Elder Scrolls V: Skyrim -- November 2011
#826
DVD Talk Hero
Re: Elder Scrolls V: Skyrim -- November 2011
5 of the most enjoyable side-quests in SkyRim
Please note I have tried to keep this completely spoiler free.
5. Waking Nightmare — Dawnstar
Travel to Dawnstar, and you will hear the townsfolk muttering about nightmares plaguing the village. If you journey to the inn, Erandur, a priest of Mara, will approach you and tell you that the village will slowly go insane if something is not done about the nightmares. Erandur will accompany you to Nightcaller Temple to right the wrongs. This quest is one of the more dramatic, and features some insidious forces at play.
4. The Mind of Madness — Solitude
If you explore Solitude, you will eventually come across a maddened beggar who is away from his master, and desperate to find him. This is a quest that is easy to write off as “not worth the effort,” but don’t be too quick to judge. The beggar will ask you to journey to the Blue Palace, and once you step into the Pelagius wing, what follows is a trip down the rabbit hole.
3. Laid to Rest — Morthal
In Morthal, you will see a house that has burned to the ground. Townsfolk will whisper that it is cursed and bad luck. If you speak to the Jarl about it, she will tell you that she has her suspicions of what happened, but that she needs you, an outsider, to confirm them. Easily one of the saddest quests available, it’s guaranteed to tug at your heart strings, and offer some very unique character opportunities.
2. The Black Star — Azura’s Shrine
There is little way to skirt around the fact that this is Azura’s quest. Travel to Azura’s shrine (getting there is half the fun), and the priestess of Azura will tell you that Azura foresaw you coming. She will offer a rather cryptic quest, saying that someone has attempted to turn a star black. Once again players will find themselves running around through dungeons and various cities, but the end of this quest is where the fun shines. Featuring one of the most unique locations in the game, it’s a fun ride in order to obtain the Best. Soul. Gem. Ever.
1. A Night to Remember — Whiterun
To say too much about this quest will spoil what is, unquestionably, the most entertaining and enjoyable side quest available. No, I’m not exaggerating. In Whiterun, go to the Bannered Mare and approach the bar. A man named Sam will challenge you to a drinking contest. Accept his challenge and down three of his “special brew.” What follows is a quest that will, quite literally, take you across the entirety of the map, as you try to retrace your steps from the previous evening. Just remember: tigers love pepper — they hate cinnamon.
5. Waking Nightmare — Dawnstar
Travel to Dawnstar, and you will hear the townsfolk muttering about nightmares plaguing the village. If you journey to the inn, Erandur, a priest of Mara, will approach you and tell you that the village will slowly go insane if something is not done about the nightmares. Erandur will accompany you to Nightcaller Temple to right the wrongs. This quest is one of the more dramatic, and features some insidious forces at play.
4. The Mind of Madness — Solitude
If you explore Solitude, you will eventually come across a maddened beggar who is away from his master, and desperate to find him. This is a quest that is easy to write off as “not worth the effort,” but don’t be too quick to judge. The beggar will ask you to journey to the Blue Palace, and once you step into the Pelagius wing, what follows is a trip down the rabbit hole.
3. Laid to Rest — Morthal
In Morthal, you will see a house that has burned to the ground. Townsfolk will whisper that it is cursed and bad luck. If you speak to the Jarl about it, she will tell you that she has her suspicions of what happened, but that she needs you, an outsider, to confirm them. Easily one of the saddest quests available, it’s guaranteed to tug at your heart strings, and offer some very unique character opportunities.
2. The Black Star — Azura’s Shrine
There is little way to skirt around the fact that this is Azura’s quest. Travel to Azura’s shrine (getting there is half the fun), and the priestess of Azura will tell you that Azura foresaw you coming. She will offer a rather cryptic quest, saying that someone has attempted to turn a star black. Once again players will find themselves running around through dungeons and various cities, but the end of this quest is where the fun shines. Featuring one of the most unique locations in the game, it’s a fun ride in order to obtain the Best. Soul. Gem. Ever.
