"'I, Robot"'s bad computer animation - Why?
#26
DVD Talk Legend
Originally posted by Rivero
Then I guess you and I have different ideas on the definition of 'spectacular'.
Then I guess you and I have different ideas on the definition of 'spectacular'.
#28
Retired
Originally posted by jaeufraser
We're picking on the best effects work out there, and comparing it to some standard that has never ever been reached. We blame CGI for our dislike of the material, when it isn't CGI but the design and functioning of said effects work in the film. I'm jsut sick of all the CG bashing...especially when it's not even CG! I don't think people realize the ENORMOUS amounts of models used in Star Wars, and I love to hear people bash Hyde from LXG as a bad CG creation (considering he was a prosthetic).
We're picking on the best effects work out there, and comparing it to some standard that has never ever been reached. We blame CGI for our dislike of the material, when it isn't CGI but the design and functioning of said effects work in the film. I'm jsut sick of all the CG bashing...especially when it's not even CG! I don't think people realize the ENORMOUS amounts of models used in Star Wars, and I love to hear people bash Hyde from LXG as a bad CG creation (considering he was a prosthetic).
I think maybe they have a lot of CG oriented people who are great at the CG stuff, but not that great at the art design aspect of it, designing stuff and thus it's not as great as it could be.
Thus we get characters that would look stupid in any format, be it CGI, costumes etc. or scenarios where the characters just don't blend well.
Though that's just random speculation on my part though.
#29
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Originally posted by Terrell
Actually, films like LOTR, Star Wars, and Matrix have 1500 to 2000 shots.
Actually, films like LOTR, Star Wars, and Matrix have 1500 to 2000 shots.
#30
Banned
Originally posted by PixyJunket
I just think you have a set agenda concerning the Star Wars prequels.
I just think you have a set agenda concerning the Star Wars prequels.
#31
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Originally posted by Josh Hinkle
Alright, you convinced me, you don't hate them as much as it seems.
Alright, you convinced me, you don't hate them as much as it seems.
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Originally posted by Wannabe
Absolutely.
Sure. FX movie, suspend your disbelief occasionally. But the movie experience is a disappointing one when you're constantly reminded that you're watching a movie because the effects seem to violate the physics of light and motion.
Has anyone seen Master & Commander? The film was filled with cgi work, but I had no idea while watching it. I wish that was the case with Spider-man, The Hulk, etc.
Absolutely.
Sure. FX movie, suspend your disbelief occasionally. But the movie experience is a disappointing one when you're constantly reminded that you're watching a movie because the effects seem to violate the physics of light and motion.
Has anyone seen Master & Commander? The film was filled with cgi work, but I had no idea while watching it. I wish that was the case with Spider-man, The Hulk, etc.
#33
Retired
Originally posted by Adam Tyner
Re-read the first portion you quoted. I think you're misreading.
Re-read the first portion you quoted. I think you're misreading.
#35
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Originally posted by SunMonkey
I don't know. I was pretty impressed that each and every clone trooper in Ep. II was completly CGI. I couldn't tell.
I don't know. I was pretty impressed that each and every clone trooper in Ep. II was completly CGI. I couldn't tell.
Were they afraid the extras would give away all the secrets?
#36
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Jaeu, while I understand your point, you should also understand why people have such a problem with CGI. It has little to do with suspension of disbelief; that still holds true today, otherwise Spider-Man would never have made money.
If a film uses the effects as a focal point, however - if they expect you to be blown away by the effects, or worse, they expect you to think it's real - then there's a much greater risk. In Jurassic Park, the effects-at-the-heart-of-the-story worked; the effects do not eclipse the quite-good film. In Hulk, however, we were supposed to believe that Bruce Banner had turned into a mutated version of himself, something that the vast CGI blob used in the film could not convey. Am I saying that CGI couldn't make Hulk work? Not at all. Effective CGI could. Don't try to pass off flawed rendering and too-smooth textures with too much motion blur or fake rain, that sort of thing.
It is not the fault of the "bashers", but the filmmakers who don't understand how, or just don't try, to use CG effects well; a black mark lso goes to certain studios who rush films out of post in order to make a date, even if the film has unfinished work (not just CGI - ANY unfinished work).
If a film uses the effects as a focal point, however - if they expect you to be blown away by the effects, or worse, they expect you to think it's real - then there's a much greater risk. In Jurassic Park, the effects-at-the-heart-of-the-story worked; the effects do not eclipse the quite-good film. In Hulk, however, we were supposed to believe that Bruce Banner had turned into a mutated version of himself, something that the vast CGI blob used in the film could not convey. Am I saying that CGI couldn't make Hulk work? Not at all. Effective CGI could. Don't try to pass off flawed rendering and too-smooth textures with too much motion blur or fake rain, that sort of thing.
