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View Full Version : Acclaim bankrupt!


bahgee
08-30-04, 10:12 PM
Courtesy IGN.com

Acclaim Entertainment, the Glen Cove, New York game company that got its start with titles such as WWF Wrestlemania and NBA Jam, officially filed for bankruptcy, has let all its employees go, and shut its doors for good, IGN learned today.


The 600-employee company (NASDAQ: aklm) that owned studios in Manchester, UK, Austin, Texas, and was headquartered in Glen Cove, NY, was unable to renew a loan with GMAC Commercial Finance, and could not secure an additional $65 million loan from another financier. Friday, the company sent employees home, but there was no official or public conclusion of its closure.

IGN spoke with several former personnel today who informed us of the brief and final meeting that was held on Friday, August 27, led by the company's CFO Gerald Agoglia.

"There was a short meeting held on Friday at 12:15 am," said a former employee who asked not to be mentioned by name. "It was a short speech. They said they regretted to inform us that they were not able to achieve the new loan they were seeking, and that they had to seek bankruptcy. They said, 'Thanks for your service. Please take your items from your desks and leave.' They gave us 15 minutes to do that.

"I'm sad about it. There are a lot of people here who have been at Acclaim for 10 or more years; some of them haven't even had jobs anywhere else. So I feel bad for them. I'm (also) a little pissed off. I'm didn't get paid for the last two weeks worth of work. All things considered, it's a shame to see the company go out like this. There was a better way to handle this situation. But what can you do?"

Games such as Juiced, The Red Star, and Worms 3D, which were slated for early September release, will NOT be published by Acclaim, IGN learned today. "Those games might be published by some other publisher, but not by Acclaim," the former employee said. "The code for those two games is done. So, I wouldn't be surprised if some of the executives weren't in negotiations to sell off those games to other publishers. But..." she added, "I don't know for sure."

Know primarily as a license-driven company in its early days on the NES, Commodore 64, and Genesis, Acclaim got a boost in 1997 from the comic book-based first-person shooter Turok, created by Iguana Studios, its Austin, Texas-based development team. Other popular Nintendo 64 games (at the time) were Extreme-G and WWF Warzone. Acclaim was part of the N64 "Dream Team."

But Acclaim was never able to steady its development nor its financial course. Games such as Dave Mirra Freestyle BMX and its sequels performed well, until Activision bought developer Z-Axis (which designed the extreme sports title) in May 2002, and there was much potential for titles such as Burnout 1 and Burnout 2, but again, Acclaim ended its relationship with Criterion, which was bought by EA one year later. In 2002, after Turok: Evolution failed critically and financially, the company lost a lot of steam. About a year later it haulted production on NFL Quarterback Club. And even its well-received All-Star Baseball series, one of its annually popular titles, was forgotten, as other publishers ramped up their baseball games. Acclaim was unable to steady itself with SHOWDOWN: Legends of Wrestling and unproven titles such as Juiced and The Red Star.

In mid-August, however, the first major warnings appeared. Acclaim missed its regular payroll on August 15, and employees were paid three days later (August 18). "That was the first time they ever missed payrole," said a former Acclaim game analyst. "And the paychecks were three days late. We were in shock. When we inquired about it, they didn't want to answer questions about whether we would get paid the next week. They said when we get to that bridge, we'll cross it. They could've handled it much better."

In the US, Acclaim paid its employees for the first two weeks of August, but failed to pay for the remainer of the month. UK employees, apparently, are paid monthly; they were not paid for the entirety of August. Acclaim is paying employee benefits until August's end.

"We worked our asses off and we worked long hours and a lot of people have mortgages, they have bills, and they left us hanging. I mean, it was so quick, we were hit so quickly, we didn't really have time to react. It was a stressful day Friday, and they were really closed-knit about all the details." Courtesy IGN.com

El-Kabong
08-30-04, 10:27 PM
Wow, Sierra dead, Acclaim DOA and Lucasarts on the ropes. It's a bad time to be an old school gaming company! Look out EA - youre next.

