FFIII party advice
#1
DVD Talk Platinum Edition
Thread Starter
FFIII party advice
I just started FFIII for the DS and my head is a-swimmin with all the different party combos.
Can anyone forsee an issue if I did not use a white mage?
I want to do:
warrior, thief, black mage, red mage.
I don't want to go down this path if I need really need the white mage.
What has been some successful party combos people are using now?
Can anyone forsee an issue if I did not use a white mage?
I want to do:
warrior, thief, black mage, red mage.
I don't want to go down this path if I need really need the white mage.
What has been some successful party combos people are using now?
#2
DVD Talk Special Edition
Join Date: May 1999
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You'll want the White mage. Though the Red Mage can use black and white magic, the depth of the magic is limited and will make the game more difficult down the road.
#6
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black mages and white mages aren't that useful as you progress. red mage is great but their mp pool sucks hardcore. i'd start with whm, blm, war, and mnk (or thf). then when your whm and blm are a decent lvl, switch them to rdm. you can switch them back to their old jobs for boss fights.
#7
DVD Talk Legend
You can stick with a Red Mage for now since they can use white magic until level 5. After that you'll need (need, not want) a dedicated white mage to keep your party alive. Monks are amazing for fighting once they get to a high enough level where using bare fists gives them a higher attack. I'm not sure how much you know about the jobs so I won't spoil the classes you get later in the game. I found myself not using any form of black magic after the first few hours of the game.
#9
DVD Talk Platinum Edition
Thread Starter
Originally Posted by noonan4224
You can stick with a Red Mage for now since they can use white magic until level 5. After that you'll need (need, not want) a dedicated white mage to keep your party alive. Monks are amazing for fighting once they get to a high enough level where using bare fists gives them a higher attack. I'm not sure how much you know about the jobs so I won't spoil the classes you get later in the game. I found myself not using any form of black magic after the first few hours of the game.
Then I can do
warrior, fighter, red mage, white mage
#10
DVD Talk Legend
Originally Posted by squidget
Really? No black magic needed?
Then I can do
warrior, fighter, red mage, white mage
Then I can do
warrior, fighter, red mage, white mage
Spoiler:
#12
DVD Talk Legend
Originally Posted by PixyJunket
The fun of the job system is using what YOU want to use, experiment and have fun with it.
There's no right or wrong answer. You can do whatever you want.
There's no right or wrong answer. You can do whatever you want.
#13
DVD Talk Hero
Bring punch, vodka, and beer.
#15
DVD Talk Legend
I finished it at about 27 hours doing some on the side quests. There aren't too many of them though cause it's a NES game. My party was somewhere in the mid to high 50's.
#16
DVD Talk Legend
Hey, don't use me as basis for completion time.. I usually take more because I don't use guides and seem to feel kicking the shit out of the last boss at level 99 is fun. Now, you want to talk Metroid times.. I'll take that deity status.
#17
DVD Talk Platinum Edition
Thread Starter
Originally Posted by noonan4224
Exactly. Have fun with it. But at the same time don't pick a party which will lead to disaster like chosing 4 freelancers. That's not going to get you too far in the game regardless of your level. Just make sure you have someone to heal. After that it's all up to you.
#18
Moderator
Originally Posted by noonan4224
I finished it at about 27 hours doing some on the side quests. There aren't too many of them though cause it's a NES game. My party was somewhere in the mid to high 50's.
Originally Posted by PixyJunket
Hey, don't use me as basis for completion time.. I usually take more because I don't use guides and seem to feel kicking the shit out of the last boss at level 99 is fun. Now, you want to talk Metroid times.. I'll take that deity status.