View Poll Results: Do you use the invert option on First Person Shooters
Yes...Inverted is the only way I can play!
54
58.70%
No...I have to play non-inverted.
38
41.30%
Voters: 92. You may not vote on this poll
Do you use the invert option for First Person Shooters?
#1
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Do you use the invert option for First Person Shooters?
A friend and I were having an argument about this the other day so I figured I would post the question to all of you seasoned gamers at DVDTalk.
So...do you?
So...do you?
#2
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You need a third -- "sometimes" -- option. On PC I nearly always have to play inverted whereas on my Xbox it's far more comfortable to play non-inverted on the controller.
Tuan Jim
Tuan Jim
#3
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Thread Starter
I thought about the third option but I wanted more of a yes or no answer. If you do it sometimes, go with the majority of the way you normally play. Of course this is only asking about FPS. I know flying games, third person games, etc. might be played differently.
I can't imagine playing inverted on a first person shooter on the computer and then going to another first person shooter on a console and playing differently. Doesn't that get confusing (even if they are different games)?
I can't imagine playing inverted on a first person shooter on the computer and then going to another first person shooter on a console and playing differently. Doesn't that get confusing (even if they are different games)?
#8
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How do you play inverted for a PC FPS game? do you move the mouse up and you look down? I've never heard of anything like that before. As for console FPS, it's definitely non-inverted.
#9
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Non-inverted....and by the looks of it I may be in the minority. I guess my lack of a flight sim background makes it seem normal to me.
Are there any games out there that allow multiplayer with each player using a different aim? I know my friends has issues with the non-inverted when we co-op Halo.
Are there any games out there that allow multiplayer with each player using a different aim? I know my friends has issues with the non-inverted when we co-op Halo.
#10
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Originally posted by Copenhagen
Are there any games out there that allow multiplayer with each player using a different aim? I know my friends has issues with the non-inverted when we co-op Halo.
Are there any games out there that allow multiplayer with each player using a different aim? I know my friends has issues with the non-inverted when we co-op Halo.
#11
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i don't know... my bro-in-law and i were sort of talking about it when we played halo. he likes it inverted and always plays games that way. i just play whatever and get used to it.
i think splinter cell also has the option.
i think splinter cell also has the option.
#13
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Originally posted by brianluvdvd
Halo lets you. Your friends just have to create their own profile and choose the inverted option (even in co-op). Unreal & Turok lets you as well. Actually all the FPS I have played on the Xbox lets your friends invert if they want to. Trust me...I know. My buddy who plays these with me freaks out if he can't invert. He says it is from years of playing Half-Life on PC. He won't even try to learn to play FPS non-inverted.
Halo lets you. Your friends just have to create their own profile and choose the inverted option (even in co-op). Unreal & Turok lets you as well. Actually all the FPS I have played on the Xbox lets your friends invert if they want to. Trust me...I know. My buddy who plays these with me freaks out if he can't invert. He says it is from years of playing Half-Life on PC. He won't even try to learn to play FPS non-inverted.
#14
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I always play inverted. It might have something to do with the fact that I fly airplanes for a living. The passengers might not like it if I got confused about which way was up and which way was down on the control column. Always remember...pull back and the houses get smaller, push forward and the houses get bigger!
#16
DVD Talk Hero
Inverted here. Feels too weird otherwise.
I know Goldeneye let you have different control schemes for different players in multiplayer. I haven't tried it out on my new copy, but I assume Nightfire has the same option.
I know Goldeneye let you have different control schemes for different players in multiplayer. I haven't tried it out on my new copy, but I assume Nightfire has the same option.
#17
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Non inverted. I played flight sims (and still do) but for some reason it seems unnatural to me that when playing a FPS that down is up. It makes perfect sense to me and is logical when I'm supposed to be flying a plane but there's just something about inverted aim in a FPS that drives me nuts. I think another thing that does it is when my buddies used to play Goldeneye, they would all use the same control config and wouldn't tell me how to set the game to play the way i wanted(I wanted to move and strafe with the C buttons and have a freelook noninverted analog stick). However, they were jerks and wouldn't tell me how to configure it that way. I think my hatred for that default control scheme has led to me dislike of Goldeneye.
#23
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Originally posted by xxfobxx
How do you play inverted for a PC FPS game? do you move the mouse up and you look down? I've never heard of anything like that before. As for console FPS, it's definitely non-inverted.
How do you play inverted for a PC FPS game? do you move the mouse up and you look down? I've never heard of anything like that before. As for console FPS, it's definitely non-inverted.
#25
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Originally posted by Prakis
Gotta play inverted. Drives me nuts that Splinter Cell won't let you invert. I've died many times while looking at the sky....
Gotta play inverted. Drives me nuts that Splinter Cell won't let you invert. I've died many times while looking at the sky....