ClarkKentKY
02-13-02, 12:49 AM
From gamespot.com
Infogrames developer Sheffield House shows off its Superman game for the PlayStation 2.
The Superman franchise on video game consoles has been a complicated state of affairs since gamers first guided some crudely animated sprites on the Atari 2600. The task of creating a video game that captures the essence of one of the most recognized and loved comic book characters has always posed a formidable challenge to game developers. Some have been up to the task, while others have clearly not been, since what works in a comic book hasn't always translated into a good game. Considering the most recent entry from the franchise on the Nintendo 64, it looked like the man of steel was in need of a rescue. Enter Infogrames developer Sheffield House, which has taken on the daunting task of restoring the last son of Krypton's good name with gamers in its upcoming game for the PlayStation 2--Superman: Shadow of Apokolips. A 3D action game set in the universe of the Warner Bros. animated series, Superman: SOA looks like a step in the right direction. We traveled to Sheffield, England, and got a chance to check out an early build of the game.
I love all things superman: Movies, TV, cartoons, comics.... But I'm mad that infogrames still has the superman license after it's last debacle.
Superman 64 was easily the worst comic adaption game ever. EGM recently ranked it as one of the TOP 10 WORST GAMES EVER. Paraphrased: "Superman has 300 abilities and can lift Mt. Everest, but for some reason the developers thought flying through hoops would be a better excercise for him."
Hopefully they'll take Batman:Vengence as an example, or even the recent Spiderman series. But until they release some screenshots i'm going to be dreading this...
Infogrames developer Sheffield House shows off its Superman game for the PlayStation 2.
The Superman franchise on video game consoles has been a complicated state of affairs since gamers first guided some crudely animated sprites on the Atari 2600. The task of creating a video game that captures the essence of one of the most recognized and loved comic book characters has always posed a formidable challenge to game developers. Some have been up to the task, while others have clearly not been, since what works in a comic book hasn't always translated into a good game. Considering the most recent entry from the franchise on the Nintendo 64, it looked like the man of steel was in need of a rescue. Enter Infogrames developer Sheffield House, which has taken on the daunting task of restoring the last son of Krypton's good name with gamers in its upcoming game for the PlayStation 2--Superman: Shadow of Apokolips. A 3D action game set in the universe of the Warner Bros. animated series, Superman: SOA looks like a step in the right direction. We traveled to Sheffield, England, and got a chance to check out an early build of the game.
I love all things superman: Movies, TV, cartoons, comics.... But I'm mad that infogrames still has the superman license after it's last debacle.
Superman 64 was easily the worst comic adaption game ever. EGM recently ranked it as one of the TOP 10 WORST GAMES EVER. Paraphrased: "Superman has 300 abilities and can lift Mt. Everest, but for some reason the developers thought flying through hoops would be a better excercise for him."
Hopefully they'll take Batman:Vengence as an example, or even the recent Spiderman series. But until they release some screenshots i'm going to be dreading this...

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