"I am Sam Fisher, I am a Splinter Cell".....uuhhh...okay.....
#26
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Originally posted by thegame370
This game is awesome! I have it for Xbox which is quite frankly the best way to play it. Ive seen the way it looks for the PS2, and its pretty but not nearly as pretty as it is for the box. But aside from that, i dont think theres anything wrong with the story. Maybe you need to get into it further, it gets really interesting later on and very tough, especially when you have to infiltrate the CIA HQ. Personally, i love the game, its one of the best i have for my XBox and a great game all around.
This game is awesome! I have it for Xbox which is quite frankly the best way to play it. Ive seen the way it looks for the PS2, and its pretty but not nearly as pretty as it is for the box. But aside from that, i dont think theres anything wrong with the story. Maybe you need to get into it further, it gets really interesting later on and very tough, especially when you have to infiltrate the CIA HQ. Personally, i love the game, its one of the best i have for my XBox and a great game all around.
I agree. Awesome game. I guess some people need fast paced action at all times to enjoy a game.......
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I'll have to agree with the ol captain, the story and characters for splinter cell, for me, weren't at all memorable... I mean I remember sam fishers name, but I couldn't name the major bad guy, that chief dude that gives sam his orders, the side kick dude with out going through the game and writing their name's down. As for the story ummmm, off the top of my head i don't remember.
That said I still thoroughly enjoyed the game from beginning to end...I guess this is one of those games where the game play alone was good enough to carry it through.
That said I still thoroughly enjoyed the game from beginning to end...I guess this is one of those games where the game play alone was good enough to carry it through.
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Originally posted by Captain Harlock
See that's one of the problems I'm having with Splinter Cell. I'm not finding it immersive in the least. The story is almost beside the point thus far. Unlike Metal Gear where I rivetted saying to myself "WOW! What's going to happen next?". Splinter Cell feels like a bunch of seperate, disjointed and unrelated missions. There's little or no motivation to other than "following orders".
Sam Fisher also seems to be a rather dull, flat, undynamic character. Great characters like Solid Snake, Wolverine, Daredevil, and even James Bond have more going on under the surface. Sam Fisher aspires to those roles but in the end he just follows orders to the letter. There seems to be little else driving him and that makes the character, for me at least, very unappealing and not very fun to play as.
I'd hate to say it, but Sam Fisher almost makes covert ops seem boring.
See that's one of the problems I'm having with Splinter Cell. I'm not finding it immersive in the least. The story is almost beside the point thus far. Unlike Metal Gear where I rivetted saying to myself "WOW! What's going to happen next?". Splinter Cell feels like a bunch of seperate, disjointed and unrelated missions. There's little or no motivation to other than "following orders".
Sam Fisher also seems to be a rather dull, flat, undynamic character. Great characters like Solid Snake, Wolverine, Daredevil, and even James Bond have more going on under the surface. Sam Fisher aspires to those roles but in the end he just follows orders to the letter. There seems to be little else driving him and that makes the character, for me at least, very unappealing and not very fun to play as.
I'd hate to say it, but Sam Fisher almost makes covert ops seem boring.
I agree with you. I just wish there wasn't so much repitition. If only they allowed a few failures that would change the storyline instead of the linear story there is now, I would like it far better. So what if the hostages just got shot? I'm in the middle of a firefight dammit. Don't tell me the missions over. Thats just gay.
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Re: "I am Sam Fisher, I am a Splinter Cell".....uuhhh...okay.....
Originally posted by Captain Harlock
I finally got around to playing Splinter Cell on the PS2 the other night.]
I finally got around to playing Splinter Cell on the PS2 the other night.]
well, there was the 1st mistake. get an xbox, its version is better.
I have to say that honestly, I'm more than a bit underwhelmed.
Sam Fisher aspires to be some kind of "uber agent" but I just kept saying
"What am I doing again? And more importantly why am I supposed to care?" Basically the game's story really isn't very riveting.
I've only played about 20% or so of the game it so far there hasn't been anything about any of the characters or about Sam Fisher that makes them/it memorable. There's no other motivation besides "following orders"
there's no real reason to like Sam.
I don't know am I missing something?
j
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I got an XBOX for Buffy the Vampire Slayer, but over Xmas vacation, I got Splinter Cell because the commercial looked cool, and I must say it is an AWESOME game, I am anything but a hardcore gamer, but this Splinter Cell sucked me in and I just could not get enough...I found it to be very tough, but when I finally finished it, I felt such a great feeling of accomplishment...I would definitely give this a **** out of **** rating
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Re: Re: "I am Sam Fisher, I am a Splinter Cell".....uuhhh...okay.....
