November Top Selling Videogames
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November Top Selling Videogames
Here are the November top sellers according to NPD:
Rank/ Title / Platform / Publisher
1. Grand Theft Auto: Vice City (PS2) Rockstar Games
2. Metroid Prime (GC) Nintendo
3. WWE SmackDown! Shut Your Mouth (PS2) THQ
4. Tony Hawk's Pro Skater 4 (PS2) Activision
5. Yu-Gi-Oh! Eternal (GBA) Konami
6. Madden NFL 2003 (PS2) Electronic Arts
7. Tom Clancy's Splinter Cell (Xbox) Ubi Soft
8. The Lord of the Rings: The Two Towers (PS2) EA
9. Mortal Kombat: Deadly Alliance (PS2) Midway
10. Metroid Fusion (GBA) Nintendo
source:Gamespot
Also here are the hardware sales for November according to NPD:
PlayStation 2 - 1.3 million units
GameBoy Advance - 1.3 million units
Xbox - 468,000 units
GameCube - 468,000 units
source:
The Magic Box
Rank/ Title / Platform / Publisher
1. Grand Theft Auto: Vice City (PS2) Rockstar Games
2. Metroid Prime (GC) Nintendo
3. WWE SmackDown! Shut Your Mouth (PS2) THQ
4. Tony Hawk's Pro Skater 4 (PS2) Activision
5. Yu-Gi-Oh! Eternal (GBA) Konami
6. Madden NFL 2003 (PS2) Electronic Arts
7. Tom Clancy's Splinter Cell (Xbox) Ubi Soft
8. The Lord of the Rings: The Two Towers (PS2) EA
9. Mortal Kombat: Deadly Alliance (PS2) Midway
10. Metroid Fusion (GBA) Nintendo
source:Gamespot
Also here are the hardware sales for November according to NPD:
PlayStation 2 - 1.3 million units
GameBoy Advance - 1.3 million units
Xbox - 468,000 units
GameCube - 468,000 units
source:
The Magic Box
#2
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I own games 1, and 2.
My friend and his brother own 1, 2, 3, 7.
My friend and his brother own 1, 2, 3, 7.
#4
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wow, Xbox and Cube selling around the same #. Is it any suprise that GTA: Vice City was going to be #1?
#5
DVD Talk Legend
Originally posted by Goblincat
And with that information, my life is complete.
And with that information, my life is complete.
#6
DVD Talk Legend
Re: November Top Selling Videogames
Originally posted by CreatureX
Also here are the hardware sales for November according to NPD:
PlayStation 2 - 1.3 million units
GameBoy Advance - 1.3 million units
Xbox - 468,000 units
GameCube - 468,000 units
Also here are the hardware sales for November according to NPD:
PlayStation 2 - 1.3 million units
GameBoy Advance - 1.3 million units
Xbox - 468,000 units
GameCube - 468,000 units
#8
DVD Talk Legend
Originally posted by Kellehair
Isn't NPD a reputable source? And don't they get their data from retailers?
Isn't NPD a reputable source? And don't they get their data from retailers?
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Originally posted by juiio
According to CNN, Nintendo hasn't released their numbers yet. Either NPD has a secret source that analysts don't get and it is a huge coincidence that XBox-Cube and PSX2-GBA have the same numbers, or the numbers for GBA and Cube aren't accurate. I could be wrong, but I'd guess the Nintendo numbers aren't accurate.
According to CNN, Nintendo hasn't released their numbers yet. Either NPD has a secret source that analysts don't get and it is a huge coincidence that XBox-Cube and PSX2-GBA have the same numbers, or the numbers for GBA and Cube aren't accurate. I could be wrong, but I'd guess the Nintendo numbers aren't accurate.
Today Nintendo released first official sales numbers regarding a number of its holiday products. Everything is based largely on the sales spike that occurred during the November shopping season. Following is the bullet-point list that the company released, complete with plenty of comparisons to its competitors:
*The November NPD report of sales data from American retailers shows that Nintendo GameCube jumped more than three full percentage points in next generation console share. Meanwhile, PlayStation 2 increased two percentage points ... all at the expense of Microsoft's Xbox ... which lost five points of the market.