1. A Night to Remember — Whiterun
To say too much about this quest will spoil what is, unquestionably, the most entertaining and enjoyable side quest available. No, I’m not exaggerating. In Whiterun, go to the Bannered Mare and approach the bar. A man named Sam will challenge you to a drinking contest. Accept his challenge and down three of his “special brew.” What follows is a quest that will, quite literally, take you across the entirety of the map, as you try to retrace your steps from the previous evening. Just remember: tigers love pepper — they hate cinnamon.
#827
DVD Talk Legend
Re: Elder Scrolls V: Skyrim -- November 2011
I'm sure it might, haven't tried it out yet, I have run into Legion/Stormcloak parties and neither have done anything with me..my fear is once I choose a side..I won't be able to go to winterhold/solitude anymore?
#828
DVD Talk Legend
Re: Elder Scrolls V: Skyrim -- November 2011
I don't think it effects much in the towns unless you try to go to each HQ. What it will effect is when you run across one of the camps. When you join one side, you'll get attacked on site if you go near a camp of the other.
#830
DVD Talk Legend
Re: Elder Scrolls V: Skyrim -- November 2011
Either use the pickpocket perk to give them poison or get the 15x stealth hit with daggers perk. That plus the shrouded gloves give you 30x hits with daggers while sneaking. Make a few invisibility potions (luna moth wings & chaurus eggs) and you're all set.
#832
DVD Talk Hero
Re: Elder Scrolls V: Skyrim -- November 2011
Post #771 wants to have a word with you
So anyway, I guess this hasn't been re-patched? I decided to give it a go, and see what happens. All was well until I got disconnected from Xbox Live. So I reconnected.
Then five minutes later, I got disconnected again.
So I reconnected.
Five minutes later, again a disconnection.
So I reconnect. But this time the game froze right after. Not at a loading screen, mind you, but in the middle of a cave.
That's the first non loading screen freeze I have had. Not sure if it's the patch or just bad luck.
So anyway, I guess this hasn't been re-patched? I decided to give it a go, and see what happens. All was well until I got disconnected from Xbox Live. So I reconnected.
Then five minutes later, I got disconnected again.
So I reconnected.
Five minutes later, again a disconnection.
So I reconnect. But this time the game froze right after. Not at a loading screen, mind you, but in the middle of a cave.
That's the first non loading screen freeze I have had. Not sure if it's the patch or just bad luck.
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Re: Elder Scrolls V: Skyrim -- November 2011
#834
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#836
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Re: Elder Scrolls V: Skyrim -- November 2011
#837
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#844
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Re: Elder Scrolls V: Skyrim -- November 2011
I did my first kill, I'm guessing they get harder now..it was a homeless dude sleeping in a shack away from town
#845
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Re: Elder Scrolls V: Skyrim -- November 2011
Daedric Quests > most other games
Started Discerning the Transmundane last night and holy shit, it's long. It doesn't help that even walking into Blackreach is a spiraling pit of time suck. Jesus christ. I think I spent 5 hours working my way to and on that whole area last night.
Started Discerning the Transmundane last night and holy shit, it's long. It doesn't help that even walking into Blackreach is a spiraling pit of time suck. Jesus christ. I think I spent 5 hours working my way to and on that whole area last night.
#848
DVD Talk Hero
Re: Elder Scrolls V: Skyrim -- November 2011
I am and I do and in no way am I hiding behind the pseudo-anonymity of the internet when I say that or call people nerds that have similar interests as me
#849
DVD Talk Legend
Re: Elder Scrolls V: Skyrim -- November 2011
Yup. Once you have the perk, you can add poison to their inventory while pickpocketing. The effects will happen instantly when you exit their inventory. Personally, I like using Frezy poison when they're around guards. They'll attack and the guards will kill them for you.
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