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DVD Reviews

View Full Version : Mario Kart: Double Dash for Gamecube


MrMarketng
09-03-03, 10:59 PM
So anyone excited about this title? I've decided to pick up a Gamecube JUST for this title alone.

Here are some screenshots

http://www.gamespot.com/gamecube/driving/supermariokartworkingtitle/screenindex.html

Here's an early review

http://www.planetgamecube.com/impressions.cfm?action=profile&id=571

There's a rumour that it might include Mario Kart 64 on the same disc. Awesome!

MM

Galanthas
09-04-03, 02:22 AM
I'm gonna wait and rent this one before spending cash on it. E3 build was apparently slow and no skid boost. They have sped it up and added the skid boost. Something just irks me about the game that they didn't think to have those two things that way originally until people started complaining about the E3 build.

Also, I don't see the point in having the pre-order disc being Mario Kart 64. No one will play it heh,why would you when you have double dash?

Legend of Zelda:Ocarina of Time pre-order disc was different in that the master quest version of the game was never released. Plus LoZ:OOT is one the greatest games of any generation when MK64 was somewhat mediocre compared to the original(IMO).

Groucho
09-04-03, 07:35 AM
Originally posted by Galanthas
I'm gonna wait and rent this one before spending cash on it. E3 build was apparently slow and no skid boost. They have sped it up and added the skid boost. Something just irks me about the game that they didn't think to have those two things that way originally until people started complaining about the E3 build.Just because something isn't included in the E3 build doesn't mean that they weren't planning on including it...it just means they hadn't implemented it yet.

jeffdsmith
09-04-03, 07:59 AM
I plan on getting it. I don't see how any self-respecting college student could say otherwise.

*Based on the assumption that Nintendo delivers with the title, not to worried about that though.

mmconhea
09-04-03, 09:11 AM
Originally posted by Galanthas
I'm gonna wait and rent this one before spending cash on it. E3 build was apparently slow and no skid boost. They have sped it up and added the skid boost.

Recently IGN played an updated version. They included the Skid boost and said it was even more integral to winning and the speed has also increased.

You've got to trust Nintendo on this one. They have been making Mario Kart games for years. I doubt they don't know what makes the game good.

Chopper
09-04-03, 09:14 AM
Originally posted by Galanthas
Legend of Zelda:Ocarina of Time pre-order disc was different in that the master quest version of the game was never released. Plus LoZ:OOT is one the greatest games of any generation when MK64 was somewhat mediocre compared to the original(IMO).

Is the original Mario Kart the version that's on the GBA now?

PixyJunket
09-04-03, 09:16 AM
Naw the original Mario Kart for the best system ever: Super Nintendo.

spankyj
09-04-03, 09:56 AM
For once - I agree with PJ.

Homer Simpson
09-04-03, 10:34 AM
Originally posted by Galanthas
IAlso, I don't see the point in having the pre-order disc being Mario Kart 64. No one will play it heh,why would you when you have double dash?

I disagree completely, MK64 was an awesome game and my kids and I still play it. The multiplayer mode on it is fantastic and easy enough for my 4 year old to play. I doubt Double Dash will be as easy to control (though I do look forward to letting my 4 year old control the back driver). It's also possible they would include a new circuit of courses, I wouldn't think it would be that hard to implement.

Outlaw
09-04-03, 12:24 PM
Originally posted by jeffdsmith
I plan on getting it. I don't see how any self-respecting college student could say otherwise.

*Based on the assumption that Nintendo delivers with the title, not to worried about that though.

Couldn't have said it better myself. Its Mario Kart! 'nuff said.

Sounds like the game is shaping up to be awesome with the speed increase and the almighty power slide :).

GatorDeb
09-04-03, 12:42 PM
I am on the fence on this one. I probably won't buy it for a while, if ever. I already have a big shopping list for November: Mario Party 5 for the GC and Fire Emblem, Yu-Gi-Oh!: The Sacred Cards, River City Ransom and Mario and Luigi for the GBA.

