Bungie - Destiny
#7628
DVD Talk Special Edition
#7629
DVD Talk Limited Edition
Re: Bungie - Destiny
for those keeping score at home
Sidearms
No changes
Shotguns
Significantly decreased magnetism, and turned off aim assistance when firing from the hip.
Decreased mid air accuracy.
Removed all precision damage from shotguns.
20% buff to shotgun damage in PVE to make up for lack of critical damage.
Chaperone still does precision damage.
Aim down sight time takes 25% longer for shotguns that have the Rangefinder perk.
Removed agility decrease when wielding a shotgun.
Pulse Rifles
Reduced rate of fire for low impact pulse rifles (Clevor Dragon, Grasp of Malok) by 7.7% or 1 frame.
High Caliber Rounds nerfed to do less flinch.
Pulse Rifles across the board have had their base flinch reduced.
Grasp of Malok and Clever Dragon have had their magazine size reduced by 6 shots. Clever Dragon magazine size reduced from 30 to 24 and 24 to 18 with Braced Frame.
Increased rate of fire for high impact pulse rifles by 5.3%. (The Messenger, Spare Change)
Pulse Rifles have had their in air accuracy increased.
Auto Rifles
Increased base damage of low rate of fire auto rifles (Suros Regime, Shadow Price)
Increased critical multiplier from 1.25 to 1.3
Auto Rifles have had their in air accuracy increased.
Hand Cannons
Significantly increased initial first shot accuracy. (Year 1 values)
Reduced base range by 5 meters. (Affects aim assistance, damage drop off)
Currently at max range your hand cannon damage gets reduced by 50% your max damage. It will now do 33% of the base damage past the intended range.
No changes were made for bloom on spamming shots. (You still have to pace your shots)
High Caliber Rounds now affects Hand Cannons.
Scout Rifles
Scout Rifles have had their in air accuracy increased.
High Caliber Rounds now affects Scout Rifles.
PVP
Special Ammo Changes
Players start matches with special ammo, but you now lose ALL ammo upon death.
Special crates spawn every 60 seconds.
Reduced radius for special ammo drops for teammates when you pick up ammo from 100m to 75m.
Players only start with special on the 1st round in Elimination.
Invective and Icebreaker not affected.
Sidearms still spawn with ammo upon death.
Class Changes
Hunter Changes
Hungering Blade for Bladedancer now immediately grants health instead of regenerating health. Shields no longer regenerate on kill.
Throwing knife now does solar damage.
Blink will be adjusted in the next update but no details were mentioned.
Filthy Warlocks
Reduced Stormcaller melee range.
Landfall now reduces total time in Stormtrance.
Blink will be adjusted in the next update but no details were mentioned.
Titans
Juggernaut disables quicker in mid air.
Juggernaut can not be activated in mid air.
Exotic changes
Universal Remote: Precision damage only active when aiming down sights. No other changes mentioned.
Truth: Will be adjusted in the next update but no details were mentioned.
Shinobus Vow: Will be adjusted in the next update but no details were mentioned.
Young Wolf's Howl: Will be cheaper to use.
Miscellaneous fixes and mentions.
Fixed certain weapons getting a free kneepads perk. (Increased slide distance)
No changes were made to the Skorri artifact.
More adjustments will be made, and mentioned in the patch notes next Tuesday.
No changes
Shotguns
Significantly decreased magnetism, and turned off aim assistance when firing from the hip.
Decreased mid air accuracy.
Removed all precision damage from shotguns.
20% buff to shotgun damage in PVE to make up for lack of critical damage.
Chaperone still does precision damage.
Aim down sight time takes 25% longer for shotguns that have the Rangefinder perk.
Removed agility decrease when wielding a shotgun.
Pulse Rifles
Reduced rate of fire for low impact pulse rifles (Clevor Dragon, Grasp of Malok) by 7.7% or 1 frame.
High Caliber Rounds nerfed to do less flinch.
Pulse Rifles across the board have had their base flinch reduced.
Grasp of Malok and Clever Dragon have had their magazine size reduced by 6 shots. Clever Dragon magazine size reduced from 30 to 24 and 24 to 18 with Braced Frame.
Increased rate of fire for high impact pulse rifles by 5.3%. (The Messenger, Spare Change)
Pulse Rifles have had their in air accuracy increased.
Auto Rifles
Increased base damage of low rate of fire auto rifles (Suros Regime, Shadow Price)
Increased critical multiplier from 1.25 to 1.3
Auto Rifles have had their in air accuracy increased.
Hand Cannons
Significantly increased initial first shot accuracy. (Year 1 values)
Reduced base range by 5 meters. (Affects aim assistance, damage drop off)
Currently at max range your hand cannon damage gets reduced by 50% your max damage. It will now do 33% of the base damage past the intended range.
No changes were made for bloom on spamming shots. (You still have to pace your shots)
High Caliber Rounds now affects Hand Cannons.
Scout Rifles
Scout Rifles have had their in air accuracy increased.
High Caliber Rounds now affects Scout Rifles.
PVP
Special Ammo Changes
Players start matches with special ammo, but you now lose ALL ammo upon death.
Special crates spawn every 60 seconds.
Reduced radius for special ammo drops for teammates when you pick up ammo from 100m to 75m.
Players only start with special on the 1st round in Elimination.