Derrich
08-30-04, 10:34 PM
EA?ummmmm I don't think so.

Acclaim didn't need to die though. Maybe if they had just scaled back and became a small-medium sized company instead of the behemoth they were, things may be different.

D

cheapskate
08-30-04, 10:57 PM
Lest we forget...

http://blt.imageg.net/graphics/product_images/p884316reg.jpg

(I wonder what will happen to 100 Bullets?)

http://www.acclaim.com/images/gameArt/LARGE100bullets_CS.jpg

Draven
08-30-04, 11:40 PM
Good riddance.

I can't remember that last Acclaim game I enjoyed. I feel bad for the employees but if you make nothing but shit you can't expect to be successful.

darkside
08-30-04, 11:47 PM
This company released 99% garbage since at least the SNES days. Glad to see them finally go bankrupt.

Jeremy517
08-30-04, 11:49 PM
Originally posted by Derrich
EA?ummmmm I don't think so.

He wasn't serious about EA.

Jackskeleton
08-31-04, 12:03 AM
HAHAHAHA. THANK GOD!! worthless excuse for a company. whatever they touched turned to shit.

GizmoDVD
08-31-04, 12:42 AM
Noo! I still want Worms 3D on Xbox LIVE!

Static Cling
08-31-04, 12:43 AM
I'm just glad EA grabbed the Burnout franchise before the ship went down.

trigun
08-31-04, 12:53 AM
The Red Star game looked pretty cool.

Acclaim will always live in my heart as maker of the CRAPPIEST movie license games, and the Turok games nobody cared about.

Outlaw
08-31-04, 01:14 AM
Haven't these guys been bankrupt before? I could have sworn they made a statement like this before.

regardless, I could care less, haven't purchased an acklaim game in...well...ever. btw akklaim isn't really an old school gaming company.

sfsdfd
08-31-04, 02:19 AM
:shrug: They made a couple of good PC conversions: Mortal Kombat 1 and 2, WWF Wrestlemania, NBA Hangtime. Those ran surprisingly well on comparatively crappy hardware. But that was about ten years ago.

- David Stein

Draven
08-31-04, 07:42 AM
"Ack-Lame."

That always makes me giggle.

Gromit
08-31-04, 08:35 AM
Aren't these the geniuses who brought us tittie BMX?

Hard to believe such vision wasn't rewarded with financial success.

Trigger
08-31-04, 09:14 AM
This thread is almost identical to one from several months ago - I could've sworn...

Feneant
08-31-04, 09:39 AM
Look at it this way, with these companies folding, it means that the ration of sh*tty titles to good ones is getting smaller. I can't recall the last time I even considered a game from Acclaim.

Breakfast with Girls
08-31-04, 09:54 AM
I feel bad for the 600 employees, but I also feel like :banana:

I'm so confused. :(

Ilikebluetooth
08-31-04, 10:52 AM
Ahhh "Tittie BMX" where will we be without you?

Gromit
08-31-04, 11:10 AM
Originally posted by Trigger
This thread is almost identical to one from several months ago - I could've sworn...

I think you're right. I was experiencing some severe Deja Vu when I posted my reply.

Jeremy517
08-31-04, 11:33 AM
Originally posted by Trigger
This thread is almost identical to one from several months ago - I could've sworn...

http://www.dvdtalk.com/forum/showthread.php?s=&threadid=348609

gp98
08-31-04, 11:52 AM
Originally posted by Breakfast with Girls
I feel bad for the 600 employees, but I also feel like :banana:

I'm so confused. :(

The employees are the only ones I feel bad about. That's terrible that they had no notice (minus the subtle warning of knowing that you can only releasing garbage for so long) or even a final paycheck.

Otherwise, this just means less crap to sift through at the store.

