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GTA IV limited by XBOX 360 (not really, read entire answer)

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GTA IV limited by XBOX 360 (not really, read entire answer)

Old 05-02-07, 07:53 PM
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GTA IV limited by XBOX 360

Straight from the horse's mouth.

http://www.computerandvideogames.com....php?id=163233

Last edited by Fandango; 05-03-07 at 03:50 PM.
Old 05-02-07, 07:58 PM
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Had me thinking it was a more drastic hardware limition, the fact is most the live arcade games are already limited by hdd (in a different way), they need to just stamp it with a "REQUIRES A HDD TO PLAY!". The BluRay comment seems tacked on.

Last edited by RichC2; 05-02-07 at 08:02 PM.
Old 05-02-07, 08:02 PM
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I say fuck the 360 owners who were too stupid to buy a core and not get a hard drive. GTAIV will sell millions of copies, even if they do alienate those core users.

Why not just make it a 2-disc game on the 360 and limit the areas you can go? Ie if you are on disc 2, close off areas that are not stored on the second disc. Or if they want to screw non-hard drive owners like I said above, have the game install data on the hard drive so that you won't need to limit areas you can go.
Old 05-02-07, 08:03 PM
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Somehow I don't see DVD space as being the big issue.
Old 05-02-07, 08:23 PM
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I just hope the PS3 version is developed separately to optimize for its hardware. I returned Marvel UA on the PS3 because of horrible frame rate issues and other games like FEAR have similar issues. I don't know if this is due to those games being ports of the 360 version, but if the 360 continues to be the lead sku the games on PS3 are going to suffer badly for it.
Old 05-02-07, 08:51 PM
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Originally Posted by darkside
I just hope the PS3 version is developed separately to optimize for its hardware. I returned Marvel UA on the PS3 because of horrible frame rate issues and other games like FEAR have similar issues. I don't know if this is due to those games being ports of the 360 version, but if the 360 continues to be the lead sku the games on PS3 are going to suffer badly for it.
If last-gen is any indication, then only PS3 exclusives will take advantage of the PS3 hardware. Last-gen almost every single multi-console game was developed with the PS2 in mind with little to no improvements for the Xbox hardware. The only Xbox games that truly took advantage of the Xbox's power were the exclusive games like Halo, KOTOR, Ninja Gaiden, etc.
Old 05-02-07, 09:19 PM
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Totally loaded question. Of course there's going to be limitations.
Old 05-02-07, 09:39 PM
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Originally Posted by Deftones
Totally loaded question. Of course there's going to be limitations.
Yup, considering its Playstaion Magazine, they totally phrased the question to purposely take a shot at the 360.
Old 05-02-07, 09:47 PM
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Guess which one will sell more copies.

(Also, the PS2 limited the Xbox).
Old 05-02-07, 10:05 PM
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Didn't seem to be a problem for Oblivion which is probably the largest game on the 360.
Old 05-02-07, 10:15 PM
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Originally Posted by edstein
Didn't seem to be a problem for Oblivion which is probably the largest game on the 360.
To be fair, that doesn't mean there weren't limitations during that game's development either.
Old 05-02-07, 10:52 PM
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Originally Posted by The Bus
Guess which one will sell more copies.

(Also, the PS2 limited the Xbox).
The one with the larger user base?
Old 05-03-07, 08:11 AM
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Here's the full (or what was available on the above link) quote.. which was a lamely loaded question by PlayStation magazine.. and the somehow the title of this thread forgot to mention the guy's second statement. Ah, sensationalism..

During an interview with our partners in crime at Official PlayStation Magazine, Rockstar's creative vice president Dan Houser was asked: "On PS3 you've got a guarantee that every machine is going to have a hard-drive and, with Blu-ray, you've got plenty of storage, whereas on Xbox 360 there's no guarantee of a hard-drive and you're working with the DVD format. Does that create limitations?" To which he replied, "Yep."

He continued, "To be honest with you we haven't solved all those riddles yet." The difficulties aren't limited to working on Microsoft's box, as Houser explains that "both have enormous challenges" and that "both have their own particular pleasures and pains".
Old 05-03-07, 08:50 AM
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Now that I see the full question, it is kinda bullshit.
Old 05-03-07, 08:52 AM
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Rockstar's marketing department is quoted as saying that GTAIV's sales is limited by PS3's microscopic user base.
Old 05-03-07, 10:35 AM
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Since they can go with a DVD-9, I doubt space will be a huge deal.

