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SimCity (2013) (PC/Mac)

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SimCity (2013) (PC/Mac)

Old 03-05-13, 09:39 PM
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Re: SimCity (2013) (PC/Mac)

I'll send you a friend request now. My Origin name is flashburn2012.
Old 03-05-13, 10:54 PM
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Re: SimCity (2013) (PC/Mac)

Fuuuuuuuuckkkk... Just had a meltdown at my Nuclear power plant. Now like a quarter of my land is uninhabitable. Really stupid how it happened too. You need some unknown number of skilled labor (which you can only control by the number of higher education schools you have), but you can't dictate where they work or anything. So I was doing fine, next thing I know, my number of skilled laborers drops, and my power plant is in danger. I tried countering it by building another community college, but it was too late.

I was concerned I'd be up playing all night again, but that has put an end to my marathon for today. The limited city size is a huge turn off, it forces you to play the game in a specific way which I don't like at all (maximizing real estate). Makes it feel very linear. Not to mention how unfair it is for plots of land that have large portions of water or hills.

This game will probably be great, just give it three years, a dozen patches, and several expansions.
Old 03-06-13, 08:01 AM
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Re: SimCity (2013) (PC/Mac)

^
So basically wait for a super edition to come out so we don't have to be nickel and dimed by EA? Add another 200,000 population for only $9.99!!


Originally Posted by stingermck
Look for Droid Towers
Thanks. I tried it out but it felt kind of cheap. The elevators didn't move, they let me build a pizza shop that stuck out over the lobby and the droid people were walking in mid air lol

Is Yoot Tower a lot better?
Old 03-06-13, 08:44 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Krayzie
^
So basically wait for a super edition to come out so we don't have to be nickel and dimed by EA? Add another 200,000 population for only $9.99!!
Pretty much. I mean if you're a diehard Sim City fan, buy it, but wait for it to go on sale at least a bit. The games infrastructure seems solid, it just needs some work. Increasing the city size would help, but they already said it's going to be a large undertaking, because as things currently stand it was only designed with 32-bit in mind, and they would need to create a 64-bit version to increase the city size... which would of course mean people running 32-bit Windows wouldn't be able to have the bigger city sizes. I'm not sure they want to segregate their user base like that though.
Old 03-06-13, 09:09 AM
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Re: SimCity (2013) (PC/Mac)

I guess the requirements aren't that high but I'm surprised anyone still uses 32 bit Windows.
Old 03-06-13, 09:20 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by RichC2
I guess the requirements aren't that high but I'm surprised anyone still uses 32 bit Windows.
Blame the OEM's that still only offer 64-bit Windows as an option.
Old 03-06-13, 06:16 PM
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Re: SimCity (2013) (PC/Mac)

Also given the way Origin has been forced to shell out coupons and $10 off emails and such, you might as well wait.
Old 03-06-13, 06:54 PM
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Re: SimCity (2013) (PC/Mac)

30 minute queue to login to the server I'm on. Seriously, Fuck You EA. I've went from really enjoying to hating this game in the last few days since it was released.

BTW if anyone is playing, be very careful with Nuclear Power Plants. If you have a meltdown, the land will be forever irradiated. I left it going 5 years and it didn't dissipate at all. My meltdown pretty much randomly occurred (see my earlier post). You can't even delete the city or anything, you are just stuck with it forever. You can abandon it, but if you continue to play in that region (or anyone else is) it will always be there.
Old 03-06-13, 07:13 PM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by Krayzie
^
So basically wait for a super edition to come out so we don't have to be nickel and dimed by EA? Add another 200,000 population for only $9.99!!




Thanks. I tried it out but it felt kind of cheap. The elevators didn't move, they let me build a pizza shop that stuck out over the lobby and the droid people were walking in mid air lol

Is Yoot Tower a lot better?
Yoot Tower is literally the same game as Sim Tower, so if that's what you want, buy it. The interface is a little bit clunky, but it's a lot of fun to play, just like the original.
Old 03-06-13, 11:06 PM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by flashburn
30 minute queue to login to the server I'm on. Seriously, Fuck You EA. I've went from really enjoying to hating this game in the last few days since it was released.
Let me get this straight. You have to wait 30 minutes to start to play a game that you paid $60 for and you already downloaded to your computer? Seriously?
Old 03-06-13, 11:09 PM
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Re: SimCity (2013) (PC/Mac)

Who could have seen this coming? Oh yeah, everybody. Get it together, EA.
Old 03-06-13, 11:13 PM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by cungar
Let me get this straight. You have to wait 30 minutes to start to play a game that you paid $60 for and you already downloaded to your computer? Seriously?
That's happened somewhat regularly with MMO's.