*Unit sales of Nintendo GameCube and Microsoft's Xbox were dead even in November (468,000 units each) -- despite Microsoft giving away two free games with their hardware.
*Nintendo GameCube also showed the biggest jump in software sales, climbing more than 150 percent over October totals compared to 97 percent for the Xbox and 48 percent for PlayStation 2.
*With the entry of Metroid Prime, Nintendo GameCube is on track to have four new titles this year eclipse one half-million unit sales, while no new Xbox title has yet to reach that mark.
*Both Metroid Prime for Nintendo GameCube (#2) and Metroid Fusion for Game Boy Advance (#10) appeared among the top 10 sellers for all game sales in November.
*With sell-through of 1.3 million units, Game Boy Advance was as popular in November as PlayStation 2. Game Boy represents 33 percent of the total hardware market.
*Nintendo held 46 percent of the total hardware share for the month of November, an increase of 11 percent over October. Sony held 42 percent (-6 percent), while Microsoft held only 12 percent (-5 percent)
*The November NPD report of sales data from American retailers shows that Nintendo GameCube jumped more than three full percentage points in next generation console share. Meanwhile, PlayStation 2 increased two percentage points ... all at the expense of Microsoft's Xbox ... which lost five points of the market.
*Unit sales of Nintendo GameCube and Microsoft's Xbox were dead even in November (468,000 units each) -- despite Microsoft giving away two free games with their hardware.
*Nintendo GameCube also showed the biggest jump in software sales, climbing more than 150 percent over October totals compared to 97 percent for the Xbox and 48 percent for PlayStation 2.
*With the entry of Metroid Prime, Nintendo GameCube is on track to have four new titles this year eclipse one half-million unit sales, while no new Xbox title has yet to reach that mark.
*Both Metroid Prime for Nintendo GameCube (#2) and Metroid Fusion for Game Boy Advance (#10) appeared among the top 10 sellers for all game sales in November.
*With sell-through of 1.3 million units, Game Boy Advance was as popular in November as PlayStation 2. Game Boy represents 33 percent of the total hardware market.
*Nintendo held 46 percent of the total hardware share for the month of November, an increase of 11 percent over October. Sony held 42 percent (-6 percent), while Microsoft held only 12 percent (-5 percent)
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Nintendo spin, but they're stating facts.
Surprising that there is no 2002 XBox release that has hit 500,000 sales. If MSoft sold 468,000 systems in November, people that were buying new systems weren't buying enough of the same games to push any title over 500,000?
If this is accurate, is there any XBox title besides Halo that has hit 500,000 sales?
Surprising that there is no 2002 XBox release that has hit 500,000 sales. If MSoft sold 468,000 systems in November, people that were buying new systems weren't buying enough of the same games to push any title over 500,000?
If this is accurate, is there any XBox title besides Halo that has hit 500,000 sales?
#13
They list "facts", stuff like the hardware fact where they combine GBA sales with console sales is kinda ridiculous since consoles and the GBA are apples and oranges just like consoles and PCs are apples and oranges.
The fact is, GCN had several killer apps out this year, more than Xbox, and was also cheaper than Xbox, but their sales were equal. That's probably pretty successful for Xbox.
If MS is counting the games packaged with their console as a sale, and I think they should, since what matters is they end up in the consumer's house, then that would have to put both JSRF and Sega GT over the 500K mark. I'd like to see Splinter Cell's numbers as well.
The fact is, GCN had several killer apps out this year, more than Xbox, and was also cheaper than Xbox, but their sales were equal. That's probably pretty successful for Xbox.
If MS is counting the games packaged with their console as a sale, and I think they should, since what matters is they end up in the consumer's house, then that would have to put both JSRF and Sega GT over the 500K mark. I'd like to see Splinter Cell's numbers as well.
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I think ending up in a virtual tie with Nintendo for the month of November has to be a bit of a disappointment for MS.
Nintendo's lone big gun for the month was one title, Metroid Prime. While MS countered with a two free game bundle, the launch of Xbox Live, Xbox Live games, and the big title, Splinter Cell. Not to mention the fact that MS spends more money on advertising versus Nintendo.
