DVD Talk
Morrowind Question [Archive] - DVD Talk Forum
 
Best Sellers
1.
2.
3.
4.
5.
6.
7.
8.
The Back Up Dan
Buy: $34.99 $19.99
9.
Nobody's Fault
Buy: $34.99 $19.99
10.
DVD Blowouts
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.

PDA
DVD Reviews

View Full Version : Morrowind Question


Thunderball
07-16-02, 11:33 AM
I started playing this game again,a nd I"m actually sort of getting into it.

I finally figured out instead of wandering around outside of the first town, that I take the Strider to Balmora. (d'oh).

Anyway

Which guild do you join first? I tried the thieves guild,a nd when I tried stealing the diamond, I got busted everytime.

So, whats the deal with the guilds.

Tuan Jim
07-16-02, 11:46 AM
You can join any or all of the guilds IIRC. I've only joined the Fighters guild so I couldn't tell you for sure. Balmora is the best place to join though -- intro guilds. Guildmasters in other guildhalls throughout the island normally won't give you orders till you reach a certain rank and you can only get the early quests in Balmora. Once you Advance a few times, you can talk to the masters in Vivec and Ald'ruhn as well. There are a few other halls, but i haven't hit them yet.

If you don't feel comfortable in the Thieves guild, just forget the quest (it won't come back and bite you in the ass), and try another guild. What kind of character are you anyways?

Tuan Jim

Scheherazade
07-16-02, 12:10 PM
Look other places in her house for the diamond. Some of the thieve's guild quests can be tougher at lower levels, but you can always go to operatives in other cities and get more jobs from them if you get stuck somewhere. I was stuck on the diamond as well. In fact at level 29 or so it can still be tough to steal the diamond that I think you're going after.

You can also join a house and you'll want to join The Blades since it progresses the main plot and then you can also join a faction like the temple or guard. I don't believe you can join two guilds at once though, once you join one you'd need to leave it to join another. You'll find yourself a member of other things as you progress the main story as well.

Don't get disparaged with the thieves guild, just find some other stuff to do until you have the skills you need to finish the job... or get creative and find another way to do it. It can be any diamond after all, doesn't have to be her's.

~Scheherazade

BigDave
07-16-02, 12:10 PM
It depends on what your character traits are.

I built mine to be a warrior, but still be intelligent.

I joined all of the main guilds: Fighters, Mages, and Thieves.

I'm done with the Fighters Guild and am now doing the Mages Guild. I don't think I'll bother with the Thieves Guild, but who knows.

After that their are the Houses, but I'd stick with Fighters or Mages in the beginning. There's less fighting in the Mages quests, but it really depends on what your character's primary stats are.

The Bus
07-16-02, 12:49 PM
I'm a Dark Elf and plan to join the Fighter's, Thieves, and Mage's Guilds... I figure I can't be hurt my Fighters, Thieves, or Mages... :)

I'd like to become an Imperial Assassin, which is a separate side quest I have...

karnblack
07-16-02, 01:24 PM
I've joined 3 guilds, 2 factions, and 1 house. The advantage is getting better prices throughout the land, and I can sleep almost anywhere. I haven't done any quests for anyone except House Hlaalu. If you get too high in some of the guilds there will be conflicts of interest if you belong to others. In the Hlaalu quests I haven't had to kill anyone, but I have high speechcraft. This game is awsome. I haven't started the main quest yet and I'm having so much fun. I have my fortress and am now working on phase 2.

BrinStar
07-16-02, 01:30 PM
You can be in any and all the guilds at once.

Right now I'm in:
Fighters Guild
Mages Guild
Great House Huaall
Imperial Cult
and the Blades.


I GREATLy recommend joining both the Mages and the Fighters guilds right off at the start of the game.

The Balmora Fighters guild is a great place to build up your char, since the early quests are so simple and "safe".
The mages guild is almost a MUST if you want to use any sort of spells or magical anything in the game. Plus the later mages guild quests make for some great looting.

ALSO... you get discounts and better deals when buying items from inside your guild. Plus who can forget those nifty "supply chests" *grabs 10 restore magicka potions and 2 srolls of open door*


House Huaall is a good place to start off at too, mainly because they pay you about 1,000 for the first 3 quests they send you on (1,000 each quest) and the quests are simple. No fighting, so its good for a starting player.

Your journal gets cluttered and some quests get pushed back to the back burner for other quests, but I HIGHLY reccomend joining as much as possible. Get some exposure.
Can't hurt ya, I don't think.


Ohyea, sometimes they will give you conflicting quests. Like "go kill this theaves guild member" so if your a memeber of the Thieves guild at that time, then you have to ether pay the consequences, or find an alternate method of solveing the quest.
(like lie about killing them) There is generaly always a way.

Tuan Jim
07-16-02, 02:35 PM
I'm in:
Ashlanders
Blades
House Redoran -- the honorable house
Fighters Guild
Imperial Legion

Very special friend of Ahnassi -- not quite the same thing, but it's still it's own ladder of quests.

Reputation 9.

Tuan Jim

Thunderball
07-17-02, 12:46 AM
Ok, this game is a lot better than I thought it was, just have to get into it.
I joined the fighters guild, and I'm on my first mission, to kill some rat things.
They keep kiling me!
I can't seem to hit them, any advice?Or is it just hit or miss?

BrinStar
07-17-02, 01:08 AM
Thunderdude,

Make sure your useing weapons that complement your character.

For Instance:
If "Blunt Weapon" is one of your Primary skills and "Long blade" is one of your Miscelanious skills, then if you use a Long Blade (long Sword, claymore) then you will most likely miss every swing.
Or vice versa.

Check your Primary Skill list.
See what type of weapon your better skilled with (highest number out beside it on the skill list) then use that one.

You may also be setup to use magic instead of weapons, this isn't my forte but I reccomend visiting the Mage Guild Camp first if so.