It is not the fault of the "bashers", but the filmmakers who don't understand how, or just don't try, to use CG effects well; a black mark lso goes to certain studios who rush films out of post in order to make a date, even if the film has unfinished work (not just CGI - ANY unfinished work).
#37
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very interesting reading so far...
i agree that the use of CGI F/X can be good or bad in which ever the creation team/director/or whoever involved in the production handle the scene...
i do have to agree that Star Wars ep 2 got some nice looking CGI battle scene... the white troopers were really impressive. i had no idea that they were ALL CGI. but on the other hand, i can tell the whole background was CGI... which indeed can ruin the enjoyment a little.
SW tried so hard to use CGI as their main tool for creating the environment which sometimes works & sometimes don't... which is a shame really. do i know what planet "yada-yada-yada" looks like? no, but i do have some idea what a real desert looks like, what a mountain looks like, what forest looks like... & SW 2 didn't have the "real" environment feelings to it...
SW 1 was even worse... that screen cap shows the best example... it looks like computer game rather than real situation photograph.
LOTR, AI, & Jurassic park uses REAL environment background & mix-match them with CGI to create more believable looks... & they works. the use of miniatures also helps allot in creating those "real" looks environment... much better than the whole CGI environment in Star Wars
again, i must agree that Jurassic park's CGI dinasours still holds the #1 spot for best use of CGI creation creatures. spider-man & hulk are comic based characters... & yes they looks very... comic. BUT the characters are "supposed to be" human reference... & the CG didn't bring any "human" feel to it... you hardly "see" the weight of it, which i think their worse short-coming of all... the T-REX in JP shows some weight whenever they move & they use of sound & details in their skin/muscle movements shows it all & in turn create such a believable feeling to it... where the case of spider-man, it looks like... ummm... nintendo game (the swinging scene).
HULK is a much better CGI creature than spider-man... the skin texture, muscle movements were much, much better... especially during close-up. BUT when the HULK started to jump around & flying & stuff, that's where i lost my "wow" feeling....
though now everybody pretty much know how they did the "bullet time" in Matrix movies, still... the 1st Matrix still impressive me the most compare to all its sequels. especially the "roof top shot out" scene where the use of "bullet time" was considered impressive... probably because it was original at the time & they didn't overuse that sequence too much (except the ending).
the sequels use the Star Wars approache which brings the CGI feel way too much... even the fight sequence which i believe can be done with mix live action & CGI all togethere rather than completely CG....
i have not seen "I-Robot" yet, so i can't really comment on that... but the trailer looks like crap... it feels like "Lost in Space" with Will Smith.... hopefully the final version will look much better...
i am expecting comic-feel to thei CGI effects rather than "real" feel like LOTR or AI...
just my rumbling
i agree that the use of CGI F/X can be good or bad in which ever the creation team/director/or whoever involved in the production handle the scene...
i do have to agree that Star Wars ep 2 got some nice looking CGI battle scene... the white troopers were really impressive. i had no idea that they were ALL CGI. but on the other hand, i can tell the whole background was CGI... which indeed can ruin the enjoyment a little.
SW tried so hard to use CGI as their main tool for creating the environment which sometimes works & sometimes don't... which is a shame really. do i know what planet "yada-yada-yada" looks like? no, but i do have some idea what a real desert looks like, what a mountain looks like, what forest looks like... & SW 2 didn't have the "real" environment feelings to it...
SW 1 was even worse... that screen cap shows the best example... it looks like computer game rather than real situation photograph.
LOTR, AI, & Jurassic park uses REAL environment background & mix-match them with CGI to create more believable looks... & they works. the use of miniatures also helps allot in creating those "real" looks environment... much better than the whole CGI environment in Star Wars
again, i must agree that Jurassic park's CGI dinasours still holds the #1 spot for best use of CGI creation creatures. spider-man & hulk are comic based characters... & yes they looks very... comic. BUT the characters are "supposed to be" human reference... & the CG didn't bring any "human" feel to it... you hardly "see" the weight of it, which i think their worse short-coming of all... the T-REX in JP shows some weight whenever they move & they use of sound & details in their skin/muscle movements shows it all & in turn create such a believable feeling to it... where the case of spider-man, it looks like... ummm... nintendo game (the swinging scene).
