I am not a fan of the N64. It did have a handful of some of the greatest games ever made. However, it had horrible third party support and even Nintendo's releases were months apart. My N64 mostly collected dust and I haven't touched it years. I have been much happier with the GameCube and feel its a much better overall console. Even though it didn't have the third party support of the PS2 it still had many times the third party games the N64 did. The Cube also has a very wide array of quality games and I would take the Cube over the N64 every time.
well my 64 got alot of re-play as i had to re-play Zelda and Mario 64 a bunch of times due to the dry spell of good games. I loved the controller and the rumble, but the game boxes and lack of 3rd party support hurt it.
The same deal with the Cube happened with the N64. It's a system definitely worth buying, but you only play those "must-have" games every 6 months. The PS2 is the same deal as the PSo. You play a few games every month, but they're not really classics nor are they timeless the way Cube games are.
brought analog control to the masses.
Brought rumble to controllers.
standardized the multiplayer experience.
introduced the pseudo-dual analog control to the FPS genre with Turok.
First party games were perfection.
rare games were perfection.
No load times.
All I see are ++++'s, no faults.
Nintendo preached quality over quantity on the N64 and that is what they delivered.
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Faultless is going a little too far, but I do agree it had some incredible games, not to mention games that have set standards which are copied by almost every big developer out there, such as Analog control, the 3D platformer (mario 64), the targeting system in Zelda: OoT, popularized four player games on home consoles, the list goes on. Maybe you should have said "one of my favorites," Looking back its easy to see faults in just about anything comparing between gens, especially in something like technology.
I still remember playing Goldeneye and Mario Kart 64 for hours on weekend nights with my friends, ordering some latenight pizza and cold beer. It doesn't get much better than that.
And the N64 was also the last system to get a Goemon game (there were 2), I loved that series.
When i think of nintendos big failures, i think of the N64. And of course the Virtual Boy, but this is a N64 thread. I never got used to the controls in zelda on it, they were clunky and had way too many buttons. The whole goldeneye craze passed me by since i truely cant enjoy a FPS game (And ive tried countless times, i just dont see the fun in them?). Mario 64 was super repetative imo, and truely i didnt find a single good game on the whole system. It collected dust way to long. NES/Snes were colossul triumphs vs N64/GC which to me were flops (GC is 100x better then n64 tho).
I definitely got more enjoyment out of the N64 than the GC. Still, the GC's rpg library sure kicked it's ass..
Negatives with the n64? I did get tired about the lack of texture detail in nearly every first party game. And the fogging? Bleh.. The controller wasn't great but I certainly got used to it in the end. I guess there's the rpgs as well.. still I just bought a ps1 and mainly bought rpgs for that .