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Old 06-29-09, 11:16 PM   #1
mhg83
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Trine: Physics based action platformer (psn, pc)

Trine is an action platform and puzzle game, where players control the different characters trying to complete levels. Levels and characters have a full physics interaction. The three playable characters are a knight (melee fighter), a thief (a ranged fighter) and a wizard (a non-combat character who conjures different objects).

The Game features a unique co-op feature where players can join in at anytime. Players can combine abilities to overcome obstacles in novel ways to accomplish feats more easily.

Some videos:







It looks like july 15th this is getting released on psn and pc. I'm sure it will eventually get released on 360 later this year. $20 is the price for psn but I've heard the pc is getting screwed with a $40 price! The game looks like it's worth it anyways, but I'll be getting this on psn day one of release. Anyone else interested in this game?
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Old 06-29-09, 11:19 PM   #2
Decker
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Re: Trine: Physics based action platformer (psn, pc)

Looks good. I'm probably in, if the reviews are good.
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Old 06-29-09, 11:21 PM   #3
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Re: Trine: Physics based action platformer (psn, pc)

$30 if you preorder PC version on Steam apparently. It also (iirc) comes with another game free.

Here's the demo: http://www.bigdownload.com/games/trine/pc/trine-demo/
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Old 06-30-09, 09:29 AM   #4
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Re: Trine: Physics based action platformer (psn, pc)

Looks like it is running the Little Big Planet engine. That's a good thing. I'm in.
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Old 06-30-09, 11:03 AM   #5
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Re: Trine: Physics based action platformer (psn, pc)

Hopefully it's not as floaty as LBP - those floaty controls all but killed that game for me.
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Old 06-30-09, 01:01 PM   #6
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Re: Trine: Physics based action platformer (psn, pc)

I think it's the Unreal Engine.

Played last night. Controls were a little tough on my laptop. Movement with A,W,S,D and then trying to aim with the touchpad was not so so easy.

Super beautiful backgrounds.

At least based on the demo, strictly 2d platformer. Basically you just move right. There's no real puzzling to continue moving on, the puzzles are how to collect the experience bottles that are hidden around (like use the mage to create a block, then use the thief to swing to the block, etc, etc, get experience bottle). There's also some RPG elements thrown in (I got the ring of spellcasters! But my warrior picked it up and I'm not sure how to switch it to my mage.)

I would definitely not pay $40/$30 for this. Depending on the length I could possibly pay $20, but coming out of the demo I'm not sure if I had fun or not. i'll have to play the PSN demo, see how those controls work before I decide. Also depends on how long the overall game is and if the puzzling varies and ramps up in difficulty.
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Old 06-30-09, 02:43 PM   #7
mhg83
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Re: Trine: Physics based action platformer (psn, pc)

Quote:
Originally Posted by TLwizard View Post
I think it's the Unreal Engine.

Played last night. Controls were a little tough on my laptop. Movement with A,W,S,D and then trying to aim with the touchpad was not so so easy.

Super beautiful backgrounds.

At least based on the demo, strictly 2d platformer. Basically you just move right. There's no real puzzling to continue moving on, the puzzles are how to collect the experience bottles that are hidden around (like use the mage to create a block, then use the thief to swing to the block, etc, etc, get experience bottle). There's also some RPG elements thrown in (I got the ring of spellcasters! But my warrior picked it up and I'm not sure how to switch it to my mage.)

I would definitely not pay $40/$30 for this. Depending on the length I could possibly pay $20, but coming out of the demo I'm not sure if I had fun or not. i'll have to play the PSN demo, see how those controls work before I decide. Also depends on how long the overall game is and if the puzzling varies and ramps up in difficulty.
I heard its 8 hours long. Plenty of playtime for $20
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Old 06-30-09, 07:54 PM   #8
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Re: Trine: Physics based action platformer (psn, pc)

This game really looks great. I wish they'd do a Castlevania like this.
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