I have Mario Kart for the GBA and I play it now and then but I just don't play it that much. I would use the multiplayer rarely so I'm looking for excellent single player replay value, which I just don't think this will have it for me. I have to spend at least 20 hours on a game to find it a worthy purchase.

MrMarketng
09-04-03, 01:17 PM
(though I do look forward to letting my 4 year old control the back driver).

Actually, I think the front and the back are controlled by the same player. There doesn't appear to be a way to have a second player control the second character in each cart. MAke sense?

I don't see how any self-respecting college student could say otherwise.

Right on. :)

Anyone have a release date btw?

MM

Phuzbox
09-04-03, 01:29 PM
If Toad isn't a racer then no sale. I'm tired of him being the damn_referee/host in other titles :grunt:

MrMarketng
09-04-03, 01:31 PM
I read somewhere that Toad might be an unlockable character

Galanthas
09-04-03, 01:31 PM
But it's Nintendo Groucho hehe, they shouldnt be making mistakes like that. And from what I read at the time the skid boost wasn't a missing feature it just wasn't part of the game.

Originally posted by Homer Simpson
I disagree completely, MK64 was an awesome game and my kids and I still play it. The multiplayer mode on it is fantastic and easy enough for my 4 year old to play. I doubt Double Dash will be as easy to control (though I do look forward to letting my 4 year old control the back driver). It's also possible they would include a new circuit of courses, I wouldn't think it would be that hard to implement.

I'm not saying I hated MK64, I did like it but it just didn't feel right compared to the one on the SNES.


Also, although I love Nintendo and my Cube it's hard to have complete faith in them. I don't like the fact that they are pushing connectivity between the GBA and Cube instead of online for MK: DD for example.

I haven't jumped onto the online bandwagon this gen yet but if Nintendo made some of their games online I wouldn't have hesitated.

PixyJunket
09-04-03, 01:32 PM
Yeah, and what's up with Diddy Kong replacing Donkey Kong Jr.. what a load.

MrMarketng
09-04-03, 01:38 PM
And from what I read at the time the skid boost wasn't a missing feature it just wasn't part of the game.


Actually, I read in one of these reviews that the powerslide/skid boost had been implemented. It's now part of the game.

Galanthas
09-04-03, 01:42 PM
Yea, I know it's there now but I'm saying it gives me pause when it should have been there in the first place and it wasn't.

Josh H
09-04-03, 01:51 PM
Originally posted by PixyJunket
Naw the original Mario Kart for the best system ever: Super Nintendo.

It's on the GBA as well. You unlock all the original circuits from the SNES game while playing through the new ones in the GBA game.

Josh H
09-04-03, 01:52 PM
Originally posted by Galanthas
Yea, I know it's there now but I'm saying it gives me pause when it should have been there in the first place and it wasn't.

And they were saying the build at E3 was just that, a build. Most like that stuff was always going to be in the game, they just weren't far enough along with the game to through it in the demo build for E3.

spainlinx0
09-04-03, 01:57 PM
I'm also of the camp that preferred the SNES version to the N64 version of Mario Kart. I just felt that damn rubber band AI was incredibly cheap, and it added much frustration for me. The multiplayer was fun though. I'm hoping that this becomes the best version though.

MrMarketng
09-04-03, 01:59 PM
I started on the SNES version but don't remember it too well. What made it so much better than the N64 version?

PixyJunket
09-04-03, 02:18 PM
Originally posted by MrMarketng
I started on the SNES version but don't remember it too well. What made it so much better than the N64 version? Playability.

jeffdsmith
09-04-03, 02:20 PM
Argh.

2 years ago everyone complained that Nintendo waited to long to show their games off. People called them paranoid and foolish.

Now they are knocked for showing incomplete builds of games to early.

Fact is no one here knows if Nintendo planned to leave out that aspect of gameplay or not. Regardless it's in there now.

Justice oh justice, where art thou justice?