PixyJunket
08-31-04, 11:57 AM
I can't even feel sorry for the lost jobs. They'd still have them if they hadn't been dumping out such poor games.

actyper
08-31-04, 12:08 PM
Originally posted by cheapskate
Lest we forget...

http://blt.imageg.net/graphics/product_images/p884316reg.jpg

(I wonder what will happen to 100 Bullets?)

http://www.acclaim.com/images/gameArt/LARGE100bullets_CS.jpg

Akklaim was so bad, even the twins sued them!

Gromit
08-31-04, 12:42 PM
Originally posted by Jeremy517
http://www.dvdtalk.com/forum/showthread.php?s=&threadid=348609

Hah! "Tittie Lawndarts". I crack myself up...

DRG
08-31-04, 01:28 PM
Hmm, I remember them from the NES days. They had some good stuff then (Wizards & Warriors, Double Dragon 2), but also a lot of crap (Rambo). I think at some point they gobbled up LJN, who had some of the most horrid licensed games out there (Jaws, Nightmare on Elm Street, Back to the Future). Honestly I'm surprised they made it this long.

PixyJunket
08-31-04, 01:46 PM
DRG, anything good Acclaim's name was on during the NES/SNES days was probably something they merely published. Case in point.. Wizards & Warriors was developed by Rare, Double Dragon 2 by Technos.

Breakfast with Girls
08-31-04, 04:08 PM
Originally posted by PixyJunket
I can't even feel sorry for the lost jobs. They'd still have them if they hadn't been dumping out such poor games.
Upper management probably had more to do with that than the programmers themselves, but obviously there's no way to know for sure.

Trigger
08-31-04, 07:39 PM
Originally posted by Jeremy517
http://www.dvdtalk.com/forum/showthread.php?s=&threadid=348609 Nah - that wasn't it... here I found it.

http://www.dvdtalk.com/forum/showthread.php?s=&threadid=244179

Darkfriend
08-31-04, 08:27 PM
Originally posted by cheapskate
Lest we forget...

http://blt.imageg.net/graphics/product_images/p884316reg.jpg

(I wonder what will happen to 100 Bullets?)

http://www.acclaim.com/images/gameArt/LARGE100bullets_CS.jpg

That Olsen twins game is a joke right? RIGHT? It's some photoshop thing?!?

If not well Akklaim, you asked for it :lol:

Dean Kousoulas
08-31-04, 10:07 PM
Nope, that game is 100% REAL. I believe they have multiple games on the GBA too lol.

I'm kinda upset about them going bankrupt, although like others, I can't remember the last Acclaim game I actually liked (let alone bought). So I guess making crappy games catches up to ya sooner or later.

bluesparrow
08-31-04, 10:11 PM
Bankruptcy doesn't mean the company's gone, its assets just go to its creditors after some arbitration, unless the current owner pulls together some financing during the bankruptcy proceedings. Worst case scenario is the company gets sold off piece by piece.

PixyJunket
09-01-04, 12:28 AM
Looks like they've got one more winner coming out before they close doors:
http://www.dvdtalk.com/forum/showthread.php?s=&threadid=383137

sfsdfd
09-01-04, 01:26 AM
Originally posted by DRG
I think at some point they gobbled up LJN, who had some of the most horrid licensed games out there (Jaws, Nightmare on Elm Street, Back to the Future).
I really liked Nightmare on Elm Street! It was a fun action/puzzler, with some very clever puzzles.

- David Stein

neiname
09-01-04, 01:36 AM
Ouch!!!!

http://chart.yahoo.com/c/my/a/aklm.pk.gif

Edison
09-01-04, 03:47 PM
Originally posted by PixyJunket
Looks like they've got one more winner coming out before they close doors:
http://www.dvdtalk.com/forum/showthread.php?s=&threadid=383137

The Guy Game is being published by Gathering (Take 2) not Acclaim. The games acclaim had left were Juiced, Red Star, and Worms 3D according to the article I think Juiced and Red Star were done but don't know what that means to the distribution of each. Juiced was supposed to be in stores next week and Red Star the middle of the month.