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Old 03-08-13, 09:05 AM
  #126  
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Re: SimCity (2013) (PC/Mac)

Sounds like resource sharing is back... for now. Still no cheetah speed though.
Old 03-08-13, 09:29 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by flashburn
I'd wait a week, and check back with us. It's definitely worth playing... once the server issues are worked out.
But is it worth $60 and the hassle? My concern is a few years down the line EA will pull down the servers and never built in an offline mode.
Old 03-08-13, 09:37 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by TheMovieman
But is it worth $60 and the hassle? My concern is a few years down the line EA will pull down the servers and never built in an offline mode.
Has that ever happened? Where a single player game becomes unplayable due to servers getting shut down?

Look on the brightside, after this flustercuck the game should be on sale within the month.
Old 03-08-13, 09:40 AM
  #129  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by RichC2
Has that ever happened? Where a single player game becomes unplayable due to servers getting shut down?
Not that I know of but always on drm for a single player game is relatively new.
Old 03-08-13, 09:42 AM
  #130  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by TheMovieman
But is it worth $60 and the hassle? My concern is a few years down the line EA will pull down the servers and never built in an offline mode.
You should be able to find it for less than $60. And I highly doubt they will take down the servers making it completely unplayable in "a few years". Honestly, people make this out to be a bigger deal than it is. This isn't Madden '12.

It's also pretty obvious this game was built as a platform. It'll be around for many, many years.
Old 03-08-13, 09:45 AM
  #131  
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Re: SimCity (2013) (PC/Mac)

Yeah, this is going to be like The Sims where they will be selling us DLC and expansion packs for years to come. Well, that's the plan anyway.
Old 03-08-13, 09:47 AM
  #132  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Krayzie
Not that I know of but always on drm for a single player game is relatively new.
True, I know Ubisoft patched out the Always-On DRM in a slew of their games a year or two ago (Assassins Creed II, Splinter Cell: Conviction).
Old 03-08-13, 09:50 AM
  #133  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Groucho
Yeah, this is going to be like The Sims where they will be selling us DLC and expansion packs for years to come. Well, that's the plan anyway.
Yeah, and honestly, no matter how rough of a start, and how bad the user reviews are, this game will be a success in the end. I give it a couple months before everyone forgets about this horrible launch.
Old 03-08-13, 10:05 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by RichC2
True, I know Ubisoft patched out the Always-On DRM in a slew of their games a year or two ago (Assassins Creed II, Splinter Cell: Conviction).
Yeah, D3 and Sim City will show us how long companies will keep their games up and running. I don't expect Blizzard to shut D3 down anytime soon. EA will probably wait until a sequel is released or the user base gets under a certain amount. Hell they closed the servers for LOTR Conquest a little more than a year after release.
Old 03-08-13, 10:11 AM
  #135  
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Re: SimCity (2013) (PC/Mac)

How does that work on PCs nowadays? I haven't really played multiplayer online in a while, are all servers maintained by the company now or can you still use something like Gamespy and find servers hosting the game?
Old 03-08-13, 10:13 AM
  #136  
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Re: SimCity (2013) (PC/Mac)

I doubt they would shut down the servers even if/when a sequel is released. Not that I don't dislike EA, I just don't think even they would be that stupid.
Old 03-08-13, 10:23 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by RichC2
How does that work on PCs nowadays? I haven't really played multiplayer online in a while, are all servers maintained by the company now or can you still use something like Gamespy and find servers hosting the game?
Most games have a built in server search. I haven't used gamespy in a long time.


Originally Posted by flashburn
I doubt they would shut down the servers even if/when a sequel is released. Not that I don't dislike EA, I just don't think even they would be that stupid.
When I said sequel, I was thinking of it taking another 10 years lol

Last edited by Krayzie; 03-08-13 at 10:31 AM.
Old 03-08-13, 10:39 AM
  #138  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Krayzie
When I said sequel, I was thinking of it taking another 10 years lol
Yeah sure, but if there are still a decent number of people playing I can't see them taking it down even then, unless they add an offline ability by then. If there are people playing, there will be people buying in-game content, so they'll keep it up and running.
Old 03-08-13, 02:25 PM
  #139  
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Re: SimCity (2013) (PC/Mac)

Just read over on IGN that EA is suspending all online marketing for the game.
Old 03-08-13, 02:26 PM
  #140  
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Re: SimCity (2013) (PC/Mac)

EA: No Digital Refunds for SimCity Players

Angry SimCity fans are grabbing their pitchforks and torches in response to Electronic Arts's decision to not provide digital refunds.