Invective and Icebreaker not affected.
Sidearms still spawn with ammo upon death.
Class Changes
Hunter Changes
Hungering Blade for Bladedancer now immediately grants health instead of regenerating health. Shields no longer regenerate on kill.
Throwing knife now does solar damage.
Blink will be adjusted in the next update but no details were mentioned.
Filthy Warlocks
Reduced Stormcaller melee range.
Landfall now reduces total time in Stormtrance.
Blink will be adjusted in the next update but no details were mentioned.
Titans
Juggernaut disables quicker in mid air.
Juggernaut can not be activated in mid air.
Exotic changes
Universal Remote: Precision damage only active when aiming down sights. No other changes mentioned.
Truth: Will be adjusted in the next update but no details were mentioned.
Shinobus Vow: Will be adjusted in the next update but no details were mentioned.
Young Wolf's Howl: Will be cheaper to use.
Miscellaneous fixes and mentions.
Fixed certain weapons getting a free kneepads perk. (Increased slide distance)
No changes were made to the Skorri artifact.
More adjustments will be made, and mentioned in the patch notes next Tuesday.
#7631
DVD Talk Reviewer/ Admin
Join Date: Sep 1999
Location: Greenville, South Cackalack
Posts: 28,875
Received 1,897 Likes
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1,246 Posts
Re: Bungie - Destiny
Not that it's any great surprise, but Activision confirmed in their investor call today that Destiny 2 is still coming this year.
#7633
DVD Talk Limited Edition
#7635
DVD Talk Limited Edition
Re: Bungie - Destiny
https://www.sideshowtoy.com/collecti...a-toys-902520/
only reason it sold out was for Felwinter's Lie
only reason it sold out was for Felwinter's Lie
#7638
DVD Talk Hall of Fame
Re: Bungie - Destiny
Official Hot fix notes:
https://www.bungie.net/en/News/Artic...Hotfix---21417
OK, so I played a bit today after the hot fix (no patch this time, just start the game and the update comes that way). Sidearms are already becoming the new Meta. I played a couple of combined arms games for my radiant treasures (got the crappy Trespasser ornament twice today! WTF?) and most were using sidearms. And that's even on those huge maps (Well, I got Skyshock both times). Not a fan of losing special ammo upon death.
Silly that they made Truth a 1 rocket weapon now. No more Tripod.
And they broke a whole bunch of shit by changing the way a bladedancer regens health with their super, it changed pretty much how ALL health regen perks work (Like Red Death for example).
Last week was the first time ever that I didn't log in when Xur was in town. In fact, I played on my second account right after reset last week, and on my main account shortly before reset. Nothing in between. Already done for this week, unless the Daggers are up for a potential reunion tour at some point. Weekend might work for me.
https://www.bungie.net/en/News/Artic...Hotfix---21417
OK, so I played a bit today after the hot fix (no patch this time, just start the game and the update comes that way). Sidearms are already becoming the new Meta. I played a couple of combined arms games for my radiant treasures (got the crappy Trespasser ornament twice today! WTF?) and most were using sidearms. And that's even on those huge maps (Well, I got Skyshock both times). Not a fan of losing special ammo upon death.
Silly that they made Truth a 1 rocket weapon now. No more Tripod.
And they broke a whole bunch of shit by changing the way a bladedancer regens health with their super, it changed pretty much how ALL health regen perks work (Like Red Death for example).
Last week was the first time ever that I didn't log in when Xur was in town. In fact, I played on my second account right after reset last week, and on my main account shortly before reset. Nothing in between. Already done for this week, unless the Daggers are up for a potential reunion tour at some point. Weekend might work for me.
#7641
DVD Talk Hall of Fame
Re: Bungie - Destiny
I got all excited and thought this was an announcement for new updated Raids. Then I noticed the McFarlane logo.
Still buying them though.
Still buying them though.
#7642
DVD Talk Hall of Fame
Re: Bungie - Destiny
Also, if Scott says he's in, let's shoot for a Dagger Reunion tour this Saturday. I'm up for old Raids, current Raid, private matches like Ice had suggested, etc. I just want to run sword at least once. That's my one goal I never accomplished. Let me clarify that. I'd like to run sword in a non-oh shit someone pick up the sword because Scott is dead moment.
#7644
DVD Talk Limited Edition
Re: Bungie - Destiny
LOL, good catch
I was bothered by the Warlock using a Black Hammer instead of Black Spindle in King's Fall
I gave Todd and his staff plenty of grief on the Spawn message boards in the old days regarding inaccuracies in their NHL SportsPicks line but I'll let these slide
I was bothered by the Warlock using a Black Hammer instead of Black Spindle in King's Fall
I gave Todd and his staff plenty of grief on the Spawn message boards in the old days regarding inaccuracies in their NHL SportsPicks line but I'll let these slide
#7646
DVD Talk Special Edition
Re: Bungie - Destiny
how newb friendly is this game? and is it solo friendly?
#7647
DVD Talk Special Edition
#7649
DVD Talk Special Edition
#7650
DVD Talk Hall of Fame
Re: Bungie - Destiny
So are we Raiding Saturday? I've already told my wife it's a Destiny Raid night. We only need 3 or 4 to do Crota so we should be good.
If we get Cruz and one more we can run anything.
If we get Cruz and one more we can run anything.