MrMarketng
09-04-03, 03:06 PM
One minute long trailor ... 6 Megs

http://www.nintendo.com/popups/av_popup.jsp?contentId=8698

Jeremy517
09-04-03, 03:20 PM
Originally posted by MrMarketng
One minute long trailor ... 6 Megs

http://www.nintendo.com/popups/av_popup.jsp?contentId=8698

Ugh, Luigi's voice :down:

MrMarketng
09-04-03, 05:05 PM
What about his voice?

Jeremy517
09-04-03, 05:17 PM
Originally posted by MrMarketng
What about his voice?

It sounds horrible.

sdcrym
09-04-03, 06:26 PM
Originally posted by juiio
It sounds horrible. Take it up with this guy:

http://charlesmartinet.com/color2.jpg

happyday
09-04-03, 06:31 PM
Is that what Luigi looks like in real life...coool.

CreatureX
09-04-03, 06:39 PM
http://cubemedia.ign.com/cube/image/mkartdoublegc_082703_x2.jpg

http://cubemedia.ign.com/cube/image/mkartdoublegc_082703_x7.jpg

http://cubemedia.ign.com/cube/image/mkartdoublegc_082703_x14.jpg

:up:

MrMarketng
09-04-03, 10:10 PM
Nice pics Creaturex!

I wonder how the camera works. I see some screenshots where the camera is head on ... from the front I mean. How is one supposed to control the cart! Shouldn't the camera stay BEHIND while driving?

MM

Groucho
09-04-03, 11:03 PM
Those are probably screenshots from the replay.

tofu
09-04-03, 11:04 PM
Sweet :drool: I can't wait until this comes out.

Outlaw
09-04-03, 11:22 PM
Originally posted by happyday
Is that what Luigi looks like in real life...coool.

:)

Meet Charles Martinet.

Multi-talented voice actor for Mario, Luigi, Wario, and Waluigi.

sdcrym
09-05-03, 01:04 AM
Originally posted by Outlaw
:)

Meet Charles Martinet.

Multi-talented voice actor for Mario, Luigi, Wario, and Waluigi. :up:

Apparently Mr. Martinet is very talented as an actor, voice over artist, and corporate spokesperson, but I don't know how he'll ever top "It's-a me, Mario!"

evenflow
09-05-03, 01:09 AM
Originally posted by Groucho
Those are probably screenshots from the replay.

True dat! :lol:

Groucho
09-05-03, 01:15 AM
He was Michael Douglas's dad in The Game and the Barney-clone who got beaten up in Nine Months.

happyday
09-05-03, 02:05 PM
Where do you guys get this information? I feel enlightened.

The line I can't get out of my head is, "Here we go.", when Mario would blast off.

MrMarketng
09-05-03, 02:09 PM
Originally posted by happyday
Where do you guys get this information? I feel enlightened.

The line I can't get out of my head is, "Here we go.", when Mario would blast off.


HAHAHAHAHA> I remember that. "Here we go"

Donkey Long laughing when he passed someone was another one.

sdcrym
09-05-03, 03:30 PM
Originally posted by happyday
Where do you guys get this information? I feel enlightened.
http://www.charlesmartinet.com

MrMarketng
09-05-03, 07:12 PM
Here's a new video from IGN> Looks great!!

http://mediaviewer.ign.com/mediaviewer.jsp?fromint=1&page_title=Mario+Kart%3A+Double+Dash%21%21&channel_id=74&site=cube&pagetype=medialist&adtag=network%3Dign&object_id=16574

Click on Big Jump and Big Air

Trigger
09-06-03, 05:56 AM
Originally posted by MrMarketng
Here's a new video from IGN> Looks great!!

http://mediaviewer.ign.com/mediaviewer.jsp?fromint=1&page_title=Mario+Kart%3A+Double+Dash%21%21&channel_id=74&site=cube&pagetype=medialist&adtag=network%3Dign&object_id=16574

Click on Big Jump and Big Air What's with Pac Man at the end of that clip?