Originally posted by jekbrown
well, there was the 1st mistake. get an xbox, its version is better.
not very surprising...
he doesnt "aspire" to be an uber agent, he IS an uber agent. A guy who is aspiring to be an agent is prolly still in training or something. Sam is doing real Ops... ops that have global-war-type implications. I dont think the NSA sends out rookies for that kinda thing.
other than the fact that the fate of the entire planet is hanging in the balance, you're right, there isnt much going on worth caring about.
have you even played the game? Sam is involved in all kinds of international intrigue that if it went badly could result in REALLY bad times... lots of people dying and stuff. SOME people would consider that "motivation". what better motivation could there be?
theres lots of reasons to like sam... he has a sense of humor, he kicks ass, and he is worried about his daughters well-being. Seems like an all around good guy to me.
heh, if u have to ask you prolly know the answer already.
j
well, there was the 1st mistake. get an xbox, its version is better.
not very surprising...
he doesnt "aspire" to be an uber agent, he IS an uber agent. A guy who is aspiring to be an agent is prolly still in training or something. Sam is doing real Ops... ops that have global-war-type implications. I dont think the NSA sends out rookies for that kinda thing.
other than the fact that the fate of the entire planet is hanging in the balance, you're right, there isnt much going on worth caring about.
have you even played the game? Sam is involved in all kinds of international intrigue that if it went badly could result in REALLY bad times... lots of people dying and stuff. SOME people would consider that "motivation". what better motivation could there be?
theres lots of reasons to like sam... he has a sense of humor, he kicks ass, and he is worried about his daughters well-being. Seems like an all around good guy to me.
heh, if u have to ask you prolly know the answer already.
j
The whole thing about "Well he's saving the world from World War III". Is he? I don't get any feeling of urgency. During Metal Gear Solid you felt like something huge was going down. I'm not getting the sense that if he fails it's going to be armageddon. I know it's still early in the game, but I think that should have been conveyed alot better. Other than a NewsFlash, that really didn't make a lot of sense, I didn't get the feeling that there was anything riding on this mission. Too much is implied. I don't think the argument "Well you should know alot is riding on this mission" is an adequate justification of why I am sneaking around in a former Soviet Republic looking for generic bad guys.
Yes I am playing the game. But thus far it's slow going. Unfortunately like most of us, I don't have an unlimited amount of time to devote to playing it.
Okay, the whole "aspiring" to be an Uber Agent. Sam Fisher is a new character. And I'm sure that Ubi Soft want him to be considered in the same class AS a 007, or a Solid Snake. Remember he's an unfamiliar character to alot of us. It's only natural that we'd like to know a little more about him. But so far all I've seen of his sense of humor is "I want you to forget you saw me. Now convince me."
Sam seems like an all around "good guy", but there's nothing there. He seems rather flat. No personality. I know they are going for "realism" but as another poster said just because it's more realistic doesn't mean it's more fun to play. And like I stated before, I really do feel that once I knew more about Raiden's past I found him a little more likeable ( or if you will tolerable).
I really do think that Ubi Soft could have stood to work a little more on the overall "presentation". The missions parameters are often too strict, and there is little room for improvisation. Something a covert ops specialist would have to do is to think on the fly. There's almost a "connect the dots" feel to Splinter Cell that really hinders the player.
I really want to like this game, but there's too much I can't ignore that I can't give Ubi Soft a "free pass" on.
#32
I guess if you like the flamboyant, non-sensical, cheesy plot of MGS2, then there's not much to say. Just kidding...
Anyway, this game is all about the gameplay. And the Xbox version is much better graphically.
Can't wait for the sequel.
Anyway, this game is all about the gameplay. And the Xbox version is much better graphically.
Can't wait for the sequel.
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MGS2 plot might not have been the best in a game. BUT, it was very immersive, it gave me the feeling that I was playing through an action/sci fi movie. We all KNOW those movie plots are not the best, but they are entertaining nonetheless and we watch them. MGS plot doesnt seem so extremely linear, there are twists and revelations. In Splinter Cell, from the beginning of the game, and to the point I am in now, the plot is to "save the world." Basically, you get from point A to point B. I picture a racing game, one track is an oval, another track is full of twists and turns. Oval track=Splinter Cell, Twisty Turny track=MGS
#35
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I finished the game last night. Did it seem too short to anyone else? The ending didn't seem like an ending. I was expecting another mission when he got that phone call.
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Originally posted by Armando
Hmm. The story in Spinter Cell won the Game Developers Choice Award for writing. Seems like it would have a good story!
