplayer driven games that have been hugeful successful to counter Titanfall/Evolve. If the gameplay and content is there, an ending isn't an issue.
#106
DVD Talk Hero
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Really? Name some. I'd say there's not nearly enough - PC titles aside, for every one, there's like 4 or 5 that died on the vine.
#107
DVD Talk Legend
Thread Starter
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Dota 2?
League of Legends?
Team Fortress 2?
These are some multiplayer-only games that still have over 100K active players daily. Counter-strike is over fifteen years old whereas Team Fortress 2 is seven years old.
The argument is shit when a company knows how to rally its fans around a game and keeps on supplying (free) content to the user base. Team Fortress 2 may be the only example of where a free-to-play model makes absolute sense.
#108
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
As I mentioned, games like Call of Duty and Battlefield are clearly multiplayer driven and continue to sell millions alone based on that factor, with Advanced Warfare still the best selling title of 2014. The other easy example is Destiny; all the complaints aside, it's still insanely successful and players keep going back to it despite no ending.
If the argument is players lose interest in a game because there isn't closure or an ending, the endless number of mobile games also run counter to that given the popularity of simple titles like Clash of Clans. Basically, the most popular titles in gaming across all devices and systems are multiplayer titles that don't have any sort of definitive end and push the player towards endless progression, gear/loot, or unlockables. There are failures and disappointments like Titanfall and Evolve, but I don't see that as indicative of any need or desire for an end game and closure. Gamers seem more then willing to do the same thing over and over again.
#109
DVD Talk Hero
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Counter-strike and Counter-strike: Global Offensive?
Dota 2?
League of Legends?
Team Fortress 2?
These are some multiplayer-only games that still have over 100K active players daily. Counter-strike is over fifteen years old whereas Team Fortress 2 is seven years old.
The argument is shit when a company knows how to rally its fans around a game and keeps on supplying (free) content to the user base. Team Fortress 2 may be the only example of where a free-to-play model makes absolute sense.
Dota 2?
League of Legends?
Team Fortress 2?
These are some multiplayer-only games that still have over 100K active players daily. Counter-strike is over fifteen years old whereas Team Fortress 2 is seven years old.
The argument is shit when a company knows how to rally its fans around a game and keeps on supplying (free) content to the user base. Team Fortress 2 may be the only example of where a free-to-play model makes absolute sense.
The community, subscription-model, mods, and so much more, all set PC multi-player games apart from consoles, so much so that's it's ridiculous to even compare. If you can't see these, frankly HUGE differences, then you're being really intellectually dishonest, and the one trying to strengthen your point by comparing things that aren't comparable.
#110
DVD Talk Legend
Thread Starter
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
These are all PC games - doesn't count.
The community, subscription-model, mods, and so much more, all set PC multi-player games apart from consoles, so much so that's it's ridiculous to even compare. If you can't see these, frankly HUGE differences, then you're being really intellectually dishonest, and the one trying to strengthen your point by comparing things that aren't comparable.
The community, subscription-model, mods, and so much more, all set PC multi-player games apart from consoles, so much so that's it's ridiculous to even compare. If you can't see these, frankly HUGE differences, then you're being really intellectually dishonest, and the one trying to strengthen your point by comparing things that aren't comparable.
Have you even touched some of the games I mentioned? There is nothing separating the community or subscription-model between PC and consoles. Just look at the plethora of free-to-play games slowly making their way to the Xbox One and PS4 due to Microsoft and Sony's lax policies this generation. What about the success Destiny, which is console-only, has had on consoles? Any platform can be successful for online-only games, it's just a matter of the developer taking the time to invest in the community. Team Fortress 2 (and the Left 4 Dead titles) might've had similar success on the Xbox 360 if Microsoft didn't nickel-and-dime developers for pushing out DLC during the last-gem (to be fair, Sony pulled the same shit last-gen too). That's why PC users got Left 4 Dead's DLC content for free whereas 360 users had to pay for it.
To also point out how shitty your argument is: there are no "mods" available Dota 2 and League of Legends. Those games make money off users paying for in-game content to decorate their characters, a concept that is available on a plethora of console games such as the Call of Duty and Evolve. In addition, the mods available for Counter-strike and Team Fortress 2 don't effect overall gameplay and are mostly done on a server level; things that can be accomplished on ANY platform because they're server-based. The only "mods" that I know of that are installed locally are items like UI adjustments and don't effect overall gameplay.
To argue your point more, about the success Call of Duty has had with its online multiplayer? Yes, there's a single-player experience that lasts the matter of six-to-eight hours. However, a majority of the owners play the game online with other users. Nobody is playing that franchise on PC anymore, the majority plays it on consoles. Black Ops II, a game that's three years old, still has 50K+ active players online playing multiplayer during peak on the 360: more than Ghosts and Advanced Warfare combined on the same platform. When you look at the current most played games on PS4 and Xbox One? Call of Duty: Advanced Warfare, Destiny, and Grand Theft Auto V. Most of them are playing it online and there's tons of users spending their hard earned cash on the online experience. Activision and Rockstar are pulling in millions in profit alone just based upon people purchasing in-game content.