Also things to remember:

Your Fatige afects your acurace. Lower Fatigue = less chance to hit and less dammage done. Walk to the house, walk to the rats, then bustem up.

Holding the attack button down untill the weapon is all the way back makes for a harder hit. I normaly wait about a second before swinging, helps make sure all my hits count.

If you have room, try running up, attacking then running back. (kind of like a "thrust" tenique) charge your swing before you run up, let it hit, and run back to avoid the rats attacks. Might help.



Main thing I think your problem could be is your not using a weapon that your char is trained to use.
Spend some time doing non-combative quests (mages guild, or one of the great houses) to earn enough money to buy a prefferable weapon.




P.S....
I got a new SWEET sword.
Daedric Claymore, 30-64 per hit.
Then I enchanted it with "Absorb Health" 35-66 points.
And "soul Trap" for 20 seconds.
I'm doing between 65 and 130 points a hit, plus I get about half of that as health, Plus I steal the soul of whatever I kill.
Just hard to keep enough empty soul gems around.

Thunderball
07-17-02, 01:10 AM
very well could be the problem, I didn't even check to see about "primary weapons" or what not. :-/

This game is incredibly deep and I keep missing little things like that.

Thunderball
07-17-02, 01:19 AM
Then again, maybe not. It says my primary weapon is an axe, so I bought an axe, and couldn't even hit the rat again. This is pissing me off.

xmiyux
07-17-02, 01:24 AM
I'm also having an absolute blast with this game - playing my own created class that is basically a thief with a touch of majika ;) to aid somewhat. Way fun to play although i'm having a horrible time with this one thieves guild quest because i have to walk a good ways to this little town that i found once and now for some reason can't find it again.... *sigh* i wish i could find the artifacts i need to recover for sale somewhere in Balomar.... either way i'm having an absolute blast robbing houses and selling their stuff.

One question though - how is reputation increased and decreased?

Thunderball
07-17-02, 03:06 AM
Ok, finally killed those damn rats. Used my magic skills on the bastards summon a scribe and he took all my damage while I wailed on them.

I'm kind of wondering what to do next, as the quests seem to involve me going out in the woods, and last time I went out there, I got slaughtered.

Any way to skip quests?

The Bus
07-17-02, 08:58 AM
Originally posted by xmiyux
I'm also having an absolute blast with this game - playing my own created class that is basically a thief with a touch of majika ;) to aid somewhat.

That's what I picked -- thief but with a touch of speechcraft and short blade.

If I can't get it from you through persuasion and I can't steal it behind your back I'll cut you.

:)

Oh, and here's a tip -- get sent to jail at least once. My security skill increased by one point!!!

joeblow69
07-17-02, 09:30 AM
Originally posted by Thunderball
I'm kind of wondering what to do next, as the quests seem to involve me going out in the woods, and last time I went out there, I got slaughtered.

Any way to skip quests?

I would try joining the Mages Guild. Those first couple of Mage quests are really easy (like go talk to someone, or find some scrolls hidden inside the Mages Guild, or collect some flowers along a path)

BrinStar
07-17-02, 01:09 PM
Originally posted by Thunderball
Ok, finally killed those damn rats. Used my magic skills on the bastards summon a scribe and he took all my damage while I wailed on them.

I'm kind of wondering what to do next, as the quests seem to involve me going out in the woods, and last time I went out there, I got slaughtered.

Any way to skip quests?



Work on another guild's quests untill you level up enough to be good at fighting.
If you want to level up quickly then try to buy/sell your way into a fortune. If you can sell for more than you can buy then you can make alot of free money that is GREAT for paying for "Training".



Whats your stats Thunderdude?
I'll see if there is any kind of better attack plan for ya.
(for example, you must know some magic, magic is good stuff in this game if your good at it. I'm not good at it, so I only learn spells so I can enchant items)


Don't get discouraged.
This game is alot of trial and error at the beguining.
Once you get the hang of it, you'll be very very adicted.

Another interesting thing is how very difrently each player type actualy plays.
I have three chars going now, each of them are fighters, but each of them work TOTALY difrent.
"BrinStar" my main guy has a badarse sword and falls back on Archery if in a bind.
"Norfair" my old PC char is longswords with magic. He hits them with magic, lowers thier armor and stats, then kills them.
and "Babe" the one I made for my GF is short blades and is fast enough to run circles around them.

When I change chars its a whole new style of game almost.
So if your having terrible dificulty with the Char you have now, perhaps it wouldn't be all bad to make a new Char?



Here are the abilities I personaly think are "A Must" but I'm sure everyone has thier favorits.

Combat Style Player with Personality and Magic:
Primary:
Heavy Armor
Long Blade
Destruction Magic
Restore Magic
Merchantism
Speachcraft

Secondary:
Block
Marksman
alchemy
Mysticism
Security (lockpicking)
...



If your a Red Guard or an Imperial with those skills you'll start off with pretty good Long Blade skill and decent other skills.
With that char I'd reccomend getting a full set of armor, shield, and a one handed long sword before going into any dungeon or combat.



OH, one more thing Thunderdude...
You might be dieing because you dont have on armor.
Just like weapons, armor needs to be used that complements the player.
A "Full" set of armor is:
Cuirass (body)
Helm (head)
Right/Left Palduran (shoulders)
Right/Left Guantlets (hands)
Greeves (upper legs)
Boots (feet, lover legs)
Shield (even if you dont use it in a fight it still helps your armor rating)

The way the game figgers up your Armor Rating is by averaging evey body part together. IE, if you have nothing on your head, you have a 0 on your head, unless you have a good "unarmored" skill then your rating for that replaces the 0.
The moral of the story is, its better to have a full set of cheaper armor, than to be missing afew pieces of nicer armor and go naked there.

The Bus
07-17-02, 03:57 PM
Also, make sure all your armor is of the same class -- the weaker you are (or the less strenght-oriented you are), the lighter it should be. I'm a thief and I don't need to clunk around in a steel outfit, but Chithlin (IIR the spelling correctly) is light and has a nice armor class rating.