As for Mario Kart... zzZZzzZZ *snore*... I never got what people see in this series. All anyone can offer is - 'it's great!11!!1' But that doesn't really explain it. I know my roommate (the Gamecube owner) will most likely buy it. If it's as good a game as everyone makes it out to be, it'll win me over and I'll be back to say how wrong I was. I'll give it a fair chance too - I've got an open mind. :)

huh?
09-06-03, 08:29 AM
Originally posted by Trigger
What's with Pac Man at the end of that clip?


As for Mario Kart... zzZZzzZZ *snore*... I never got what people see in this series. All anyone can offer is - 'it's great!11!!1' But that doesn't really explain it. I know my roommate (the Gamecube owner) will most likely buy it. If it's as good a game as everyone makes it out to be, it'll win me over and I'll be back to say how wrong I was. I'll give it a fair chance too - I've got an open mind. :)

i never understood it either. then, when i was in college, mario kart provided endless hours of entertainment for me and my firends. it was weird, one day we all looked at each other and said... " i think we've been playing this stupid game for 6 straight hours".... ever since then, i've been hooked on mario kart. go figure.

Homer Simpson
09-06-03, 10:19 AM
Originally posted by Trigger
As for Mario Kart... zzZZzzZZ *snore*... I never got what people see in this series. All anyone can offer is - 'it's great!11!!1' But that doesn't really explain it. I know my roommate (the Gamecube owner) will most likely buy it. If it's as good a game as everyone makes it out to be, it'll win me over and I'll be back to say how wrong I was. I'll give it a fair chance too - I've got an open mind. :)
Personally I like the racing games where you can attack your opponents during the race. Mario Kart is the best I've ever played as far as that goes. Rock & Roll racing would be another good entry there though. Both just my opinions obviously.

Also, the multiplayer battle modes of Mario Kart have always been incredibly fun to play. We have 7 consoles hooked up and Mario Kart 64 is probably the most played game by my kids. Monkey Ball would be a close second though.

It tends to be the only game that they continue playing, the other games (Zelda, Jak & Daxter, Harry Potter, etc.) get played for a few weeks and then get shoved back in the drawer.

CreatureX
09-06-03, 07:02 PM
IGN picked some boring footage. For some more intense video footage check out N-Gamer's coverage:

N-Gamer Mario Kart: Double Dash!! (http://www.n-gamer.com/modules.php?module=article&id=77) ECTS footage

:D

MrMarketng
09-06-03, 07:20 PM
The quality isn't as good though. I had a tough time making out what was happening on the screen.

Trigger
09-08-03, 12:51 PM
Originally posted by Homer Simpson
Personally I like the racing games where you can attack your opponents during the race. Mario Kart is the best I've ever played as far as that goes. Rock & Roll racing would be another good entry there though. Both just my opinions obviously.
I like that too - that's why I loved Road Rash so much - and back then I played Mario Kart and didn't like it... at all. It's also the reason I love Wipeout so much.

edytwinky
09-09-03, 03:51 AM
Can't wait for this game!

mmconhea
09-09-03, 10:01 AM
I can't find a network adapter anywhere.
I wanted to get one to have it on hand when this comes out. I guess Nintendo isn't making them anymore.

MrMarketng
09-09-03, 03:10 PM
From www.gameinformer.com

"....for those who pre-order a copy of Mario Kart: Double Dash, will be a demo disc packed full of playable demos of upcoming Nintendo GameCube titles. The offer is effectively immediately at selected retailers. "

No mention of the Mario Kart 64 included game.

PixyJunket
09-09-03, 03:19 PM
So.. the demo disc is available now.. is that what effective immediately means?

MrMarketng
09-09-03, 03:22 PM
Not sure. It could mean that the a) offer is effective immediately with demo disc shipped in the future or b) the demo disc is available effective immediately. The article didn't elaborate.

