I think it's made using the editing tool in the PC version, rather than on the 360, but we're still looking at a kind of underlying mechanic that's way ahead of the previous generation of game consoles. I thought it was cool when you bumped into a table and all the stuff fell over or rolled around, or when you dropped a sword and it clattered down the stairs, but this is on a whole different level.
edstein
05-26-06, 08:27 AM
Very cool. Reminds me of that Honda Cog video.
Jadow
05-26-06, 12:00 PM
swords can't stand up on their tip like that.
edstein
05-26-06, 12:34 PM
swords can't stand up on their tip like that.
Look closer. There is a rope or string that it is leaning up against.
Groucho
05-26-06, 12:36 PM
This physics in this game are great, but I hate how when you drop a shirt it stiffly clatters to the ground. :lol:
kgrogers1979
05-26-06, 02:14 PM
Half Life 2 has some really awesome physics too. Here are some more physics videos recorded from the PC version of Half Life 2.
Man those are pretty sweet. Thanks for the links. Lot's of other cool stuff there related to HL2.
Jadow
05-28-06, 10:28 AM
the physics in Oblivion are cool though, I was standing on a side hill and killed a bear, it rolled down the hill bouncing off rocks and trees, it was really cool.