Tuan Jim
07-17-02, 04:39 PM
Originally posted by The Bus
Also, make sure all your armor is of the same class -- the weaker you are (or the less strenght-oriented you are), the lighter it should be. I'm a thief and I don't need to clunk around in a steel outfit, but Chithlin (IIR the spelling correctly) is light and has a nice armor class rating.

Is it just because I'm a heavy/medium armor guy that the light armor looks so crappy? I'm a major heavy guy and a minor medium guy, and that stuff looks normal, but looking at a chitlin armor (light), it looks like it only gives 2 protection -- is that just because I'm not skilled in it or what? people say that glass is a good and expensive armor but it's Armor class is so low that I don't see the point.

Tuan Jim

Shawn
07-17-02, 07:49 PM
What's the fastest/easiest/cheapest way to get from Balmora to Suran? Any help is greatly appreciated! Thanks in advance!

khai
07-17-02, 08:01 PM
Can you transport in the Mage's Guild? That's usually how I travel.

I don't remember if Suran has a Mages Guild.

Shawn
07-17-02, 08:50 PM
I don't think Suran has a Mages Guild because I went to the one in Balmora and they didn't offer to take me there. Anyone has have any ideas? I'm on the quest for the Fighter's Guild to get someone debt money or something like that.

Cuman
07-17-02, 09:04 PM
Yeah the glass armour sucks because your light armour skill is prolly pretty low. I was puzzled why everyone was singing praises to glass armour when I found my first suit. I too was a heavy / medium armour redguard so my light armour rating was around level 11 or something. The glass cuirass had a defense rating of like 30 or something. But I found a trainer and jacked my light armour rating up to around 50 or so. This boost my glass cuirass armour rating to around 120 or so. Now I can jump and my character moves faster. Hope that helps.

BrinStar
07-18-02, 01:05 AM
Fastest way to Suran from Balmora is by Silt Strider.

Take the Balmora Silt Strider to Ald'ruhn, then turn around and take the Ald'Ruhn silt strider to Suran.

Fastest route I think.






I got a problem....

I think I maxed out my Strength stat. Problem is, I'm no where near ready for it to be maxed out.
I'm running around with minimal stuff in my pack, but UBER heavy gear.
I'm about a level 38.
My Strength is 100 and when I level up it wont let me add any more points to it. Tell me please that 500 isn't the most I can carry :( My armor alone is about 350. My sword is 85. :(

Heh, I'm built like a Sherman Tank tho :)

I got a full set of Ebony Armor. (rated about 175 armor class per piece) And still using the Daedric Claymore.

Shawn
07-18-02, 01:15 AM
Fastest way to Suran from Balmora is by Silt Strider.


Thank you so much! :)

Thunderball
07-18-02, 09:39 AM
I'm thinking of starting over again, I'm an Imperial Battlemage, born under the sign of the Lady.

Seems my weapon skill is axe, with a secondary in long blade.

I got some badarse magic already though...hmm.

khai
07-18-02, 01:57 PM
Originally posted by BrinStar
I got a problem....

I think I maxed out my Strength stat. Problem is, I'm no where near ready for it to be maxed out.
I'm running around with minimal stuff in my pack, but UBER heavy gear.
I'm about a level 38.
My Strength is 100 and when I level up it wont let me add any more points to it. Tell me please that 500 isn't the most I can carry :( My armor alone is about 350. My sword is 85. :(

Heh, I'm built like a Sherman Tank tho :)

I got a full set of Ebony Armor. (rated about 175 armor class per piece) And still using the Daedric Claymore.

Hmm, good question. If it is maxed at 100, then you'll probably have to cheat to break past 100. Probably the only way. Run over to http://gamefaqs.com

You might want to check their message boards as well.

BrinStar
07-18-02, 02:45 PM
When I made my Player I customised it so I'd have 2 of each "Type" of skill. Make him Balanced.

I specialised in Combat, cause for me it seems its near imposible to keep enough Magic Points to be effective in magic combat. (run out too fast)

But magic = good, so I still put two types of magic in my primary skills. (Destruction and Mysticism, but I should have used Restore instead of Mysticism)



I'm an Imperial "Paladin" (custom class).
Born under the Warrior. (my other players are under the Ritual, its nice too)

Imperials are GREAT in the way they have the ability "Voice of the Emporer". I duno how many quests I've solved almost instantly just because I casted that 2 or 3 times to make the person love me 100%.
GREAT skill.

I think Imperials get a +10 to Long Blade and +5 or +10 to heavy armor also. So if your doing the sword/armor route the only thing better would be a RedGuard, but no "Voice" ability there.



If you create a new player, I recommend Combat, just because most of the magics can be enchanted onto weapons and armors in a way that you only need "Enchantment" ability to be a supermage. So if you go Combat style player with Enchatment as a primary or secondary skill, you can still be a kick but wizard but also stand your ground in a fight.

Due to the nature of 80% of the quests in this game I recommend Speachcraft as a primary or Secondary also. Just comes in handy.

As I said earlyer, Merchantille skill is great for making money out of nothing. I don't see how I'd survive without it.

Another good skill is Acrobatics. Jumping makes you move faster and it'll save you from falling to your death. Right now its my highest skill. (98) I can jump off the top of a Telivanni Mage Tower all the way to the ground and only lose 5 or 10 hit points. Plus it'll help you level up faster than anything.

Best two Magic schools as far as I can tell are "Destruction" (for proding buttock) and "Restoration" (incase your buttock is prodded). Just about everything else can be enchanted onto an item and used when you need it.
(For example, I created a daedric gauntlet that has the "open" skill at 100 points. I can open any lock just by using my glove. I did the same thing with the other gauntlet only 100% chamealion for 20 seconds. Two Spells I like to use and I don't have to proficient in that class to use them at GREAT levels)

As far as Armor/Weapons go its totaly a personal choice.
I thought about going with "Light Armor" but instead I went heavy so I could use the ebony and daedric armors. Very Sweet, and daedric items enchant like no ones business.
Same with weapons.
Long Swords are medium weaight and medium speed.
Shot swords are faster and lighter but do less dammage.
Axes and Hammers are heavyer and slower, but can do alot of dammage and they knock people down.
Its a personal choice as to what you want to use.

