Splinter Cell Xbox demo @ Toys R US
#1
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Splinter Cell Xbox demo @ Toys R US
Just a note I've been running around all over town looking for the December issue of the OXM for the Splinter Cell demo. After running out of places to check came home, and someone on HTF mentioned they picked up the demo at Toys'R'Us. So I called and Wooh! they had some they are intended to be giveaways when you purchase an Xbox, game, or accessory. The clerk I talked to said he had so many that he was also giving them to anyone who asked, needless to say I was there quick. It also includes a $5.00 off coupon on the back for Splinter Cell purchase. YMMV
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would there by chance be any kind soul that would be willing to be a blessing to this American away from home? Stuck over here in the middle east where we do have a local TRU but one that does not sell xbox anything..
/me would be more than willing to pay the shipping/gas/little extra for the trouble.... sad, puppy dog eyes looking out into cyberspace looking for someone to throw him a bone...
/me would be more than willing to pay the shipping/gas/little extra for the trouble.... sad, puppy dog eyes looking out into cyberspace looking for someone to throw him a bone...
#4
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I didn't get much of a chance last night to play. I fiddled around with the controls for a while, and got shot a couple times. Looks like it will be more stealth based than even MGS. I will post more when I get a chance to play some more.
#5
Retired
Originally posted by Edison
Looks like it will be more stealth based than even MGS.
Looks like it will be more stealth based than even MGS.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
#6
DVD Talk Gold Edition
Originally posted by Josh Hinkle
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
And I wouldn't be so sure on it coming to other systems...that's all I'll say (and I could be wrong).
#7
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Originally posted by Josh Hinkle
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
#8
DVD Talk Legend
Originally posted by AgtFox
Actually, with Splinter Cell you are supposedly going to be able to go about the missions however you see fit. You can be stealthy or you can go in guns blazing and have a more difficult time.
And I wouldn't be so sure on it coming to other systems...that's all I'll say (and I could be wrong).
Actually, with Splinter Cell you are supposedly going to be able to go about the missions however you see fit. You can be stealthy or you can go in guns blazing and have a more difficult time.
And I wouldn't be so sure on it coming to other systems...that's all I'll say (and I could be wrong).
#9
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Originally posted by Josh Hinkle
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
Damn, that's discouraging for me. When games are too stealth based, they tend to basically be trial and error gameplay, where you just have to do things over and over until you find the best way to "sneak" through the level. That's a major gaming pet peeve of mine.
I guess I'll be sure to rent it before buying it when it comes to the other systems next year.
#10
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I played this at E3 and it's got plenty of action. This game will surely blow everything else away - contender for Game of the Year... might be a sure thing if not for Vice City.
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i got my hands on a full playable copy of the game , this game rocks....the lighting looks amazing (albeit some jaggies) and the controls are better than Metal Gear Solid
im on the first level and so far, hes got a fiber optic cable he can slip under a door and scope the scene out without opening the door, a lockpick which u must manually pick a door with, u can sneak up on sumone and get info out of them or even make em do things like put their eye to the eye scannin machine then knock em out. with the night vision effect it almost looks like youre watching a movie...very cool .. this game is a must buy....hope this helps..
im on the first level and so far, hes got a fiber optic cable he can slip under a door and scope the scene out without opening the door, a lockpick which u must manually pick a door with, u can sneak up on sumone and get info out of them or even make em do things like put their eye to the eye scannin machine then knock em out. with the night vision effect it almost looks like youre watching a movie...very cool .. this game is a must buy....hope this helps..
Last edited by Young Vito; 10-31-02 at 01:35 PM.
#13
Retired
Originally posted by teplitsa
That's pretty much every game out there except for sports games.
That's pretty much every game out there except for sports games.
That doesn't bother me. I just don't like doing things over and over trying to figure out how you're supposed to do it. It's a big gripe I have with GTA3 for instance. I just don't like real non-linear games where you have to do stuff over and over to figure out how to get through it and/or figure out what to do/where to go next.
I'm just more of a fan of the old school, go from point A to point B without dying gameplay.
But at least the other comments in this thread give me some hope for this game, as long as it comes to the PS2 or GC anyway.
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I played the OXM demo disc last night and the game looks incredible and deserves the over used phrase "Oh-My-God" for describing new games. From what I could tell from just the demo, the developers really pushed the xbox hardware close to it's limits. Everything from the graphics, audio, gameplay,3rd person camera view and intuitiveness/controls seems near perfect. The night & heat vision, shadows, lighting and object movements are the most real that I've seen. (i.e: the way the plastic divider strips you see in meat storage facilities, bend, curl and drop as you walk through them is so well done, I kept walking back and forth through it just ot see it over and over again.)
To give you an idea of how the Official Xbox Magazine feels about this game, OXM gave it their highest review score ever, a 9.6. This is a higher score than Halo!!!
To give you an idea of how the Official Xbox Magazine feels about this game, OXM gave it their highest review score ever, a 9.6. This is a higher score than Halo!!!
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Originally posted by Trigger
I played this at E3 and it's got plenty of action. This game will surely blow everything else away - contender for Game of the Year... might be a sure thing if not for Vice City.
I played this at E3 and it's got plenty of action. This game will surely blow everything else away - contender for Game of the Year... might be a sure thing if not for Vice City.
#17
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I just played the demo I picked up at Toys R Us, and I can't wait for this game to come out. I succeeded on my first atempt, but not as cleanly as I would have liked. I didn't find myself going through over and over because of trial and error, but because I wanted to experiment and try different things. The demo played differently each time depending upon how I approached each situation. It seems like it's going to have a high replay value even though it's very linear (at least the demo is linear). Even though it's linear there is a lot of freedom in how you execute your mission. I just hope I don't get used to the controls because I like the camera inverted, and in the demo you can't configure your controls.
By the way, the clerk at the first Toys R Us I went to had no idea what I was talking about. At the next Toys R Us that I went to the clerk gave me a copy (they were just sitting on a shelf), and then I asked for another for one of my friends. He said sure then gave me a few more. Now all of my friends have a copy (at least the ones who own Xboxes).
By the way, the clerk at the first Toys R Us I went to had no idea what I was talking about. At the next Toys R Us that I went to the clerk gave me a copy (they were just sitting on a shelf), and then I asked for another for one of my friends. He said sure then gave me a few more. Now all of my friends have a copy (at least the ones who own Xboxes).
#23
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Originally posted by dgc
From what I could tell from just the demo, the developers really pushed the xbox hardware close to it's limits.
From what I could tell from just the demo, the developers really pushed the xbox hardware close to it's limits.
I'm not trying to be an ass, but I was just curious.
PS: I asked about this demo at EB today when I was picking up halo and the dude said he had one, but the store didn't. He said it is freaking amazing.
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Originally posted by dgc
From what I could tell from just the demo, the developers really pushed the xbox hardware close to it's limits.
From what I could tell from just the demo, the developers really pushed the xbox hardware close to it's limits.
Tuan Jim