Yet even with all that, Gamecube took 13% of the market while Xbox took 12%.
Nintendo's lone big gun for the month was one title, Metroid Prime. While MS countered with a two free game bundle, the launch of Xbox Live, Xbox Live games, and the big title, Splinter Cell. Not to mention the fact that MS spends more money on advertising versus Nintendo.
Yet even with all that, Gamecube took 13% of the market while Xbox took 12%.
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its kinda surprising to me if xbox and nintendo would have equal or close to equal sales. I expected nintendo to be slightly below MS, not alot but very little. I work part time at best buy an I recently saw the sales of all the game systems. It was either in the month or november or within the past few months. Keep in mind, this just OUR store and only one location. This is our stores revenue from console sales. PS2 = 53k, Xbox = 23k, Gamecube = 19k.
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Here are more comprehensive numbers from the NPD report as published by Gamekult.
http://www.gamekult.com/finances/art...le=A0000022601
Nintendo trying to spin the numbers by using aggregate GC and GBA numbers is no worse than when MS included beta testers in their PR about XBL's first week sales. All companies do it.
PS2 games hold half of the top 20 spots with the remainder more or less evenly divided between XBox, GC, and GBA. If you look at total unit sales, though, you'd see that aggregate sales for just the top 3 PS2 games outnumber the aggregate sales for all other platform titles in the top 20 combined. How's that for spin?
RE0 doesn't look like it's going to be disappointing as far as sales go. If I recall, its numbers in Japan weren't so hot either.
Overall, though, it looks like GC is starting to gain on XBox here in NA. If they can maintain parity with XBox here, it'll more or less cement their hold on the number 2 spot worldwide.
If there's a silver lining in this for MS, it's that Mech Assault and Unreal Championship both cracked the top 20 with sales of a bit over 100K each. It shows that XBox Live is driving some software sales.
Code:
Titre Support Ventes Total 1. Grand Theft Auto : Vice City PS2 1.452.729 2.865.158 2. Metroid Prime NGC 363.389 363.389 3. WWE Smackdown ! Shut Your Mouth PS2 348.515 348.515 4. Tony Hawk's Pro Skater 4 PS2 321.941 487.222 5. Yu-Gi-Oh! The Immortal Duelist Soul GBA 269.498 N/C 6. Madden NFL 2003 PS2 240.796 1.734.583 7. Splinter Cell XBOX 223.879 223.879 8. Le Seigneur des Anneaux : Les Deux Tours PS2 203.802 352.665 9. Mortal Kombat : Deadly Alliance PS2 202.592 202.592 10. Metroid Fusion GBA 199.723 199.723 11. Kingdom Hearts PS2 182.418 744.789 12. Mario Party 4 NGC 166.975 264.689 13. Harry Potter et la Chambre des Secrets PS2 148.166 148.166 14. NBA Live 2003 PS2 141.402 402.916 15. James Bond 007 : NightFire PS2 136.779 136.779 16. Super Mario Sunshine NGC 131.498 815.294 17. MechAssault XBOX 118.475 118.475 18. Tom Clancy's Ghost Recon XBOX 115.330 115.330 19. Resident Evil Zero NGC 113.301 113.301 20. Unreal Championship XBOX 110.970 110.970
Nintendo trying to spin the numbers by using aggregate GC and GBA numbers is no worse than when MS included beta testers in their PR about XBL's first week sales. All companies do it.
PS2 games hold half of the top 20 spots with the remainder more or less evenly divided between XBox, GC, and GBA. If you look at total unit sales, though, you'd see that aggregate sales for just the top 3 PS2 games outnumber the aggregate sales for all other platform titles in the top 20 combined. How's that for spin?
RE0 doesn't look like it's going to be disappointing as far as sales go. If I recall, its numbers in Japan weren't so hot either.
Overall, though, it looks like GC is starting to gain on XBox here in NA. If they can maintain parity with XBox here, it'll more or less cement their hold on the number 2 spot worldwide.