Another personal choice but one I reccomend is Marksman.
Bows are sweet. For one thing you can take out those darn clif racers long before they get up to you. Never break stride.
Also if you happen to have to fight someone who can totaly 100% kick your butt, all you have to do is run away untill you find a spot they can't touch you at, then wail on them with arrows. This is ESPECIALY good if you have a levitate potion/spell/item (I have boots that let me levitate). Float up till they cant hit you, then rain arrows down on them. Fighting made Easy.


I can see how sneak is a great skill, but I suck at it and NEVER can pick any pockets. Plus on XBOX its a pain in the arse to sneak when you wanna sneak and run when you wanna run.
So I never learned it.
I guess I make up for it with a very high merchantill and speachcraft skill. Instead of stealing it I buy it at 10% of the real price.



Thunder, if you wanna play as a mage but not be a wuss in a fight, I recomend going combat class and specialise in the schools of magic you'd preffer using.
Then people wont be able to push you around and you'd still be a magicalish dude.
You'll have less Magic Points tho, I guess thats my problem.
I compensate with 101 enchanted items.

Shawn
07-18-02, 03:04 PM
How does making a person like you 100/100 help? I've never used it for a benefit, and I'd like to know how. Thanks!

khai
07-18-02, 03:22 PM
Can you clarify your question Shawn?

On xbox, you can just double-click the left analog stick to toggle sneak mode. My character has 100 sneak. I never use pick pocket cuz it's not much use. Sneak is good to steal stuff in armor/weapons shops. Sneak is also a skill used to make critical attacks. VERY VERY Useful. ;) I use sneak/marksmen together.

I also agree that acrobatics is a very useful skill. At first, you wouldn't think so, but it can get you out of a jam really fast. Being able to jump higher and drop from long distances is a great tactic. You can also get out of Vivec faster that way. Oh my god, I hate Vivec. It takes forever to get anywhere at that town.

Thunderball
07-18-02, 03:27 PM
I think I'm going to start over....taking BrinStar's advice and customizing my own character..

Shawn
07-18-02, 03:48 PM
I think I'm going to start over....taking BrinStar's advice and customizing my own character..

Yeah, me too.

Thunderball
07-18-02, 04:12 PM
Originally posted by Shawn


Yeah, me too.

I'm only about 4 hours in, better to restart now then get ****ed later :)

Shawn
07-18-02, 04:33 PM
Heh, I'm a lot farther than that, but I'll just restart when I buy the game, since I've just been renting it so far. I'll probably pick it up next week sometime. :) It's great!

xmiyux
07-18-02, 08:20 PM
I made a thief type character and absolute love sneaking around town with chameleon cast and using the pickpocket and lockpicking skill - while it might not get me a huge amount of nice stuff it definately is a blast to play this character type. Then again i like to play role playing games making characters that i can come up with my own private back story - or model them off of some character in a novel. I think my next character will be like an Aiel from the Wheel of Time series - make a warrior with light armor and specialize in spear and dexeterity type skills...

BrinStar
07-18-02, 08:43 PM
WoT was pretty good.
Kinda got old quick tho, I had the feeling that Robert Jordan was losing track of the main plot alittle more each book. (books 5-9 seemed like nothing but subplot....)





I BEAT DAGOTH UR!!!!!!!

woo





Game lets you "play on" afterwords, so I'm gona go finish alot of the side quests.

Thunderball
07-18-02, 08:49 PM
OT: How did the WOT end? I got bored with it... :(

BrinStar
07-18-02, 08:54 PM
Thats the sad part.... ...it hasn't yet. :(

It would have been great to just end it at book 3.
Nice little Trillogy.
would have been almost as good as the Coldfire Trillogy.
But NOOOOOOOOO RJ has to milk it like a pregnant cow.


*sigh*




Anyways, I BEAT DAGOTH UR!
Put the smack DAB on his arse.

Thunderball
07-18-02, 08:55 PM
Originally posted by BrinStar
Thats the sad part.... ...it hasn't yet. :(

It would have been great to just end it at book 3.
Nice little Trillogy.
would have been almost as good as the Coldfire Trillogy.
But NOOOOOOOOO RJ has to milk it like a pregnant cow.


*sigh*




Anyways, I BEAT DAGOTH UR!
Put the smack DAB on his arse.

Congrats!

I've just started over again.
Am I to understand that the actual "Main quest" is rather short in comparision to all the little stuff you can do.

BrinStar
07-18-02, 09:09 PM
Not really "short".
Some what "simple" maybe.
But not "Short"





***** Minor Spoliers may follow, just describing the feel of the main quest ******









Its mostly "Go here, talk to them, do them a favor or make them love you, get thier vote, move on".

Once you have to go inside the ghost fence, its almost over.
I rushed through it tho. Once I got into the main part of the main quest thats all I did.

If you know anything about the Seven Trials then this might help...
Trials 1+2 you do before it realy starts off.
3 is simpleish.
4+5 are what took me the most time, alot of traveling and "favors".
6+7 I did today between 4pm and 9pm.
7 is basicly "kill Dagoth".
6 sends you into the ghostfence, and while I was there I went ahead on finished Dagoth off.





***** end posible spoilers ******






Once I got into the main quest I spent about 22 real life hours to finish it.

My player was a powerhouse so most dungeons went by REAL quick. (I kill everything in the game in 2, maybe 3 hits of my sword, not counting misses) So I spent little time fighting people.

I just did what was needed and I did it fast.
I'd say the main quest takes about as long as it takes to join a guild, then to rise to the highest rank in that guild. Minus the requrements and leveling up for the requirements.