Hmm. The story in Spinter Cell won the Game Developers Choice Award for writing. Seems like it would have a good story!
I think the obvious problem is that you guys didn't buy the version with the bestest graphics ever: the Game Boy Advance version. Screw the story, you'll be hypnotized by those graphics.
#38
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Originally posted by prince_of_saturn
Well the problem is you bought the PS2 version, get the GameCube edition, it is the best play wise and graphic wise IMHO.
Well the problem is you bought the PS2 version, get the GameCube edition, it is the best play wise and graphic wise IMHO.
#40
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Haven't had a chance to play this game yet, but I wanted to point out that Captain Harlock said Metal Gear Solid, not Metal Gear Solid 2, there's a big difference.
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Originally posted by Outlaw
Haven't had a chance to play this game yet, but I wanted to point out that Captain Harlock said Metal Gear Solid, not Metal Gear Solid 2, there's a big difference.
Haven't had a chance to play this game yet, but I wanted to point out that Captain Harlock said Metal Gear Solid, not Metal Gear Solid 2, there's a big difference.
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Originally posted by trigun
I don't remember seeing Raiden in MGS1...
I don't remember seeing Raiden in MGS1...
(or maybe I misinterpreted his post because I didn't read all of it..... )
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Originally posted by Outlaw
Haven't had a chance to play this game yet, but I wanted to point out that Captain Harlock said Metal Gear Solid, not Metal Gear Solid 2, there's a big difference.
Haven't had a chance to play this game yet, but I wanted to point out that Captain Harlock said Metal Gear Solid, not Metal Gear Solid 2, there's a big difference.
Originally posted by Outlaw
You mean you never saw him? He was a secret character, you had to do a code to get him.
You mean you never saw him? He was a secret character, you had to do a code to get him.
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All reasonable complaints. It's true that all of the ingame cinemas and the lack of abruptly jumping from one location to another help tie the narrative together in the MGS games. I think my problem with MGS2 was after a while it was being laid on so thick that I started to tune it out.
It will be great seeing MGS3 and SC2 competing against each other in the future.
It will be great seeing MGS3 and SC2 competing against each other in the future.
#46
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Originally posted by Snowmaker
Nobody knows??
Nobody knows??
Spoiler:
I have been playing the Xbox version. I have had it since it came out but due to time, I take forever to finish games. I am on the last level now but still have Kola Cell to keep me busy for a little bit when I finish the main game.
Personally, I think it is one of the best games that I have played. Maybe b/c I don't have tons of time, but I never get absorbed into a video game's story b/c I have to break it up so much. I am lucky to finish a level or two a week on any video game (story driven that is).
In comparison to Metal Gear, I recently bought Substance for cheap and thought I would try it out. Splinter Cell has completely spoiled me with it's controls b/c it makes me hate Metal Gear's controls. Does anyone else find that?
Story-wise, between the two, Splinter Cell seems more realistic while Metal Gear seems more like a cartoon. But again, this is just an amateur gamer's opinion.
Last edited by Spiderbite; 04-18-03 at 08:12 AM.
#47
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Has anybody replayed the game on HARD yet. I started the first mission last night and so far have not noticed any difference in the difficulty. Is there a big difference?
#48
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Great game, not to everyones taste.
Story picks up around the 4th level (CIA), and while I too was disappointed it wasn't a over-engrossing story like the ones in MGS/MGS2, the gameplay and atmosphere more than makes up for it.
It took me 3 months from the time I started the game to even play through the first two levels, after that I was hooked and finished the game a week later. Something about the first few levels just isn't all that entertaining.
oh and - PC > Xbox > PS2 = GC, imho.
Also - this too is now one of my favorite videogames. Just got Kola Cell a few days ago, haven't had a chance to play through it though.
Story picks up around the 4th level (CIA), and while I too was disappointed it wasn't a over-engrossing story like the ones in MGS/MGS2, the gameplay and atmosphere more than makes up for it.
It took me 3 months from the time I started the game to even play through the first two levels, after that I was hooked and finished the game a week later. Something about the first few levels just isn't all that entertaining.
oh and - PC > Xbox > PS2 = GC, imho.
Also - this too is now one of my favorite videogames. Just got Kola Cell a few days ago, haven't had a chance to play through it though.
#49
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I haven't had much time to play SC (Xbox) unfortunately, but so far the game trounces MGS in terms of gameplay. The stealth aspect is infinitely more fleshed out and I generally feel like I'm in control of everything that I do. I also prefer the simple narrative to MGS2's achingly bad, pseudo-manga drivel.