new MoHAA ver 1.11 patch out
#1
DVD Talk Gold Edition
Thread Starter
Join Date: Feb 2000
Location: in the hidden place
Posts: 2,050
Likes: 0
Received 0 Likes
on
0 Posts
new MoHAA ver 1.11 patch out
»www.filefront.com/?skin=120&file=16879
Medal of Honor: Allied Assault by 2015 - US/UK retail v1.11 patch
Patch 1.11 changes
---------------------------------------------------------------------
- Stand-alone game server that runs without CD, mohaa_server.exe.
- Fixed bug in pak file search order
- Fix for spaces in rcon commands, fix for rcon data transmission
- Fix for rcon status command
- Fix for the dial-up networking problem when playing single-player.
- Fix for in-game server browser always auto-refreshing
- In-game browser shows version information on incompatible servers, and sorts incompatible servers to the bottom
- Fix for running servers from machines with multiple IPs
- After reaching an error screen from the in-game browser the game goes back to the browser, rather than main menu
- Fixed lag when a bomb was planted and the entire planting team was killed
- net_ip reflects what ip is actually used for the game
- gamespy uses the ip set with net_ip, if any
- Can follow players from the other team when your entire team is killed
- The multiplayer dial-up connection fix.
- sv_privatePassword and sv_privateClients work to reserve spots for admins
- Added proper disconnect and error screen display for when game refuses client connection
- Muzzle flashes stick to weapons.
- Localization code rolled in (and new localization file to work with altered system)
- Removed old Q3 skin code to save memory
- Fixed rare visibility glitch with lean
- Fixed rare instance when AI would suicide with grenades
- Fixed rare instance when an effect would flicker
- When a server drops below sv_fps clients get a "slow server" message. This shows up in single-player developer mode. Disable message by setting cg_drawsvlag to 0.
- Dynamic light fix for better spotlights
- Added protection against malicious names in multi-player
- Spectators can no longer telefrag players
- Fixed bug with forcemodel and spectator
- Strings are now localized as entire sentences, using &&& as a non-localizing wildcard match
- Fixed some memory leaks
--
Athlon 1.33Ghz tbirdOCZ GoliathAsus A7V-133cRadeon 8500 RetailCreative Audigy OEM512MB pc133winME
Medal of Honor: Allied Assault by 2015 - US/UK retail v1.11 patch
Patch 1.11 changes
---------------------------------------------------------------------
- Stand-alone game server that runs without CD, mohaa_server.exe.
- Fixed bug in pak file search order
- Fix for spaces in rcon commands, fix for rcon data transmission
- Fix for rcon status command
- Fix for the dial-up networking problem when playing single-player.
- Fix for in-game server browser always auto-refreshing
- In-game browser shows version information on incompatible servers, and sorts incompatible servers to the bottom
- Fix for running servers from machines with multiple IPs
- After reaching an error screen from the in-game browser the game goes back to the browser, rather than main menu
- Fixed lag when a bomb was planted and the entire planting team was killed
- net_ip reflects what ip is actually used for the game
- gamespy uses the ip set with net_ip, if any
- Can follow players from the other team when your entire team is killed
- The multiplayer dial-up connection fix.
- sv_privatePassword and sv_privateClients work to reserve spots for admins
- Added proper disconnect and error screen display for when game refuses client connection
- Muzzle flashes stick to weapons.
- Localization code rolled in (and new localization file to work with altered system)
- Removed old Q3 skin code to save memory
- Fixed rare visibility glitch with lean
- Fixed rare instance when AI would suicide with grenades
- Fixed rare instance when an effect would flicker
- When a server drops below sv_fps clients get a "slow server" message. This shows up in single-player developer mode. Disable message by setting cg_drawsvlag to 0.
- Dynamic light fix for better spotlights
- Added protection against malicious names in multi-player
- Spectators can no longer telefrag players
- Fixed bug with forcemodel and spectator
- Strings are now localized as entire sentences, using &&& as a non-localizing wildcard match
- Fixed some memory leaks
--
Athlon 1.33Ghz tbirdOCZ GoliathAsus A7V-133cRadeon 8500 RetailCreative Audigy OEM512MB pc133winME
#3
DVD Talk Gold Edition
Thread Starter
Join Date: Feb 2000
Location: in the hidden place
Posts: 2,050
Likes: 0
Received 0 Likes
on
0 Posts
Originally posted by Kellehair
**** me. I just downloaded the last MOHAA patch the other day. It took me at least an hour to do that and now I have to do it again.
**** me. I just downloaded the last MOHAA patch the other day. It took me at least an hour to do that and now I have to do it again.
Also, I just installed this latest patch and during the installation process it gave me a "warning! all of your saved games will no longer work with the 1.11 patch. Do you still want to continue". I chose yes cause I'm all into the MP aspect of it now and didn't really care about losing my saved games. Just an FYI.
#4
DVD Talk Limited Edition
Join Date: Jun 2000
Location: North Carolina
Posts: 7,165
Likes: 0
Received 0 Likes
on
0 Posts
Originally posted by Kellehair
**** me. I just downloaded the last MOHAA patch the other day. It took me at least an hour to do that and now I have to do it again.
**** me. I just downloaded the last MOHAA patch the other day. It took me at least an hour to do that and now I have to do it again.
Do you play MOH online using a dial up? If so how does it perform?
#5
DVD Talk Limited Edition
Join Date: Jun 2000
Location: North Carolina
Posts: 7,165
Likes: 0
Received 0 Likes
on
0 Posts
On a side note, before you spend alot of time DL this file, the patch completely deletes your saved game files. You might want to back them up or else start from scratch!
#8
DVD Talk Gold Edition
Thread Starter
Join Date: Feb 2000
Location: in the hidden place
Posts: 2,050
Likes: 0
Received 0 Likes
on
0 Posts
it does NOT delete them from your saved folder under c:\program files\ea\mohaa\main You just can not view them from the in game load/save game "file box". So, if it's that big of a deal, just backup that folder and uninstall MoHAA. Reinstall and voilla, you can use your old saves again. When you're done, then install ver 1.11 patch.