If you take your time, or if you find it chalenging to fight say... an ogrim or a dremora, then it'll take you a while.

Tuan Jim
07-19-02, 07:47 AM
I'm moving up in my house status right now -- need one or two more quests and I can start construction on my stronghold.

The most irritating thing for me is finding all this valuable loot that I can't sell. I found the drunken mudcrab merchant who has 10000 gold, but if I want to sell him a 17000 sword, it literally takes over 5 minutes to reduce the cost to 10000 so he'll buy it from me. I can't even bribe him to give him extra cash to cover the transaction -- really ridiculous. Does the "Creeper" have more cash than that? I've yet to meet him.

On the plus side, I captured a couple golden saints and used one of them to enchant an exquisite ring with open lock for 100 points -- won't worry about scrolls no more. Next I need to find an absorb health spell and enchant my axe. Also, what do the "bound item" spells do? What do I do other than absorb health if I just want my weapon to do more flat damage?

thanks,
Tuan Jim

BigDave
07-19-02, 09:43 AM
Originally posted by Tuan Jim
The most irritating thing for me is finding all this valuable loot that I can't sell. I found the drunken mudcrab merchant who has 10000 gold, but if I want to sell him a 17000 sword, it literally takes over 5 minutes to reduce the cost to 10000 so he'll buy it from me. I can't even bribe him to give him extra cash to cover the transaction -- really ridiculous. Does the "Creeper" have more cash than that? I've yet to meet him.


Here's how you handle the mudcrab/Creeper situation:

They buy at full price, so sell him a bunch of items that are 1k-10k in price. You are essentially building up their inventory. Once you've sold him some lesser items, barter for you high-dollar item. You'll get equal value in smaller-priced items. Sell those back and you've made your money. Usually I can go 10% above the actual price and he'll give it to me. Rest 24hrs to replinish their money.

Thunderball
07-19-02, 02:47 PM
I honestly can't believe I'm this INTO this game. :)

at first I totally hated it, and now, I'm in love with it. I love how you can do whatever/go wherever you want. It's sweet.

khai
07-19-02, 03:16 PM
Originally posted by BigDave


Here's how you handle the mudcrab/Creeper situation:

They buy at full price, so sell him a bunch of items that are 1k-10k in price. You are essentially building up their inventory. Once you've sold him some lesser items, barter for you high-dollar item. You'll get equal value in smaller-priced items. Sell those back and you've made your money. Usually I can go 10% above the actual price and he'll give it to me. Rest 24hrs to replinish their money.

Remember that you can exchange by pressing the R trigger.

BrinStar
07-19-02, 09:46 PM
Anyone here figgered out the solution to the Vivec Temple "Canal Puzzle".

I've tried everything and can't solve it.


If you know the answer post it in a spoiler black thingy.
I dun wanna go look up a cheat/walkthrough thing, don't wanna know something I'm not supposed to by accedent.






Also does anyone know of any place with REALY hard monsters?

Cuman
07-20-02, 02:27 AM
Haven't tried the canal puzzle yet, but I did find out something neat about the resist magica spell. Though it is a double edge sword since it reduces both the effects of positive and negative errrrr effects on your character. Some guy gave me a pair of boots called the boots of blinding speed, it boosts your speed by 200 points, but also causes 100% blindness. First time i put them on the screen turned black. Bit later on a I found a set of armour in tel fyr which gives 60% resist magica. Popped on the boots and low and behold, the screen dims, but I can see. Cuts down on travel time especially when you get to the fifth trial where you have to do a lot of walking.

BrinStar
07-20-02, 11:55 AM
Yea, I thought those boots were a joke.

"Blinding Speed" .... oh I'm blind, funny, ha ha.
Cha-Ching.





Just started a new char.
Mage-Thief.
Paterning him after Vampire Hunter D.
Light Armor and a Long Sword.
Strong Magic and high intelegence.

Also for some odd reason I started the game off with 75 endurance.
Not complaining but Geeze.

khai
07-20-02, 02:20 PM
Originally posted by BrinStar
Also for some odd reason I started the game off with 75 endurance.
Not complaining but Geeze.

Wow, now how did that happen? What sign did you give your character?

BrinStar
07-20-02, 06:56 PM
The new player is:

Dark Elf
the Lady
Primary traits: Endurance, Intellegence

The dark elf gets a bonus, the lady gives it a bonus I think(?), and since I set endurance as a primary trait it starts off higher.



I think you can do a similar thing with a Red-Gurad on strength.

Tuan Jim
07-21-02, 12:08 AM
the Lady gives you an automatic 25 point boost in personality and something else. Pretty much the best sign there is.

Tuan Jim

Thunderball
07-21-02, 09:36 AM
that's what Ive used for all my characters, and I've had no problems

MrKen
07-23-02, 12:59 AM
I just started this game last week and I'm hooked. I'm a redguard under the sign of the lady, which gives me that big boost. I was thinking of trying a character a little more original..

By the way, I just picked up Dungeon Siege yesterday, and I think Morrowind has me totally spoiled. DS looks like crap to my eyes now.. has anyone else had a similar problem? I just picked up NWN today (for $14.99 SWEEEEET) and I'm actually afraid I'm going to be dissapointed because of Morrowind.

xmiyux
07-23-02, 10:16 AM
Originally posted by MrKen
I just picked up NWN today (for $14.99 SWEEEEET) and I'm actually afraid I'm going to be dissapointed because of Morrowind.

Where/how did you get NWN for 14.99 - that is an incredible deal.

rabbit77
07-23-02, 01:36 PM
I have a case study in question regarding guilds and how they can mess up each other's storylines: (spoilers ahoy)

After completing the Fighter's Guild missions and becoming the Guildmaster by killing Sjoring Hard-Heart, I decided to join the Thieves Guild. I made it to Gentleman Jim Stacey's jobs but after convincing Hrundi to join the cause I told him about Sjoring Hard-Heart's death. He gave me a Skeleton key, and was given my first Bal Molagmar job. However, he wouldn't promote me to Ringleader and after I left to do the first Bal Molagmar job he disappeared! Does he ever come back or is my storyline messed up and I can't get promoted to Ringleader as well as finish my Bal Molagmar jobs?