HULK is a much better CGI creature than spider-man... the skin texture, muscle movements were much, much better... especially during close-up. BUT when the HULK started to jump around & flying & stuff, that's where i lost my "wow" feeling....
though now everybody pretty much know how they did the "bullet time" in Matrix movies, still... the 1st Matrix still impressive me the most compare to all its sequels. especially the "roof top shot out" scene where the use of "bullet time" was considered impressive... probably because it was original at the time & they didn't overuse that sequence too much (except the ending).
the sequels use the Star Wars approache which brings the CGI feel way too much... even the fight sequence which i believe can be done with mix live action & CGI all togethere rather than completely CG....
i have not seen "I-Robot" yet, so i can't really comment on that... but the trailer looks like crap... it feels like "Lost in Space" with Will Smith.... hopefully the final version will look much better...
i am expecting comic-feel to thei CGI effects rather than "real" feel like LOTR or AI...
just my rumbling
#38
Yes, special effects back in the day were better than they are today. When you use actual models you have something concrete. CGI can be good if used sparingly but even filmmakers knew back in the day to not make movies starring clay figurines.
#39
Banned by request
Originally posted by PopcornTreeCt
filmmakers knew to not make movies starring clay figurines.
filmmakers knew to not make movies starring clay figurines.
Claymation
*cough*
Last edited by Supermallet; 05-26-04 at 09:07 PM.
#40
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Originally posted by PopcornTreeCt
Yes, special effects back in the day were better than they are today. When you use actual models you have something concrete. CGI can be good if used sparingly but even filmmakers knew back in the day to not make movies starring clay figurines.
Yes, special effects back in the day were better than they are today. When you use actual models you have something concrete. CGI can be good if used sparingly but even filmmakers knew back in the day to not make movies starring clay figurines.
And all this talk of being taken out of the movie. I watched Vertigo recently...boy I was enjoying it, but then they had this scene with Jimmy Stewart driving around...and wow the blue screen was so obvious and the effect was appalingly apparent! I couldn't watch the movie any more! Ok, not really...I can live with what I know to be the limitations of the films.
I think we expect too much. While certain cases it's obvious the work wasn't completed (Air Force One, Scorpion King) in other movies, I think we have as good as it can be now. And that works for me, as long as the movie is good. What I think many of you CG haters would like is not for the effects to be better, but for the companies not to try at all. because if you think that CG is being used in place of a superior method of creating these effects, you're wrong. It's being used in most cases because there's basically no other way to make it look better. I guess my point is...until movies reach that point where perfection is possible...why are we expecting them to reach it now? I want to see a 15 foot tall green guy jumping around smashing things. So it looks a little cartoony, it's still there for me to see. And I'll take that over nothing. Granted, I do understand that some people can't really deal with effects and need seamless to work for them. But I think most of the CG haters aren't those people...they're the types who love the older films with they're now mediocre to bad effects, but for some reason can't accept the new ones.
Let me ask you CG haters...do you like the movie Alien? Ok, now when the chest buster pops out that first time, were you immediately taken out of the movie because you could tell that it was just a glorified sock puppet? because I know I can tell, it's a very obvious effect, but it works nonetheless. And these modern effects are leaps and bounds better than that film, yet we can't accept it now. Why is that?
#42
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Originally posted by Suprmallet
I have a question. What was wrong with the effects in Blade II? I thought they were quite good. I'm not being facetious.
I have a question. What was wrong with the effects in Blade II? I thought they were quite good. I'm not being facetious.
#43
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Originally posted by jaeufraser
And these modern effects are leaps and bounds better than that film, yet we can't accept it now. Why is that?
And these modern effects are leaps and bounds better than that film, yet we can't accept it now. Why is that?
#44
DVD Talk Godfather
Originally posted by Suprmallet
I have a question. What was wrong with the effects in Blade II? I thought they were quite good. I'm not being facetious.
I have a question. What was wrong with the effects in Blade II? I thought they were quite good. I'm not being facetious.
#45
Banned by request
Originally posted by fumanstan
Just some obvious CGI that stood out when Blade was fighting. The fight with him against Nyssa and the other fellow in front of the lights is particularly bad.
Just some obvious CGI that stood out when Blade was fighting. The fight with him against Nyssa and the other fellow in front of the lights is particularly bad.
#46
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Originally posted by jaeufraser
I think most of the CG haters aren't those people...they're the types who love the older films with they're now mediocre to bad effects, but for some reason can't accept the new ones.
Let me ask you CG haters...do you like the movie Alien? Ok, now when the chest buster pops out that first time, were you immediately taken out of the movie because you could tell that it was just a glorified sock puppet? because I know I can tell, it's a very obvious effect, but it works nonetheless. And these modern effects are leaps and bounds better than that film, yet we can't accept it now. Why is that?
I think most of the CG haters aren't those people...they're the types who love the older films with they're now mediocre to bad effects, but for some reason can't accept the new ones.
Let me ask you CG haters...do you like the movie Alien? Ok, now when the chest buster pops out that first time, were you immediately taken out of the movie because you could tell that it was just a glorified sock puppet? because I know I can tell, it's a very obvious effect, but it works nonetheless. And these modern effects are leaps and bounds better than that film, yet we can't accept it now. Why is that?