Evolve will fail because simply put, there's not enough content available to justify a $60 price point, even if all future DLC maps will be free. 2K and Turtle Beach would've had success if they changed the game's model and made it free-to-play or had the balls to put a AAA game at retail for $15 like Valve did for Counter-strike: Global Offensive. Simple as that.
#111
DVD Talk Hero
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
No, they don't, because they have substantive differences than multi-player games on consoles, which leaves them out of this conversation.
Yes I have, which is why I know they're different.
Point being, multi-player-focused games on consoles are far less successful than those on the PC, mainly be because they don't have the same advantages. So they need to somehow fill in those deficiencies to make up the difference.
If you disagree, then I hope you're still enjoying playing Brink on the 360...
Have you even touched some of the games I mentioned?
Point being, multi-player-focused games on consoles are far less successful than those on the PC, mainly be because they don't have the same advantages. So they need to somehow fill in those deficiencies to make up the difference.
If you disagree, then I hope you're still enjoying playing Brink on the 360...
#112
Banned by request
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
I agree, make it F2P with one map and the initial loadout of monsters/characters, then charge people for more maps, monsters, and characters. People would have been way kinder towards it.
#113
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
The community, subscription-model, mods, and so much more, all set PC multi-player games apart from consoles, so much so that's it's ridiculous to even compare. If you can't see these, frankly HUGE differences, then you're being really intellectually dishonest, and the one trying to strengthen your point by comparing things that aren't comparable.
Chmiel basically covered everything else I was going to; you didn't address the success of the console games that were mentioned as far as CoD or Destiny, and the fact that mods have zero effect on the MOBA scene so they do little in sustaining that genre. Either way, aspects like subscription model and mods don't really affect the underlying assertion that the issue for gamers is end game/closure; those involve accessibility and additional content, not the proposed issue of requiring some sort of finality to a game.
Honestly I don't see much of a difference across all platforms in this regard; the most popular games on Console, PC, or Mobile all rely on repetition and grinding with out a true ending. I don't see how you can dispute that.
#114
DVD Talk Hero
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
<iframe width="640" height="360" src="https://www.youtube.com/embed/sBwM9c8ctGg?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>
#115
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
I put some time into this one last night, and the game just didn't seem that much fun. I stuck to the single player "story" stuff since there was a 3.5GB update to jump into multiplayer. Maybe it was because I was playing with bots, but none of them seemed really helpful when we fought the monster. And the monster kept running away each time, so we spent more time trying to track it down then actually fighting it. Oh, and it doesn't seem to save your progress in the story. Because when I quit to eat dinner and came back later, it started me back at the beginning. So I'll put a little more time into it this weekend once I can jump into multiplayer, but I'm really glad I didn't buy this one.
#116
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Free weekend on PC & XB1 to try everything out, including all of the DLC
http://evolvegame.com/news/evolve-fr...oliath-release
I think this game died out quicker than anyone would have thought. I couldn't tell you the last time I saw anyone on my friends list playing it. Best Buy & Target also have it for $19.99. Not sure if that's a "sale" or the sign of a permanent price drop coming soon.
http://evolvegame.com/news/evolve-fr...oliath-release
I think this game died out quicker than anyone would have thought. I couldn't tell you the last time I saw anyone on my friends list playing it. Best Buy & Target also have it for $19.99. Not sure if that's a "sale" or the sign of a permanent price drop coming soon.
#117
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
I'll eat crow on this, I certainly thought it would be played more then it actually has been. I tried it and got over it pretty quickly.
#118
DVD Talk Reviewer/ Admin
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Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Good news, at least if you set the bar for "good news" very low!
An "Ultimate Edition" of Evolve is coming to the PS4 and Xbox One on November 3rd.
An "Ultimate Edition" of Evolve is coming to the PS4 and Xbox One on November 3rd.
#119
DVD Talk Hall of Fame
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Why?
#121
DVD Talk Hall of Fame
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Isn't it too late even then? Are there a lot of people still playing this?
#122
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Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Not on PC!
#124
DVD Talk Godfather
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
Game is going free to play on PC. Hope it succeeds that way, i have a few friends that work at Turtle Rock.
#125
Moderator
Re: Evolve: New next-gen only FPS from Left 4 Dead creators (PS4, XO, PC; Feb. 2015)
2K pulled the plug and cancelled the contract Turtle Rock Studios had to develop Evolve. Looks like Stage 2 might eventually hit consoles, but it's out of TRS'a hands now.
Here's a link to the letter from their founders:
https://talk.turtlerockstudios.com/t...unity/106117/2
Here's a link to the letter from their founders:
https://talk.turtlerockstudios.com/t...unity/106117/2