Tuan Jim
07-23-02, 05:38 PM
Rabbit, can you remind me who Hrundi is? I got a dwemer ruins quest from that person, but now I can't remember who they are or where they're located.

thanks,
Tuan Jim

El Kabong
07-23-02, 09:38 PM
Hrundi is the Fighters Guild guy in either Ald Ruhn or Sadrith Mohr.

Cuman
07-24-02, 12:13 AM
lets see since I don't know how to use spoiler tags, lets see if I can make it through this without spoiling anything. Rabbit, when you're talking to the head of the thieves guild, don't bring up the head of the fighters guilds name or else what you said will happen. If you just do that he'll still give you quests. Hope that helps.

Tuan Jim
07-24-02, 12:24 AM
Another quest(ion) regarding Dwemer ruins and whatnot. I've retrieved the translation guide, but when I go talk to Balas, the guy in Gnisis, he doesn't give me any more real information. Even though I've already picked up a tube and "Divine Metaphysics" and the plans for a Dwemer Airship, he doesn't seem to acknowledge them. Are any of those things used anywhere else by anyone else in the game?

Tuan Jim

MrKen
07-24-02, 02:43 AM
Originally posted by xmiyux


Where/how did you get NWN for 14.99 - that is an incredible deal.

The EB near me does brisk business in pre-owned PC games. They are also having a sale right now where you get 25% off when you buy 5 preowned games or DVDs. I've done it 3 times already. The only downside is that the EB near you doesn't necessarily get the same trade-ins as the one near me. Anyway, they had NWN marked at 19.99, WITH BOTH Versus guides. Apparently some guy bought the whole thing and didn't like it. I also picked up Warcraft III for 26.50 and Heroes III complete for less than 3 bucks. Along with a bunch of PS2 games, DVDs, etc.

I go there a lot (since the sale started, almost daily to see what was traded in).

Anyway, I started NWN tonight and I love that too. Different than Morrowind, but IMHO, just as good. Dungeon Siege is definitely going back to the store though. Not that it's a bad game, it just pales in comparison.

rabbit77
07-24-02, 09:29 AM
Originally posted by Cuman
lets see since I don't know how to use spoiler tags, lets see if I can make it through this without spoiling anything. Rabbit, when you're talking to the head of the thieves guild, don't bring up the head of the fighters guilds name or else what you said will happen. If you just do that he'll still give you quests. Hope that helps.

Thanks for the help. To use spoiler tags simply type [ spoiler ] [/ spoiler ] only without the spaces.

BrinStar
07-24-02, 12:35 PM
I joined the Molag Tong. Sweet. Assasin for Hire.



I duno about the Fighters Guild-/-Thieves Guild problem. Those two clash from the start so I did one or the other.

The New Char I'm playing is a Dark Elf, sign of Lady, "Vampire Hunter", Right now I'm appart of: Thieves Guild, Mages Guild, Imperial Legion, House Redoran, and the Molag Tong.



The Molag Tong quests are odd.
It doesn't matter what guildhouse you go to when, you will always get the certin set of quests in the certin order. Least thats how it seems so far. Balmora gave me a quest, I screwed it up, I loaded a save, went to Ald'Run they gave me the same exact quest I got from Balmora.


Wanna know how to join the Molag Tong?

Cuman
07-24-02, 10:37 PM
whoohoo, many thanks rabbit for showing me how to use those tags. Yes, yes i would like to know how to joing the molag tong. The hq in balmora tells me to talk to the head guy in vivec, but vivec be a big place and i've yet to find him. A nudge in the right direction would be greatly appreciated.

Tuan Jim
07-24-02, 10:49 PM
Originally posted by Cuman
whoohoo, many thanks rabbit for showing me how to use those tags. Yes, yes i would like to know how to joing the molag tong. The hq in balmora tells me to talk to the head guy in vivec, but vivec be a big place and i've yet to find him. A nudge in the right direction would be greatly appreciated.

If you intimidate the right guy in the Ald-ruhn mage guild, he'll cave in and give you a token to show the head guy in Vivec. He'll also put in a good word for you with the boss.

Tuan Jim

BrinStar
07-25-02, 03:53 PM
Hot to Join the Morag Tong (by BrinStar)

1) go to Vivec, Arena, Waistworks.
2) go to the western Arena Waistworks Canalworks (the eastern entrance is a difrent area that doesn't connect up to the western)
3) go to the end of the canal works area to reach the Arena Storage rooms.
4) loot the storage rooms, the door to the right of the storage room entrance leads to a room with a locked trap door.
5) the trap door (lock level 50) leads to the "Arena Hiden Area" which is the Morag Tong main guild hall.
6) talk to the boss Morag Tong and he will give you an assasination writ. Complete it well and he will let you join.
7) when you are an assasin you have to kill people in open places and that will make others attack you and the guards chase you. You only have writs for your single kill target, not the people trying to defend your target. If you kill your target and leave sometimes the Guards will chase you down, show them the writ and you will be let off scott free. But if you kill an innocent then you must pay.
Some of the Writ missions are damn near imposible. "Go to the arse end of Morrowing and look around till you find a lonely dipstick and hill him for me" thats about all the directions you get.
Its still a sweet guild tho.

Also be sure your ready to be expelled from the other factions if you wanna work for the Morag Tong. You have to kill Redorans, Hauaall, Telivani, Mages, Thieves, exc. and as far as I know the guilds and houses are NOT as forgiving as the guards.

BrinStar
07-25-02, 03:58 PM
Another thing about that guy in the Ald Ruin mages guild....

he is not a member of the Morag Tong, he is appart fo the Dark Brotherhood or something. One of your missions as a Morag Tong is to "convert him or kill him" and retrieve that belt he has. I didn't talk to him till after I was in the Morag Tong so I don't know if the situation you described was him joining the Morag Tong or him sending you to join the Dark Brotherhood.