Josh H
09-09-03, 03:26 PM
Originally posted by Trigger
[B]
As for Mario Kart... zzZZzzZZ *snore*... I never got what people see in this series. All anyone can offer is - 'it's great!11!!1' But that doesn't really explain it. B]

Different strokes for different folks. I like the Mario Kart games because I have fun playing them.

I don't feel a need to explain it more than that because I really couldn't care less what anyone else thinks about games.

If you don't like them, what's it to me? :D

MrMarketng
09-09-03, 05:57 PM
Originally posted by Josh Hinkle
Different strokes for different folks. I like the Mario Kart games because I have fun playing them.

I don't feel a need to explain it more than that because I really couldn't care less what anyone else thinks about games.

If you don't like them, what's it to me? :D

Right on Josh. GAmes are like movies or books, different strokes for different folks.

Me, it brings back memories of college where we'd play all night, or skip class, or blow off finals ... yup ... me .... to play super mario kart.

CreatureX
09-21-03, 02:31 PM
This past week Nintendo held a "Gamer's Summit" for the media in San Fran. Here are some updated impressions from a newer build of Mario Kart Double Dash:

Gamespot (http://www.gamespot.com/gamecube/driving/supermariokartworkingtitle/preview_6075353.html):In terms of graphics, Double Dash!! looks even sharper than it did the last time we saw it. The biggest improvements seem to be in the game's new special effects, which are used for power-ups and are used in the environments around the tracks, plus the excellent sense of speed the game now conveys.

Based on what we've seen so far, the game seems to be coming together nicely. The improvements made to the graphics since the last time we saw it, along with the assorted game modes, should help make the game quite a solid package when it's finally done.

IGN (http://cube.ign.com/articles/450/450395p1.html):This is Mario Kart as it should be. Now that Nintendo has properly addressed the speed issues and given us a glimpse into the extra modes, we can say confidently that this will probably be one of the best GameCube titles of this holiday season.

Game Informer (http://www.gameinformer.com/News/Story/200309/N03.0917.1955.50847.htm)Overall, Mario Kart: Double Dash!! is really shaping up nicely. With so many different multiplayer modes and LAN connectivity, this could be the ultimate party game. The dual player element is a fantastic addition, but even though you have two racers in one kart it still plays and feels like Mario Kart – and that’s what truly matters.

:D

bigdaddy1980
09-21-03, 03:03 PM
anyone know if you will be able to play battle mode with computer drivers? 4 player battle mode would be nice even if you don't have 4 people playing

Outlaw
09-22-03, 09:06 PM
Holy crap, LAN play supports 16 players. I probably won't be playing with 16, but I know me and my friends are all over linking our Gamecubes for some 8 player. It sounds like they're almost done with the game too. IGN seems to be a lot more postive about it too, I was slightly worried from their previous impressions, but the latest build of this game seemed to put away any concerns they had.

CreatureX
10-05-03, 01:18 PM
The official site has finally been updated with new video footage, screenshots and artwork:

MarioKart.com (http://www.mariokart.com)

:D

mmconhea
10-05-03, 01:53 PM
I'm excited about the LAN play, but I'm wondering if Nintendo will rerelease the LAN adapapter in store (hopefully at a lower price tag) or will I have to buy Online.

CreatureX
10-16-03, 07:39 PM
Here is a cool new trailer/commercial video. Right click and save to your HD...

Small (4.5Mb) (http://www.geocities.jp/mariokart_dd/mpg2/pre_s.mpg)

Large (19.5Mb) (http://www.geocities.jp/mariokart_dd/mpg1/pre.mpg)

:D

dancinns
10-16-03, 07:49 PM
Anyone know what the best preorder deal is for Mario Kart?

Outlaw
10-19-03, 04:22 PM
I'm having problems playing those movies, my quicktime gets an error everytime I try to play it, anyone get it to play or have a different link?

CreatureX
10-21-03, 02:17 PM
Some more glowing hands-on impressions. This time from Computer and Videogames (http://www.computerandvideogames.com/news/news_story.php?id=97684). Here are some quotes from the article:
...there's something you need to know: Mario Kart: Double Dash!!, in it's completed form, is completely amazing....