As for HDD versus no HDD: how much space are games allowed to use of the HDD on the PS3 versus Xbox360 w/HDD? I would think they could make it so the game will just run slower (ie load times between areas like in GTA3, VC) for those without a HDD and be seemless with a HDD.
Old 05-03-07, 10:44 AM
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Originally Posted by Gallant Pig
Since they can go with a DVD-9, I doubt space will be a huge deal.
Right, I believe that I read that San Andreas used 2-3 GB for its audio, 1 GB for its game data. Even if the game data tripled in size for a bigger world and bigger models/textures for HD or whatever, they'd still be left with twice the amount of space for audio from the previous game with the horrifying limits of standard DVD media, and considering how much music and speech was in San Andreas.. that'd be a lot.
Old 05-03-07, 10:46 AM
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Originally Posted by Gallant Pig
Since they can go with a DVD-9, I doubt space will be a huge deal.

As for HDD versus no HDD: how much space are games allowed to use of the HDD on the PS3 versus Xbox360 w/HDD? I would think they could make it so the game will just run slower (ie load times between areas like in GTA3, VC) for those without a HDD and be seemless with a HDD.
I think the problem there is they have to build the game as if no one has a HDD. I don't think there's a way to make the game run one way if the HDD is there and another if it is not. It probably won't effect much other than load times though. Oblivion definitely loads faster on PS3 because of the standard HDD but every other aspect of the game is basically the same.
Old 05-03-07, 01:54 PM
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I wish I could pull out the post where I said this was going to happen (before the Xbox360 came out).

The HD should be standard, the Sony model is the way to go, if you want 2 SKUs, have a 20GB and a 60GB.

Now we are going to get a crippled game just so they can sell a cheaper system.
Old 05-03-07, 02:20 PM
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Originally Posted by Doug Schiller
Now we are going to get a crippled game just so they can sell a cheaper system.
Where is this stated?
Old 05-03-07, 02:29 PM
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I do agree that 360 should have come standard with a HD -- or at least the cheaper should have had a decent sized flash drive. However, I don't see why developers couldn't make a game for the 360 that requires a HD, unless Microsoft themselves won't let it happen. I imagine most 360 owners have the HD anyway.

Didn't one of the Final Fantasy games for the PS2 require a HD purchase?
Old 05-03-07, 02:32 PM
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Like I stated in my post, I don't think the game will be crippled (or I guess I should say I hope it isn't) but it most definitely will have longer load times because of the HDD. Every game I've tried that is on both system loads faster on PS3.
Old 05-03-07, 02:35 PM
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Originally Posted by DodgingCars
I do agree that 360 should have come standard with a HD -- or at least the cheaper should have had a decent sized flash drive. However, I don't see why developers couldn't make a game for the 360 that requires a HD, unless Microsoft themselves won't let it happen. I imagine most 360 owners have the HD anyway.

Didn't one of the Final Fantasy games for the PS2 require a HD purchase?
I'm pretty sure it is Microsoft who will not let it happen. They don't want to alienate some of their user-base. Can you imagine the articles you would see on-line if a 360 game came out that required the HDD?

Final Fantasy XI required the HDD for PS2 but it came with the HDD when you bought it. It only needed it because it was a MMORPG.
Old 05-03-07, 02:42 PM
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Originally Posted by noonan4224
I think the problem there is they have to build the game as if no one has a HDD. I don't think there's a way to make the game run one way if the HDD is there and another if it is not. It probably won't effect much other than load times though. Oblivion definitely loads faster on PS3 because of the standard HDD but every other aspect of the game is basically the same.

All they have to do is break the game up into segments that load like they did on the PS2 which didn't have a HDD. Then have those segments preload and have no loading time on HDD versions.
Old 05-03-07, 02:43 PM
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Originally Posted by DodgingCars
I do agree that 360 should have come standard with a HD -- or at least the cheaper should have had a decent sized flash drive. However, I don't see why developers couldn't make a game for the 360 that requires a HD, unless Microsoft themselves won't let it happen. I imagine most 360 owners have the HD anyway.

Didn't one of the Final Fantasy games for the PS2 require a HD purchase?

I agree, they could even make a special HDD bundle just for this game. Buy the game + HDD for $100 or something.

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