Cuman
07-25-02, 07:40 PM
many thanks for the detailed explanation brinstar. think i'll finish up the regular guilds quest before joinin though, seems like their quests may conflict. Should be fun though.

BrinStar
07-26-02, 02:44 PM
You are welcome.
I just wish I could type better.
Forgive the grammar and spelling, I had my bass guitar in my lap when I typed all that.



I had to pay 8,000 to the guards yesterday because when I killed one of my "targets" it pissed off everyone else in the Inn, they all ran into the room to kill me so I ran out and closed the door behind me making them stay in the room.
Problem is in my brilliance I forgot to get the saguine item from my Target. The whole point of killing her.
When I tried to open the door there were 5 people behind it trying to get out, so the door wouldn't buge.

I ended up having to cast about 20 "Greater Fireballs" at the door so it would eventualy kill everyone on the other side.
So I had to pay the guards for wiping out the antire Inn.
Damn the game for that. In the sequal, patch, update, or add-on I hope they fix that bug.

I call it "The Doorjam Massacre of Palegrid"

rabbit77
07-26-02, 04:40 PM
You probably already know this Brinstar, but for anyone just starting out - That's why whenever I know I have to kill someone in a room full of people I get them to attack me first by taunting them repeatedly until they attack. It's easier for taunt success (if you don't have a high speechcraft) if you're at high disposition with the NPC. So bribe them first. You can always get the money back anyway after you kill them.

This works especially well if you need to recover an item from an evidence chest in the forts.

BrinStar
07-26-02, 09:12 PM
True, but when your in the Morag Tong and your out to make a Kill the Kill will never talk to you.

Soon as you talk to it, it will say "goodbye" and you wont have the chance to Preswade it any.
Sometimes they will still attack first, but even when that happens the others in the room will still join the fight.

Its one of the quirks of the Morag Tong quests.




I just made Guildmaster :)
Now to go back and pick up the Redoran House quest where I left off. (the first quest)



Anyone know where the damn Crab Lady (snikker) is?
They say she's "due west of Ald Rhuin" but I've covered the land and can't find her.
The Guar Heard lady with Crab Problems (chuckle).

Tuan Jim
07-27-02, 01:21 AM
Took me a looong time to find her. When they say out west, they really mean due west -- virtually on the coast -- but still straight across from Ald'ruhn.

Tuan Jim

Shawn
07-28-02, 01:08 AM
Well, I just bought this game(after renting it a week ago) and have decided to start over. So, if you could post what you think is the best race, class, etc, I'd greatly appreciate it! :)

khai
07-28-02, 03:11 AM
Originally posted by Shawn
Well, I just bought this game(after renting it a week ago) and have decided to start over. So, if you could post what you think is the best race, class, etc, I'd greatly appreciate it! :)

Of course wood elf if you plan on being an archer type. :)

What kind of character do you plan on creating? Big tough fighter? Magic user? Theif?

BrinStar
07-28-02, 01:49 PM
Versatility and (Easy Char):

Race: Imperial
Class: Combat
Specialty Traits: Strength, Agility

Primary Skills:
Long blade
Heavy Armor
Restoration
Merchantile
Acrobatics

Secondary Skills:
Enchant
Speachcraft
Athletics
(marksman, security, or sneak)
Destruction



I recomend not using security as a main skill and instead as soon as posible enchanting an Exquisite ring with 100 point Unlock. All you'll need for lock picking. You can even steal the nessicary soul gems from the mages guild quest.

Same goes for Levitate, water walk, chemilion(sp bad), and any of the bound/summon spells you prefer.

ASAP find a daedric weapon that fits your char, Dai-Kitana, Battle Axe, Claymore, shortsword, or dagger. Then enchant it with a spell up to a high level. I've found Absorb Health is the best since its non-elemental and you get the health back. A dai-kitana can take 54 points of absorb health per hit, and ifyou togle the numbers it can do between 40 and 64 a good range, making the total amount per hit be between 41 and 100. The daedric claymore can do up to 120 with absorb health, but those seem to be harder to find.

xmiyux
07-28-02, 10:20 PM
Maybe someone could help me here and let me know if i ran into a bug in the PC version.

First off i have exploited one bug that allows me to have permanent bound gauntlets and a permanent bound dagger. The dagger i have had for forever so i know that isn't the issue - the gauntlets are new. Now when i try to talk to the guy in the mages guild in Ald'Ruhn who is on the bottom floor in the little alchemist nook he will no longer barter or train. Every time i try he says that he won't buy that skooma from me and that he won't trade with me until i get rid of it.

The thing is i don't have a skooma. If i go and talk to him without the gantlets on he says the same thing. For the life of me i can't figure out what in my inventory is pissing him off. Has anyone else had this issue?

khai
07-29-02, 01:52 AM
Weird. Try dropping everything except the clothes you are wearing. Then try talking again.

Cuman
07-29-02, 02:02 AM
Strange haven't had that problem either. But a quick question, I've been lookin all over the place for a restore magica spell (assummin this spell exists). I wanna enchant a ring or amulet with this spell so I don't have to worry about carryin a buncha restore magica potions but for the life of me I can't find someone who sells this spell. Any ideas where I can buy this spell?

El Kabong
07-29-02, 07:17 PM
I'm not sure, but try a silver, magic, or daedric weapon. I think they're the only weapons to use against some creatures. I've been using the Daedric weapons & have been able to kill everything.

Shawn
07-29-02, 07:24 PM
I had already figured it out and deleted my post, but thanks anyway! I used a magic weapon, by the way.

BrinStar
07-30-02, 12:26 PM
Originally posted by Cuman
Strange haven't had that problem either. But a quick question, I've been lookin all over the place for a restore magica spell (assummin this spell exists). I wanna enchant a ring or amulet with this spell so I don't have to worry about carryin a buncha restore magica potions but for the life of me I can't find someone who sells this spell. Any ideas where I can buy this spell?