Although it's funny because EA was pretty confident to not have the same type of launch issues that Diablo 3 had when it was released last year.

http://kotaku.com/5989053/
Old 03-06-13, 11:17 PM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by fumanstan
That's happened somewhat regularly with MMO's.

Although it's funny because EA was pretty confident to not have the same type of launch issues that Diablo 3 had when it was released last year.

http://kotaku.com/5989053/
Sorry I've been out of PC gaming for a while. This was supposed to bring me back in. I'm having serious doubts.
Old 03-06-13, 11:17 PM
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Re: SimCity (2013) (PC/Mac)

Oh nice. If you decide to try to play on another server your games don't go with you and you have to play through the tutorial again. What is this I don't even
Old 03-07-13, 12:03 AM
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Re: SimCity (2013) (PC/Mac)

Really? Cities don't carry over from one server to another?

FWIW, I've only made one city so far, on North America West 1.
Old 03-07-13, 05:41 AM
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Re: SimCity (2013) (PC/Mac)

Good news, I was able to login successfully this morning. The bad news is I need to go to work in a few minutes.
Old 03-07-13, 09:35 AM
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Re: SimCity (2013) (PC/Mac)

Originally Posted by cungar
Let me get this straight. You have to wait 30 minutes to start to play a game that you paid $60 for and you already downloaded to your computer? Seriously?
Yeah, I was willing to overlook the online stuff, but everything I've heard so far has me really upset about it. I will probably still pick it up Friday, because I love this type of game. But I'm really pissed EA has the license. This game needs an offline mode, and there is no good reason not to offer it. None at all. It is shocking that I might have to queue up to play a single player game, and if this is a sign of things to come, EAs demise can't come soon enough for me. Maxis will survive without them.
Old 03-07-13, 09:47 AM
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Re: SimCity (2013) (PC/Mac)

After playing it for some time, I can agree, there is no reason this game needed to be online only. Unfortunately since it has been built with that sort of infrastructure in place, it's going to be quite a task for them to create an offline only mode. So they probably won't bother.

The one thing they do basically force on you is that you need to rely on other cities in a region. It's impossible to have a "jack of all trades" city, there just isn't enough room. It's actually pretty pathetic how small the cities are.
Old 03-07-13, 09:50 AM
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Re: SimCity (2013) (PC/Mac)

On the flip side, it makes it easier to create specialized cities (gambling mecca, beach community, etc).
Old 03-07-13, 10:08 AM
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Re: SimCity (2013) (PC/Mac)

It doesn't make it easier, it just requires it. SimCity shouldn't be about restrictions.

Oh, and you know how SimCity 4 got a traffic expansion since it was so terrible... this one needs one too. The logic is downright fucktarded. I saw a row of cars literally just make a u-turn from one block to the next, over and over like 30 times, until they eventually all turned right. Lots and lots of stupid logic in place. You should see how a fleet of garbage trucks is dispatched.
Old 03-07-13, 11:30 AM
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Re: SimCity (2013) (PC/Mac)

EA is turning off features to get servers working: http://kotaku.com/5989207/the-simcit...ervers-working

Old 03-07-13, 11:51 AM
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Re: SimCity (2013) (PC/Mac)

If anyone wants to join a region I'm creating later today (hopefully on NA East 3 if they create one soon), send me a PM.
Old 03-07-13, 12:56 PM
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Re: SimCity (2013) (PC/Mac)

And the lol's continue...
* Fix for crash caused most commonly occurring on servers experiencing lag. This crash would happen most often when claiming a new city when playing in a region.

* Fix for server select dialog not appearing on start-up if the server the player was last on is not available.
* Disabled Cheetah speed. Cheetah speed is is now the same as llama speed.
* Crash fix for finding closest points.
* Crash fixes in transport and pedestrian code.
* A fix cities having processing problems associated with helicopters.
Old 03-07-13, 01:47 PM
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Re: SimCity (2013) (PC/Mac)

Amazon has stopped sales of the digital download.
Old 03-07-13, 01:53 PM
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Re: SimCity (2013) (PC/Mac)

Fucking idiots with their always on ideas

I usually don't have a problem with it but if you aren't ready for primetime wtf are you doing

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