I don't understand why you are so irritated by the fact that people complain about unconvincing CG special effects. Are we not entitled? Because you think f/x sucked in the past, we have to accept cartoon-like animation as a substitute for more creative approaches to achieving the shot? If it looks fake, we have a right to express our disappointment. If the filmmakers can't get it right using computers, perhaps alterative approaches should be considered until the technology (or the users of the technology) improves.
#47
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Originally posted by Wannabe
The use of minatures and forced perspective has seemed to dry up in today's age of Maya and Renderman.
The use of minatures and forced perspective has seemed to dry up in today's age of Maya and Renderman.
#48
Banned by request
Originally posted by devilshalo
The LOTR trilogy was full of forced perspective and miniatures. As well as in Big Fish.
The LOTR trilogy was full of forced perspective and miniatures. As well as in Big Fish.
I thought Big Fish was a documentary!
I want my money back.
#49
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Originally posted by Wannabe
The use of minatures and forced perspective has seemed to dry up in today's age of Maya and Renderman. I'm still blown away by the effects of 2001: Space Odyessy, a film that is 35 years old. The special effects of Alien are also superb - that so-called "sock puppet" still scares the crap out of people that are new to the film.
I don't understand why you are so irritated by the fact that people complain about unconvincing CG special effects. Are we not entitled? Because you think f/x sucked in the past, we have to accept cartoon-like animation as a substitute for more creative approaches to achieving the shot? If it looks fake, we have a right to express our disappointment. If the filmmakers can't get it right using computers, perhaps alterative approaches should be considered until the technology (or the users of the technology) improves.
The use of minatures and forced perspective has seemed to dry up in today's age of Maya and Renderman. I'm still blown away by the effects of 2001: Space Odyessy, a film that is 35 years old. The special effects of Alien are also superb - that so-called "sock puppet" still scares the crap out of people that are new to the film.
I don't understand why you are so irritated by the fact that people complain about unconvincing CG special effects. Are we not entitled? Because you think f/x sucked in the past, we have to accept cartoon-like animation as a substitute for more creative approaches to achieving the shot? If it looks fake, we have a right to express our disappointment. If the filmmakers can't get it right using computers, perhaps alterative approaches should be considered until the technology (or the users of the technology) improves.
I think my main complaint is that the bashing goes to the technical expertise in these films, when the real ire should be pointed at the filmmaking, the production design, etc. I think most of the movies that are picked on are at the top of their class in SFX. I guess I just wonder we were able to suspend our disbelief for movies years ago, but now our standards are so high. I just want people to stop bitching, and start enjoying movies. SFX aren't perfect, and they won't be for awhile.
Now why am i so irritated? Well, I'm not irritated...I just like debating the subject in my I suppose confrontational way. I just think many people are holding modern movies to too high a standard that just can't be reached. And people would enjoy films more, if they relaxed their SFX standards and instead focused on whether the movie works...and blast it for that. Everyone can keep on complaining about bad SFX...I just wish people could see the work and artistry that goes into these things. Instead of looking for the couple of seams in the image, instead focus on what is going on right. And if it still doesn't work for you, so be it. But I get the sense many forum members walk into films with a pre judgement to pick the effects apart, and have lost their ability to just enjoy the ride the movie is intending to take them on. Sure, some movies are bad...but in general it's not because of the effects. I see remarks like "the day after tomorrow has awful Cg effects!" and I just wonder...if that movie has bad effects, what movie in god's name has good ones?
#50
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Originally posted by Rivero
No, I really honestly do hate them as much as I seem to. The reasons are neverending: Hayden Christensen, Jake Lloyd, Natalie Portman, lousy writing, lazy acting, boring new space aliens, over-reliance on CGI, taking the "mystery" of Boba Fett's background and shitting on it, John Williams' butchered score, uneven pacing, nonexistent direction, etc. About the only thing I don't have a problem with is Ewan McGregor. He makes a pretty good Obi-Wan. Other than that, these movies are simply not worthy of the name Star Wars. I pray that Lucas is somehow able to perform a miracle, deliver the goods with Episode III, and partly salvage the reputation of this once mighty series.
No, I really honestly do hate them as much as I seem to. The reasons are neverending: Hayden Christensen, Jake Lloyd, Natalie Portman, lousy writing, lazy acting, boring new space aliens, over-reliance on CGI, taking the "mystery" of Boba Fett's background and shitting on it, John Williams' butchered score, uneven pacing, nonexistent direction, etc. About the only thing I don't have a problem with is Ewan McGregor. He makes a pretty good Obi-Wan. Other than that, these movies are simply not worthy of the name Star Wars. I pray that Lucas is somehow able to perform a miracle, deliver the goods with Episode III, and partly salvage the reputation of this once mighty series.
I can save you a lot of pain. Just don't go see the third movie. If you hate them so much, stay home.