We've been quivering wrecks ever since Nintendo swooped on our offices with the final PAL build of Mario Kart GC. Terrified to the point of sickness we wouldn't like the game, the waves of relief which swept over us after extended play were an even greater thrill than when we saw the original line-up of Bananarama reform for one night only last year. Yes, that good.

Although there's a tendency to have a rose-tinted view of it, the original Super Mario Kart on SNES was a masterpiece of game design, which is one of the few titles from that era which still genuinely holds its own against today's titles. For the first time, platform gaming icons were squeezed into karts for single- and multiplayer racing - and it worked better than anyone could've hoped.

But the controversial N64 sequel split the fanbase right down the middle. While still a good title, we're very much in the camp which thinks much that was great on SNES was changed for the worse in the sequel, with much of the suspense and the character of the original lost.

It is with no small amount of pleasure, therefore, that we tell you Mario Kart: Double Dash!! has far more in common with the glorious 16-bit version, with most of the faults which dogged the sequel checked back...

Indeed, out of the initial 12 circuits on offer, we've found major shortcuts in at least eight of them. And these are proper shortcuts; not the glitchy "hop over the wall" kind you find on occasion in the SNES version. And the great thing about the shortcuts is they add that element of heart-pumping danger so absent from the N64 version...

There are so many beautiful visual touches: use an invincibility star and the rider slams it into the ground where it explodes with a flash; powerslide round corners and the rider leans round with you, Moto GP-style. Small touches, for sure, but the level of detail is wonderful making for an infinitely more immersive, characterful game.

And the visuals run at a rock solid 60fps, creating a vivid, clean, smooth look which again takes us back to the SNES, where you could see characters ahead of you sweeping round corners, whereas on N64 your view was greatly limited.

And you'll be amazed how often a new detail will catch your eye, like an animated flower or suchlike - yes, it sounds sickeningly twee on paper, but in the context of the game it works perfectly...

Which is why we're telling you now: Mario Kart: Double Dash!! rocks. The original Super Mario Kart was grossly underrated when it first appeared, since it took time for its genius to become apparent. But we've all been playing and reviewing games for a long time since then and we all ought to be able to spot a winner much earlier on these days...source:Computer and Videogames (http://www.computerandvideogames.com/news/news_story.php?id=97684)

Mezzanine
10-21-03, 08:01 PM
Originally posted by CreatureX
It is with no small amount of pleasure, therefore, that we tell you Mario Kart: Double Dash!! has far more in common with the glorious 16-bit version

I hope this is true. But I'm still going to rent it first.

jdpatri
10-21-03, 08:37 PM
EGM GAME OF THE MONTH

10, 10, 9.5

Oh yeah. Now that's some goodness.

CreatureX
10-21-03, 09:02 PM
Originally posted by jdpatri
EGM GAME OF THE MONTH

10, 10, 9.5

Oh yeah. Now that's some goodness.

Wow almost a perfect score from EGM. These are the guys that gave F-Zero GX a couple of sevens.

The Japanese magazine Famitsu just reviewed the game as well. Here are their scores:

Mario Kart: Double Dash - 9, 9, 9, 9 (36/40)

source: GC Advanced (http://www.ultimategamez.com/newspro/fullnews.cgi?newsid1066771650,88777,)

:D

darkside
10-21-03, 09:29 PM
Originally posted by jdpatri
EGM GAME OF THE MONTH

10, 10, 9.5

Oh yeah. Now that's some goodness.

I have it preordered, but with some of the recent titles being a bit disapointing I was thinking of cancelling. Guess thats not happening here.

Chris_D
10-21-03, 10:59 PM
I thought the N64 version was brilliant (except for the slowdown). Wasn't that impressed with snes version (although I only played that briefly). Sounds like I will still like the GC iteration but I wonder what the core differences are between this and 64. Anyone played it yet?