To my knowledge (I beat the game twice) there is no Restore Magika spell. that would be a catch 22. Spend Magic to gain magic. And it couldn't be an enchantment untill you got the spell.
I kinda doubt its in there.


However...

If you give a ring "Fortify Magic" to a high level, you can spend out all your magic, cast the ring, you'll gain that level of magic back (its really just increased your total with the difrence as new magic) and then cast all that magic. Unequip the ring, then equip it again (cast it on you again) and it should go back up again.

I don't know if that will work like you like it, but its just a theory, worth a try.
I normaly just put all the spells I use into my armor. That way I always have what I want, where I need it.

Cuman
07-30-02, 01:49 PM
ahhhhhh, I figure a spell like that didn't exist, I saw the restore magica effect on one of em magic scrolls (can't remember which one) and assummed there would be a regular spell that does the same. But that's right, I didn't even think about enchanting an item with a spell that I wanna use. It'd prolly be more useful since my character is a redguard with a mighty 50 mp points. Thanks and I'll definately try out the fortify magic tech. Good stuff, no more runnin around from place to place lookin for that stupid spell.

Shawn
08-02-02, 09:41 PM
Okay, I've got a couple of questions.
#1 - What game is this? http://www.gamestop.com/product.asp?cookie%5Ftest=1&product%5Fid=280378
#2 - I heard about a "Robe of St. Roris" which is pretty much God-mode, but I also heard that they took it out of the Xbox version, and it's only in the PC version. Can anyone confirm or deny that? Thanks in advance!

Cuman
08-03-02, 07:22 PM
Hmmmmm, I dunno what that game is.....interesting though, maybe an add on?

The Robe of St Roris does exist in the Xbox version but they made it totally useless. On the PC it has a constant effect restore 15 hp and 15 magica, but on the xbox its an enchanted item with like 100 charges or so. You can use it like three times before the charges run out. Took me forever to find this stupid robe only to find out its useless.

Shawn
08-03-02, 07:33 PM
:( Ugh, that sucks! I really wanted to make another character, get him the robe, and just play with that guy whenever I didn't feel like actually fighting anyone! :(
BTW, in the PC version, one of the patches makes it a "cast once" item or something like that, so it's not all that useful in the PC version anymore either.

Scheherazade
08-06-02, 02:17 AM
That game is prolly just a Morrowind-style game that the PS2 can handle that Bethesda is hoping to cash in on the fame of Morrowind on another platform with. (Notice it says PS2, so it can't be any sort of add-on) If it's any good I'll likely pick it up, unlike Xbox Morrowind since I already have the PC version.

~Scheherazade

Cuman
08-06-02, 09:05 PM
oh, hahaha, shoulda read the ad more carefully, though it would be cool if it is a morrowind type game on the ps2. Hopefully it'll be entirely different from the morrowind that's out.

Scheherazade
08-08-02, 03:22 AM
They also had a game on the PC called Elder Scroll Adventures: The Redguard which was sort of like a side-story off of the main three titles (well, two at the time). I doubt that this one on the PS2 is a port of this, or they woulda kept the Redguard part, but this could be one of those side-story type titles as well. I'm interested to see what it is though.

~Scheherazade

Shawn
08-08-02, 12:37 PM
Whatever it is, I hope it comes to the Xbox as well.

Random
08-10-02, 06:44 AM
the plugins are cool

brianluvdvd
09-11-02, 12:16 AM
I was just bumping this thread for Morrowind info/questions since I just bought it at CompUSA for 11 bucks.

I have never played an RPG before (was never a computer gamer) & for the money, thought I would try this.

I must say that I am quite impressed so far. This game is unbelievably deep. Almost too deep for a newbie like me. Even reading your posts makes me dizzy and causes my head to hurt.

I don't really understand how to enchant things yet & I have been getting killed pretty easily as well so far. But after 3 hours of playing it, I must say that I think I could be slowly playing this game for years.

I am gonna stick to the towns like some of you have suggested & slowly build myself up. Some of the info can get a little overwhelming though from all the people you talk to. They are so detailed that I find many things just run together (thank god for the journal for the important stuff)! On my first mission I also made the mistake of not only killing some rats for a person but I also killed the lady. (I accidently took a swing at her, she put up her dukes & challenged me, and well...you know the rest). Got back to the boss & did not get anything for killing the rats since I took the old lady out. I think I am going to start over since I have read a lot of these posts (even though so many of them confuse me more).

Any new tips any of you experienced players have, continue to toss them out. Thanks! I am really impressed with this game so far. I am amazed I had not heard more about it.

brianluvdvd
09-11-02, 12:17 AM
By the way, I would love to hear your take on the game now Thunderball since you went from hating it to loving it. How have you done on it in the past month?

CaptainMarvel
09-11-02, 01:23 AM
I've got a love/hate thing with this game. I love the game itself, but the X-Box version is just too damn buggy. After your save files get up in the 180+ block range, the game starts to crash out on you every so often, or your system locks up. Those, combined with the long save/load times, made the game almost unplayable for me.

The PC version is a different matter. With the editor, I almost completely transported my X-Box character (name/stats/items). The game has been patched twice now, it isn't buggy (not a single lockup for me so far), and the save/loads are almost instantaneous.

BigDave
09-11-02, 07:08 AM
Originally posted by CaptainMarvel
I've got a love/hate thing with this game. I love the game itself, but the X-Box version is just too damn buggy. After your save files get up in the 180+ block range, the game starts to crash out on you every so often, or your system locks up. Those, combined with the long save/load times, made the game almost unplayable for me.

I, like mostly everyone else, had those problems. I fixed that by dumping a bunch of stuff I wasn't using and using a mark spell when I needed it. Doing that made me faster/lighter and also stopped those crashes amazingly.