If there's a silver lining in this for MS, it's that Mech Assault and Unreal Championship both cracked the top 20 with sales of a bit over 100K each. It shows that XBox Live is driving some software sales.
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Excelesor - keep in mind that GameCube is only 150.
So, if your revenue estimates are only based on system sales, your store sold about 127 GameCubes and about 115 XBoxes.
Why is this list in French?? I had to stare at #8 for a few seconds before realizing that it was LOTR: Two Towers.
So, if your revenue estimates are only based on system sales, your store sold about 127 GameCubes and about 115 XBoxes.
Why is this list in French?? I had to stare at #8 for a few seconds before realizing that it was LOTR: Two Towers.
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I'm surprised as I felt that MS would pull ahead with the extra games and type S in the package. In addition MS continues to dominate reatail floors at stores. They have the Xbox on the end of every gaming section plain as day.
I travel quite a bit and am always disaapointed in the GC representation. It's always shoved in the back like an unwanted child.
Nintendo is holding their own though.
I travel quite a bit and am always disaapointed in the GC representation. It's always shoved in the back like an unwanted child.
Nintendo is holding their own though.
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I travel quite a bit and am always disaapointed in the GC representation. It's always shoved in the back like an unwanted child.
#20
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I believe companies pay stores for the displays. I know in EB and Gamestop that's the case with them answering the phone and saying "your x-box headquarters" or whatever company paid them that month.
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For those of you interested in Microsoft's spin on the November sales numbers:
http://www.microsoft.com/presspass/p...berSalesPR.asp
BTW, the table I posted above is in French because Gamekult is a French site.
http://www.microsoft.com/presspass/p...berSalesPR.asp
BTW, the table I posted above is in French because Gamekult is a French site.
#23
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Josh is correct. Retail space and location is dictated by the almighty dollar. (Or benifits etc.) But what isn't these days?
The following is just my opinion
Interesting enough, I think while MS aggressivness might help consumer awareness, I know on my college campus the xbox is starting to look like a real "dork" system to own. I'm not starting a flame war here, I'll be the first to say that the GC is considered the same in a lot of regards. However it's interesting to me that the xbox is getting this treatment for different reasons. From my understanding it is because of MS's own aggressiveness to be cool that is making the product's image suffer. In other words, MS's many advertisements and promotions (exspecially on college campuses) are making the system appear that it has to try real hard to be "cool". I don't know if MS advertising group gets that or not. Yes advetising will affect consumer opinion, but when it's non-stop consumer opinion can turn against you.
The following is just my opinion
Interesting enough, I think while MS aggressivness might help consumer awareness, I know on my college campus the xbox is starting to look like a real "dork" system to own. I'm not starting a flame war here, I'll be the first to say that the GC is considered the same in a lot of regards. However it's interesting to me that the xbox is getting this treatment for different reasons. From my understanding it is because of MS's own aggressiveness to be cool that is making the product's image suffer. In other words, MS's many advertisements and promotions (exspecially on college campuses) are making the system appear that it has to try real hard to be "cool". I don't know if MS advertising group gets that or not. Yes advetising will affect consumer opinion, but when it's non-stop consumer opinion can turn against you.
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Originally posted by jeffdsmith
...
The following is just my opinion
Interesting enough, I think while MS aggressivness might help consumer awareness, I know on my college campus the xbox is starting to look like a real "dork" system to own.
...
...
The following is just my opinion
Interesting enough, I think while MS aggressivness might help consumer awareness, I know on my college campus the xbox is starting to look like a real "dork" system to own.
...
I'd think Xboxes would make pretty decent media centers for dorm rooms.
#25
DVD Talk Legend
Originally posted by belboz
For those of you interested in Microsoft's spin on the November sales numbers:
http://www.microsoft.com/presspass/p...berSalesPR.asp
BTW, the table I posted above is in French because Gamekult is a French site.
For those of you interested in Microsoft's spin on the November sales numbers:
http://www.microsoft.com/presspass/p...berSalesPR.asp
BTW, the table I posted above is in French because Gamekult is a French site.
maybe Gov. Davis needs to hire these writers to help spin that budget deficit