In a series of tweets via its official Origin account, EA announced on Thursday that ongoing server problems do not warrant refunds. "In general we do not offer refunds on digital download games," the company wrote, providing a link to its policy.

http://www.pcmag.com/article2/0,2817,2416398,00.asp
This is starting to be more entertaining than the Aliens launch.
Old 03-08-13, 02:30 PM
  #141  
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Re: SimCity (2013) (PC/Mac)

I contacted Amazon today, and they did state that I could send the game back for a full refund if I chose. Haven't decided yet.
Old 03-08-13, 02:46 PM
  #142  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by stingermck
This is starting to be more entertaining than the Aliens launch.
I know of MANY people that got refunds from Origin. So have they changed their stance in the last 24 hours, or is that old and out of date news?
Old 03-08-13, 04:26 PM
  #143  
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Re: SimCity (2013) (PC/Mac)

This is becoming one of the biggest and most entertaining disasters I can remember in gaming in recent history.

Now EA is saying the problem was because people were having "too much fun" with the game, so they couldn't bring themselves to stop playing. That overloaded the servers and caused them to go down.

FORUM POST FROM KIP KATSARELIS, SENIOR PRODUCER, SIMCITY

You, the fans, are important to us. It's why we got into games and it's because of you that we here at Maxis were able to complete our dream of making another SimCity. This has been an exciting week for us, but as you know there have been some bumps along the way. We want to shed light on one of the most significant issues that we are facing right now, as well as the steps we're taking to resolve them so that we can provide you with an enjoyable experience.

Server capacity is our biggest obstacle. We launched in North America on Tuesday and our servers filled up within a matter of hours. What we saw was that players were having such a good time they didn't want to leave the game, which kept our servers packed and made it difficult for new players to join. We added more servers to accommodate the launch in Australia and Japan, and then more yesterday to accommodate the launch in Europe. As of right now, we are adding even more servers which will be going live over the next three days. And, our plan is to continue to bring more servers online until we have enough to meet the demand, increase player capacity and let more people through the gates and into the game.
http://forum.ea.com/eaforum/posts/li...voo0atasylasrn

Also:

Old 03-08-13, 04:28 PM
  #144  
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Re: SimCity (2013) (PC/Mac)

Old 03-08-13, 04:30 PM
  #145  
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Bob_Bobbson
This is becoming one of the biggest and most entertaining disasters I can remember in gaming in recent history.

Now EA is saying the problem was because people were having "too much fun" with the game, so they couldn't bring themselves to stop playing. That overloaded the servers and caused them to go down.
What can we say? We just made the game too much fun and the bastards won't stop playing.
Old 03-08-13, 04:36 PM
  #146  
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Re: SimCity (2013) (PC/Mac)

<iframe width="560" height="315" src="http://www.youtube.com/embed/KLYLmsEBGug" frameborder="0" allowfullscreen></iframe>
Old 03-08-13, 06:08 PM
  #147  
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Re: SimCity (2013) (PC/Mac)

EA got lube and fucked everyone in the ass who purchased the game?

TOLDJA!

I'm glad Amazon is refunding the game to people who purchased it. Especially since it's the most poorly reviewed item in Amazon's history.
Old 03-08-13, 06:56 PM
  #148  
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Re: SimCity (2013) (PC/Mac)

Apparently a pirated version is out now that (obviously) doesn't require an internet connection to play.

Ironic that EA's anti-pirate measures are having the totally opposite effect.

How bad do customers feel that a pirate can play the game till the cows come home for $0, yet they spent $60 and can't play it at all?
Old 03-08-13, 10:00 PM
  #149  
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Re: SimCity (2013) (PC/Mac)

EA Will Give A Free PC Game To Anyone Who Bought SimCity

http://kotaku.com/5989630/ea-will-gi...bought-simcity
Old 03-08-13, 10:01 PM
  #150  
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Re: SimCity (2013) (PC/Mac)

Here's a free game, don't complain anymore!


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